
Regiments is a Real-Time Tactics game set in Germany 1989. The Cold War has gone hot, and the inferno is raging. Lead your Regiment through the fires of conflict and the fog of war. Break through the lines, call in artillery, maneuver, feign retreats, stage defenses, counter-attack. Do not relent.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 24 → 1.57/day in the week after.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 2.9Kreviews | 88% | — | $3M |
| $17.99−40% | 38ratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 828 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
전술에서 이겨도 전략을 못보면 짐 내가 그럼.... 미친 AI가 자꾸 물량 스팸 한번 격퇴했다고 생각하더라도 이미 스노우볼은 굴러가서 어디에선가 대규모 기갑 웨이브가 오며 점수에서 밀려서 물량이 안되더라도 공격을 강행해야하는 절망적인 상황에 자주 놓임 ㅅㅂ...ㅠㅠ
As someone fairly new to military sims like Regiments and having spent under 10 hours playing, I am very impressed with the game play, graphics and sounds. Fun to zoom in on your fighting vehicles. Models look great ! Not sure how Regiments stacks up against the newly released WARNO 1.0 as I don't own it yet, but from what I have seen in the WARNO 1.0 reviews, I think Regiments can hold its own and is much cheaper to buy if you are looking for a Cold War gaming experience! To reiterate the much used phrase with respect to playing Regiments ... easy to learn, but hard to master. Two thumbs up from me!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 16.1K | 82% | $9.79 | |
| $3M | 7.9K | 81% | $19.99 | |
| $3M | 10.1K | 96% | $19.99 | |
| $3M | 3.2K | 93% | $24.99 | |
| $3M | 6.8K | 69% | $29.99 | |
| $3M | 10.3K | 89% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 4.5K | 87% | $19.99 | |
| $1.3M | 3.4K | 78% | $9.99 | |
| $248.7K | 251 | 90% | $39.99 | |
| $145.3K | 117 | 64% | $29.99 | |
| $32.1K | 99 | 90% | $12.99 | |
| $9.5K | 37 | 68% | $9.99 |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Polish, Portuguese - Portugal, Czech*languages with full audio support
Hours played at review time, across 830 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a great fun cold war game. The operations story is actually very good and you really get into it after a while. The mechanics are quite simple but you should start on the easier difficulties as the AI seems quite good to me.
Flanking and suppression mechanics are really easy to read on the map and feel good to use. The game strictly limits how many units you can use at a time, but makes reinforcing/repairing/resupplying very easy. It adds up to this effect of making you feel very fast and powerful and dangerous, but also afraid at the same time because your opponent is also fast and dangerous, and you can never be sure that you're not driving into an ambush or getting outflanked. Nails the combination of feelings I look for from wargames. Missions are somewhat replayable, and I suspect I'll go through each one 2 or 3 times at least. Main complaint is the lack of multiplayer because I love the mechanical innovations this game makes and really want to play with them with another human.
cash grab. game hasnt been updated in a very long time
you have 2 tank squad enemy have 20 you have 4 IFV enemy have 40 IFV you have 2 artillery enemy have 20 artillery
This game has amazing sound design. The sound of LARS rockets raining is wonderful.
Good game
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Great game, a well thought out single player game especially with the winds of change DLC.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.