
RedEx is a 2D shooter with Tower Defence mechanics, with a minimalist pixel art stile. You are to fight against mercenaries of underground smuggling organization which pretends to be a logistic corporation called RedExpress.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 27 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Get ready for adventure playing as a brave saboteur who is eager to wreak havoc on the RedExpress logistics corporation. Fight the mercenaries of this filthy underground business, deciding the fate of RedEx forever.
Features:
• Tower Defense mechanics — no one restricts you in filling the field with turrets or dummies. The game is just a playground for your imagination. Look for the best tactics, fill the field not only with red bodies, but also with your technique!
• A varied arsenal, ranging from simple pistols to powerful calibers.
• A selection of unique characters that will radically change the style of your gameplay.
• Nice visual component and style of the game.
• Many different enemies with an even wider variety of weapons.
• Location bosses you'll hate!
• Upgrade your character, making it even stronger!
• And much more...
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 111reviews | 77% | — | $22.9K |
| $2.49−50% | 5ratings | 44% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Найс шутер
I don't have much to say about this game, it's just well-made, and people who enjoy this genre will likely enjoy it. It has a lot of potential, so we'll be waiting for updates. Decent graphics, good accompanying music.
RedEx is a cute arcade game in which we have to fend off crowds of enemies while improving our character, buying new equipment, and strengthening our defenses. This is a good choice for those looking to pass the time.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
имба
You need to add an "are you sure" prompt for if you accidentally press the main menu button when trying to click settings and you lose your 58 wave run and also make it so my mouse doesn't go outside the window
For the $1 or $2 USD I spent on the game when it was on sale, I feel that RedEx is a fun little game of moderate value that mostly serves as a enjoyably-mindless time-waster. The game is definitely lacking polish and feels more like a flash game you'd play on some ad-riddled website for free than something you'd normally pay for on Steam. RedEx definitely has some potential and I hope that developer keeps working on the title. In the arrogant hope that the dev team reads the reviews, I'd like to suggest some of the following tweaks that I feel would make the game more compelling and a better value to players: 1. Eliminate time-based intermission between waves and allow player to simply determine when next wave can come. This will allow better establish defensive points or supply locations. Alternatively, lengthen intermission periods and shorten default airdrop/build times to allow better setup in-between rounds. 2. Make reloading automatic if player attempts to fire after empty clip. Having to hit 'R' every time is annoying - if game to be kept at current overall size/depth level, this feature of 'realism' is unnecessary and burdensome. Speaking of 'realism'....drop or lessen the bullet spread when going full-auto or when firing rapidly. 3. Add airdrop item addition of 'barricades.' The 'dummy' item serves this purpose to an effect but having sandbags or metal barriers that don't aggro enemies (but still block bullets and allow player shots to pass through) would be nice and add to in-game immersion. 4. Better in-game music and sounds. Music seems more like menu music than in-game music. Gunfire and troop movement sounds should be weightier and more 'gun like.' For gameplay that's oriented to slaughtering waves upon waves of enemy soldiers, the in-game sounds could do a better job of reflecting the carnage that's taking place. 5. Open all levels, guns, and player characters and remove the 'grindy' purchase-to-unlock mechanic. Unless some significant changes are planned for this game to beef it up content-wise, players are more likely to spend time with the game if they can experiment with all of the mechanics right away instead of having them locked behing a 'grind wall.' Time is precious and first-impressions matter. I have fun with the game but grinding to unlock weapons and the other levels is not something I enjoy at all.
Unfinished,and since 4 years have passed over it it's never gonna be finished.
Really nice! Pixel graphics look good, music isn't obtrusive. Just wish the developer would update it.
Очень даже гуд, буду ждать дальнейших обновлений. Было бы прикольно если бы разрабы добавили кооп.
misto jocu dar daca il facea free era mai bine
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $334.9K | 1.1K | 76% | $12.99 | |
| $172.1K | 352 | 99% | $19.99 | |
| $132.6K | 696 | 97% | $4.99 | |
| $39.5K | 261 | 88% | $3.49 | |
| $17.3K | 122 | 86% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.9K | 118 | 75% | $6.99 | |
| $22.9K | 90 | 94% | $13.99 | |
| $22.9K | 185 | 72% | $12.99 | |
| $22.9K | 142 | 49% | $6.99 | |
| $22.9K | 79 | 65% | $9.99 | |
| $22.9K | 269 | 86% | $3.99 |