
The world has been thrown into chaos by an ancient evil from another dimension. As one of the last remnants of humanity, you must set out alone or alongside up to two other survivors to face down hordes of deadly enemies to try to carve a foothold, rebuild, and retake what was lost.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Aug 8 → 12.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 57.4Kreviews | 84% | — | $38.3M |
| $49.99 | 19.8Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1053 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I finished this game twice. The first time was in 2019 with one friend. One particular boss took us so many attempts that our friendship briefly entered its own boss phase. We spent more time blaming each other than actually fighting the thing. The second time was years later with two different friends. Turns out having teammates with functioning frontal lobes makes a huge difference. Remnant somehow manages to throw you into what feels like Mad Max, then an H.R. Giger nightmare, then another world that looks like Pandora decided to have a bad day. The art direction is fantastic, the music is great, and the gunplay has a satisfying weight that a lot of looter shooters never quite achieve. The story? It's... there. It makes a lot more sense if you've played Chronos: Before the Ashes. Which, statistically speaking, you probably haven't. Thankfully you don't need to. Bosses are mostly excellent, although a few attacks have hitboxes that seem to have diplomatic immunity from physics. Every now and then you'll swear you dodged something, only for the game to politely disagree. The real star, though, is co-op. Clutch revives, panicked screaming, accidentally abandoning your teammates because everyone immediately forgot the plan... it's glorious. This game has an incredible ability to reveal which of your friends can keep calm under pressure and which ones become decorative lawn furniture the moment a boss appears. I am the second type, which only added to the enjoyment, of course. I played through the DLC as well, and the final boss apparently woke up one morning and chose violence. It's harder, meaner, and somehow still fun. I honestly wouldn't recommend playing this solo—not because it's bad (it's perfectly playable alone), but because you're missing out on 80% of the entertainment: watching your friends confidently execute the worst strategy you've ever witnessed. Recommended if you enjoy: - Great co-op - Fantastic atmosphere - Chunky, satisfying gunplay - Randomized replayability - Screaming "REVIVE ME!" while the person who could revive you is rolling in the opposite direction.
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Russian*, Simplified Chinese, Portuguese - Brazil, Traditional Chinese*languages with full audio support
| $39.99 |
| — |
| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Проект просто не дотянул, могло было бы быть значительно лучше, но в итоге она получилась просто душной. Повторяющиеся локации, однообразный геймплей, минимум смысла от прокачки, минимум смысла от смены оружия, однообразные враги, сюжет ♥♥♥ пойми о чём. В целом, видно что это адовый бастард от соития Dark Souls, Nier: Automata и даже Serious sam. Потраченных денег и времени жаль. Если вы все же решились, то игру нужно проходить только в коопе, ведь это ее единственный несомненный плюс.
Не работает коопертив, игра выкидывает в первые 3-5 минут времени. Без мультиплеера нет смысла играть!!!👎🏻👎🏻
Naciągany ten kciuk w górę, ale niech będzie, bo dużo aspektów gameplay'u było całkiem przyjemnych, w tym grafika oraz różnorodność broni i wyposażenia. Fabułka może być, ale za cholerę nie chciało mi się czytać dziesiątek stron tekstu w znajdowanych notatkach i logach. Na co chciałbym ponarzekać, to walki z niektórymi bossami, które były istną katorgą i nadwyrężyły moją psychikę na tyle, że straciłem jakąkolwiek ochotę sięgnięcia po sequel. Lubisz gry soulse-like i kochasz być dymanym przez niedopracowane hitboxy i niemożność spożycia consumables przez przerywanie animacji podczas walki? "Remnant: From The Ashes" jest grą dla Ciebie. xD A tak na poważnie, to bossowie są oryginalni i ciekawie zaprojektowani, ale sposób zaimplementowania pewnych mechanik w grze jest po prostu niedopracowany, przez co część walk z bossami drażni i zniechęca do dalszej rozgrywki. P.S. Odnoszę również wrażenie, że kontent z DLC został oryginalnie wycięty z podstawki. Nie wiem czy tak było naprawdę, ale wskazuje na to "prawdziwe" zakończenie, które dostajemy dopiero w drugim DLC.
Помоему это какая-то залупа,честное слово Побегал в самом начале,не смог найти как начать играть в кооп и вобще куда идти,нашёл только какой-то режим выживания и он настолько не интересный геймплейно и визуально что я резко вспомнил как играл на PS3 в Resident Evil 5 и 6 и насколько же там было всё намного лучше Повёлся на хорошие отзывы,но если собираетесь покупать,сначала посмотрите геймплей на youtube P.S Если хотите себе кооп игру с нормальным онлайном,кувырками и циферками,скачайте просто бесплатный Warframe
Тому, кто придумал на боссах спамить взрывающимися мелкими мобами надо в голову гвоздь вбить.
Взял ради интереса, в целом интересная убивалка времени, в коопе , конечно веселее должно быть, но и после работы пробежать пару раз пальнуть можно под чаек. Сразу надо понимать, что игра достаточно бюджетна, это видно во всем, но она и ни на что не претендует, это не очередной убийца чего-то. А просто коопный дс с пушками. Тут кроме боссов и средне-минимальной прокачки особо ничего нет. Но и калить игра не калит. Про баги, мне особо не встречались, сложная ли? Ну, на харде не играл, мне как казуалу норм. Штрафов за смерть кроме отката к кострам особо нет, есть респавн противников, перед боссами стоят костры, вот и все. Так что отвечая на вопрос стоит ли ее брать? да, можно, игра не дорогая, потерять нить сюжета, если вы на время ее дропнули сложно, он настолько никакой, что и ничего страшного, знай себе бегай и пуляй, все.
Эта игра практически разрушила мою дружбу, к счастью в его дом прилетел fpv дрон после совместного прохождения этой игры, больше у меня нет друга, 10/10 потерянных друзей cumбоев из 10
垃圾
Super sluggish and super boring...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $38.3M | 66.9K | 90% | $29.99 | |
| $38.2M | 193.3K | 96% | $9.99 | |
| $38.1M | 56K | 90% | $39.99 | |
| $38.5M | 24.8K | 92% | $39.99 | |
| $38.5M | 43.3K | 79% | $39.99 | |
| $38.1M | 66.5K | 93% | $19.99 |