
This is a retro RPG game, in which players play the role of world-changing changers, and have a special ability - soul alliance, soul alliance is able to sign a contract with the soul of the monster, the ability to fight together, since the future of the world will be changed by you.
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About

Reformers is a retro role-playing game, the story line is based on Picasso's "Guernica" to unfold the aerial world view. The game is based on traditional turn-based combat, and the player character has no fixed career setting, instead, it can fight with the monster, and the clever collocation can also get unexpected effects, so that the player can choose freely.
In the game, you will become a REFORMER, who is going to save the world. By using your special skill, the Soul Alliance, you will beat different enemies, prevent the dark cabal’s evil, collect souls of monsters or even take them as servants. At last, don’t forget to enhance the Power of Crystals. The future of reformers is in danger, and your great rescue is on the way.

In this war-torn era, on a continent overrun by monsters, the fragmented imperial powers see the nobles of Prokade Castle and the Stiake Kingdom embroiled in a series of conflicts over territory and influence. To secure victory, the aristocracy requires soldiers of exceptional prowess on the battlefield. These soldiers often possess the unique ability to 'fight in alliance' with monsters, and have come to be known as 'Reformers'. With the involvement of these Reformers, the nature of warfare has shifted from human-versus-human conflicts to battles where humans and monsters fight side-by-side against other humans, creating an overwhelming, one-sided advantage in the theater of war.
King of Prokade Castle realized that the wars among the nobles had begun to threaten his own authority. He dispatched three of the kingdom's most powerful knights - Leonardo da Vinci, Michelangelo di Lodovico, and Raphael Sanzio. These three knights led massive armies to quell the conflicts.
Da Vinci, Michelangelo, and Raphael were all formidable Reformers within the kingdom. However, only da Vinci was the inheritor of 'The Last Supper', possessing the ultimate power to command legions of monsters. For a time, the combined forces of Prokade Castle's human troops and monster legions, led by da Vinci, swept across the continent, meeting little resistance. The King and nobles of the Stiake Kingdom ultimately surrendered and swore allegiance to the King of Prokade Castle. With the war concluded, the three knights of Prokade Castle returned home in triumph.
At the victory banquet, the king conferred honors upon da Vinci, Michelangelo, and Raphael. Yet even then, misgivings began to stir within him. The king and his nobles had all witnessed da Vinci's unimaginable power, which the king now saw as a potential threat to his rule. The nobles, whispering poisonous counsel at his side, urged the king to find a way to eliminate da Vinci and the others.
As expected, within a few years after the conflict was quelled, Michelangelo was framed for colluding with the Stiake Kingdom and exiled. Raphael was demoted on trumped-up charges. Only da Vinci's whereabouts remained unknown. Subsequently, the king issued orders for the widespread purge of other Reformers who possessed the ability to ally with monsters. In short order, anyone with Reformer heritage faced systematic eradication.
With this perceived threat removed, the ambitions of the nobility began to surge once more. A new war became inevitable, and Prokade Castle was once again plunged into a bloody conflict.
And thus our story begins... on the distant Halesia Island, far beyond the borders of Prokade Castle.
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Impressionism, Fauvism, and Surrealism are server names (servers were permanently shut down in April 2025).
Art: TXBD, Programming: GXM, a purebred indie game.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese, English, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
唔,开始玩了一会,感觉还不错,挺有趣的,不过我唯一的遗憾就是作为一款在线多人游戏而言,玩家角色不可以自定义性别和外形比较难过QAQ,期待以后的更新吧ε=(´ο`*)))唉
一款慢风格的游戏 慢热,休闲,主要是动作有点慢 关于剧情 就是变革者召唤宠物去消灭魔物和寻找最终boss的故事(根据我目前玩的),没有什么很吸引人的剧情,但本来就不是剧情向的游戏就无所谓了。剧情走的很慢,需要不停的刷级,得了宠物我又要去刷emmm 关于游戏 游戏本身做的不宏大,人物建模和场景都很平淡,甚至主人公走路都有点魔性(不过最主要的还是走的太太太太太慢了)还有就是跳跃到箱子旁的判定有点难找。但是,作为一个小的游戏制作组已经很好了,游戏没有遇见什么bug,音乐中规中矩,多个怪打斗时稍有些违和,总的来说是一款休闲放松时 Kill time 的游戏了。不过这是多人在线游戏,人太少了哦
来自土耳其玩家的肯定
Good game How do I get gifts?
♥♥♥♥!角色头像都好猥琐!!
来自阿根廷玩家的认可
万万没想到,竟然是个多人游戏! 万万没想到,竟然内容如此丰富! 万万没想到。。。
很不错啊,第一次接触这种风格的RPG(算是经典JRPG)游戏,甚至有点看不出来是RM做的
还是不错的就是没新手指南!
游戏比较复古,虽然看画面很普通但是有许多小彩蛋。个人比较喜欢这种不带提示靠自己摸索的游戏。提几个建议1.增加小地图2.快捷键设置3.我想看看在线人数呀
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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