
The world has been thrown into chaos by an ancient evil from another dimension. As one of the last remnants of humanity, you must set out alone or alongside up to two other survivors to face down hordes of deadly enemies to try to carve a foothold, rebuild, and retake what was lost.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Aug 8 → 12.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 57.4Kreviews | 84% | — | $38.3M |
| $49.99 | 19.8Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1053 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Super sluggish and super boring...
its like bloodborne but you have second amendment rights
TOUTS
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Russian*, Simplified Chinese, Portuguese - Brazil, Traditional Chinese*languages with full audio support
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Muito bom, pode compra sem medo. O melhor soulsike multplayer.
Keine Kaufempfehlung für Spieler, die keinen Spaß an frustrierenden Bosskämpfen haben Das Setting von Remnant: From the Ashes hat mich zunächst sehr angesprochen. Die Atmosphäre, die Welt und die Grundidee des Spiels haben viel Potenzial. Leider wurde mein Spielspaß bereits nach kurzer Zeit komplett ausgebremst. Nach gefühlt 20 Minuten Spielzeit steht man bereits vor seinem ersten Bosskampf. Für mich war der Schwierigkeitsanstieg völlig unverhältnismäßig und eher frustrierend als motivierend. Statt Lust auf mehr zu machen, hat das Spiel bei mir den Eindruck hinterlassen, meine Zeit zu verschwenden. Besonders problematisch ist, dass man bei einem Spiel aus dem Jahr 2019 kaum noch auf spontane Online-Unterstützung hoffen kann. Wer das Spiel heute überwiegend solo spielt, könnte an manchen Stellen schnell an seine Grenzen stoßen. Wer anspruchsvolle Bosskämpfe und häufiges Scheitern als Teil des Spielerlebnisses mag, wird das vielleicht anders sehen. Wer jedoch für sein Geld vor allem Spaß, Fortschritt und eine angemessene Lernkurve erwartet, sollte sich vor dem Kauf gut überlegen, ob dieses Spiel das Richtige ist. Mein Fazit: Tolles Setting, aber ein für mich viel zu frustrierender Einstieg. Daher keine Empfehlung
This game has become one of my all-time favorites. I’ve played Elden Ring and tried Dark Souls, and this game has a similar feel to them. The addition of guns makes it a bit more exciting, in my opinion. There are a few minor bugs, but overall, the game is incredibly fun to play. If you’re having , trouble find a buddy to play with and help you along the way, don’t worry. There are plenty of options of players who will spawn and help you if you wish.
jest oki
ENTRAR NO JOGO, MORRER PRO MORTALHA, DESCOBRIR QUE O MORTALHA NAO É NEM UM SEMI BOSS, MORRER PARA O PRIMEIRO SEMI BOSS, DESISNTALAR O JOGO SEM NEM MESMO CHEGAR NO PRIMEIRO BOSS. REINICIAR O PROCESSO. JOGAO, 10/10
+ Amazing Dark Souls as a 3rd person shooter game + Very polished & high quality game + Lots of cool, interesting, unique weapons, skills & loadouts + Great unique art
jogo bom
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $60.3M | 68.6K | 82% | $49.99 | |
| $68.8M | 62.6K | 83% | $59.99 | |
| $5M | 96.8K | 71% | $2.99 | |
| $49.2M | 70.1K | 83% | $29.99 | |
| $15.5M | 68.2K | 96% | $9.99 | |
| $6.5M | 10.9K | 72% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.3M | 66.9K | 90% | $29.99 | |
| $38.2M | 193.3K | 96% | $9.99 | |
| $38.1M | 56K | 90% | $39.99 | |
| $38.5M | 24.8K | 92% | $39.99 | |
| $38.5M | 43.3K | 79% | $39.99 | |
| $38.1M | 66.5K | 93% | $19.99 |