
Adventure as Geralt through the ballads of Dandelion. Swipe right, swipe left, seek glory, find death! Will you hunt monsters, upset the locals, or run a hot bath? Compose an inspiring epic to claim immortality.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
轻松愉快的游戏
Fajna na luźne wieczory. Troszkę zbyt chaotyczne historyjki ale to dalej Wiedźmin!!! Można się wciągnać na dobrych kilka godzin.
Witcher var daha n'olsun?
Game gets really boring after like 1 or 2 hours. Getting certain scenarios is endless grind since game is random, and sometimes you will spend hours waiting for a card to show up so you can progress in an inspiration. I played like 20 games with The handy card, and i couldnt progress because it wouldnt show up at all. Also a lot of choices are counterintuitive and does not make any sense at all. At some point the game feels like a chore, and becomes very unpleasant.
Is my first Reigns type game I play, so far is fun but I can see why you would stick to 1 type.
Nice.
虽然有很多游戏内的小彩蛋,但是不适合自己亲自玩,玩到后面太重复了,而且还容易莫名其妙的死了,有些选项要死多几回才能背板,有些选项无论怎么选都是死,而且四项数值的加成非常无规律,有时候小圆圈代表的是加而有时候有时减,经常就是因为数值满了或者空了暴毙,服了
muito divas
好得很,很好的粉丝向作品,文案很有趣,玩得挺开心的
作为《巫师》IP为背景的《王权》系列新作,游戏将《巫师》大大小小的故事、经典人物、世界观等全部融合,以丹德里恩吟游歌谣为独特视角,延续系列极简的左右划卡决策为核心玩法,讲述猎魔人杰洛特的史诗故事或是他的……N种死法。 [h2] 抉择决定一切 [/h2] 作为《王权》系列一尘不变的玩法,游戏依旧以观看剧情,左右滑动卡牌作为核心,从而影响四种基础数值,触发不同故事走向与结局,没有其他太多复杂的操作与多样化的玩法内容。 杰洛特的命运也将由玩家每一次简单的滑动而影响。从各种卡牌中,玩家将在人类、异族、法师、猎魔人等多方势之间周旋,不同抉择影响不同势力对杰洛特的声望与好感,四种数值过高或过低都能导致杰洛特在相应势力招来杀身之祸,被陷害、被毒死、实力不济无法战胜敌手、又或者是放纵过度精尽人亡等等与杰洛特千奇百怪的死法都会在不同选择中呈现。 每次死亡,游戏会根据玩家初始所选择的剧本,在各种抉择中达成的剧本目标,来获取更多经验点数,用于解锁后续更多剧本,不同剧本也会有一些独特的事件,会遇到不同角色、怪物。 当然,游戏内唯一值得操作的地方在于“战斗”,但也十分简略,人物会像一个方向不断移动,上方会持续掉落各种物品,玩家点击人物会向发方向移动,因此要依靠击躲避敌方的攻击,接住宝剑对敌方造成伤害,比较有特色的是融合了《巫师》中的法印,会在杰洛特前进的格子内偶尔会出现几种法印,协助玩家战斗,但整体上非常简单趣味性也不足。 此外,局外也有一个酒馆小游戏,在解锁一定剧本后,丹德里恩能前往不同地点,给当权者讲述符合他们需求的故事,也就是在众多剧情卡牌中选择与意义相符的卡牌,也没过多内容扩展。 [h2] 总结 [/h2] 《王权:巫师》作为《王权》系列新作,虽然有着《巫师》IP加成,但游戏本身游戏性并不算高,不过各种有关《巫师》的梗、趣事,杰洛特的N种死法也为这部以剧情为主的游戏增添了不少乐趣。 [quote]漫话漫谈,期待关注:[url=https://store.steampowered.com/curator/44551694/]写生漫话家[/url] ←节约宝贵时间,阅读省流测评~ 欢迎加入漫话家的大家庭:[url=https://steamcommunity.com/groups/14030826]写生漫话家[/url]←共同探讨游戏中的精彩片段,向玩家展现第九艺术的魅力~
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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