
Remember Me™ is a 3rd person action adventure where players take on the role of Nilin, a former elite memory hunter with the ability to break into people’s minds and steal or even alter their memories.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 25 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 894 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
勿忘我游戏测评 8.5分吧,剧情和格斗方面都超乎预料的老游戏 优点 格斗方面很有创意,其他游戏的格斗就是,固定的连段,但在这里,一场战斗中,当你血条接近零时,你可以把所有的拳头都带上回血。其他的游戏,比如蝙蝠侠你就只能更小心一点,错了重来,这大大提高了容错率 格斗第二个优点,衔接闪避做的特别自然,那个拳脚脚拳脚脚的最后一下是一个类似于克兰回旋踢的一个舍身踢,这最后一下会带个慢动作,而在最后一下踢出去的一瞬间,你按闪避,你可以看到主角在空中紧急弯腰停止飞踹进行后空翻闪避,这个算细节吗?蛮让我感到惊喜的 女主身材蛮好的 剧情非常惊艳!而且不是那种一如既往的拯救世界的故事,她和镜之边缘催化剂那种底层人反抗但是什么也没改变的故事不一样!而且越玩越感到心惊,对剧情的接受程度很有挑战性! 缺点: 普通平a下,其他作品,蝙蝠侠一拳一肘,挥舞的披风猎猎作响。疯狂的麦克斯每揍一拳你能看到屏幕震那一下, 勿忘我这部作品只能看到没有敌人的情况下攻击,女主跟个黑瘦猴子一样无力的扒拉自己的胳膊,缺乏力量感 鼠标不能滑动的太快,不然会一瞬间把屏幕扭到十万八千里开外,估计又是暴力移植的结果 以放松姿态玩这个游戏,容易遇到初见杀 补充:以百分之六十九的进度换难度变成简单,那个怪太特么恶心了,不停的堆怪,记忆接口一放屏幕闪的我光敏性癫痫要犯了,根本找不到那个隐身小boss 怪不停的来,我打也打不完,双boss我记忆接口打了好几遍一点用都没有 给我打烦躁一次,但是想到可以把全部的套装换成红色攻击之后又打开了 第二次开了之后发现问题在于开了记忆接口找不到那个黑暗迷彩怪,所有人都苟着头弯着腰,那两个又会到处乱跑 第二次也烦躁了,也关了 第二次看了一眼B站攻略,原来是等他来偷我的时候再按记忆接口,那样就不用找了,踏马的,真阴啊 游戏评分想改成8分,知道算是好的老游戏,但是不想再打了,特别是这关 再补充:还是挺牛逼的,最后一章就算猜到了我接下来应该怎么做,但我还是感到一阵战栗,很少有剧情能给我带来很大的颤动了 原来游戏77%就是游戏通关了啊 还是给8.5分吧,除了那种暴力移植带来的操作上的别扭感,基本其他的缺点都可以用“老游戏”来解释,这依然是个好游戏
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Russian, Polish, Portuguese - Brazil, Spanish - Spain*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 898 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
🌆 Gráficos: Una hermosa de graficos para ser viejos, bien parecido a mirror edge 🌉 Jugabilidad: Juego donde haces parkour mientras combatis con enemigos y haces puzzles 🌇 Bugs: Por suerte no tuve ningun bug ⛩️ Recomendación: 9/10 la verdad la pase muy bien, es muy parecido al mirror edge, no doy 10 porque lo jugue 3 horas nada mas PD: También Subo vídeos Editados a Youtube de todos los juegos y próximos que salgan, también hago streams 💜 Twitch: https://www.twitch.tv/gianiix2 💖 Youtube: https://www.youtube.com/@Gianiix2
Muy interesante, me hubiera gustado que se pudiera explorar el mundo
收集系统有点大变,领了之后存档间死了,还要重新领,有时候忘记了,要一张图跑个好多遍。 简单难度是真的砍瓜切菜,我先玩最高难度通关的,用简单难度来收集的,简单难度真的是爽游,一点都不考验反应。 剧情有点老套,画面变化狗矢一样,变得莫名其妙的。 动作操作起来还行,连招还可以,不过我这种没有脑子的,都是xxx和yyy,碰到单个的会打个八连招刷一下成就。
庸医啊!我感觉我难受了许多!烂手回冬啊! 法国人我恨你们卡普空我很你们我好难受
13年的老游戏了,还行
勿忘我,这个游戏怎么说,缺点挺多的,视角问题,还有打斗不够炫丽,剧情一般没有期待性,不过游戏玩法有的地方很新颖,比如可以改变别人记忆这个,还有就是角色主角我不喜欢,不够美,哈哈,要不我给的评分会更高,缺点不是很严重,打折可以玩玩
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jogo injustiçado, muito bom, vale muito a pena, dá de 10 a 0 em muitos jogos de hoje em dia Historia = 10 Graficos = 10 (supera jogos atuais) Som = 10 Trilha sonora = 10 Jogabilidade = 10 Originalidade = 10
yyeah
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $20.8M | 39.4K | 88% | $19.99 | |
| $1.4K | 10 | 50% | $5.99 | |
| — | 0 | — | — | |
| $0 | 72 | 81% | Free | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.5M | 20.8K | 97% | $15.99 | |
| $13.5M | 30.3K | 72% | $19.99 | |
| $13.6M | 16.6K | 96% | $29.99 | |
| $13.6M | 27.1K | 97% | $29.99 | |
| $13.4M | 27.2K | 94% | $19.99 | |
| $13.6M | 8.5K | 73% | $39.99 |