
RedEx is a 2D shooter with Tower Defence mechanics, with a minimalist pixel art stile. You are to fight against mercenaries of underground smuggling organization which pretends to be a logistic corporation called RedExpress.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Get ready for adventure playing as a brave saboteur who is eager to wreak havoc on the RedExpress logistics corporation. Fight the mercenaries of this filthy underground business, deciding the fate of RedEx forever.
Features:
• Tower Defense mechanics — no one restricts you in filling the field with turrets or dummies. The game is just a playground for your imagination. Look for the best tactics, fill the field not only with red bodies, but also with your technique!
• A varied arsenal, ranging from simple pistols to powerful calibers.
• A selection of unique characters that will radically change the style of your gameplay.
• Nice visual component and style of the game.
• Many different enemies with an even wider variety of weapons.
• Location bosses you'll hate!
• Upgrade your character, making it even stronger!
• And much more...
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
имба
game mua random quá tệ
For the $1 or $2 USD I spent on the game when it was on sale, I feel that RedEx is a fun little game of moderate value that mostly serves as a enjoyably-mindless time-waster. The game is definitely lacking polish and feels more like a flash game you'd play on some ad-riddled website for free than something you'd normally pay for on Steam. RedEx definitely has some potential and I hope that developer keeps working on the title. In the arrogant hope that the dev team reads the reviews, I'd like to suggest some of the following tweaks that I feel would make the game more compelling and a better value to players: 1. Eliminate time-based intermission between waves and allow player to simply determine when next wave can come. This will allow better establish defensive points or supply locations. Alternatively, lengthen intermission periods and shorten default airdrop/build times to allow better setup in-between rounds. 2. Make reloading automatic if player attempts to fire after empty clip. Having to hit 'R' every time is annoying - if game to be kept at current overall size/depth level, this feature of 'realism' is unnecessary and burdensome. Speaking of 'realism'....drop or lessen the bullet spread when going full-auto or when firing rapidly. 3. Add airdrop item addition of 'barricades.' The 'dummy' item serves this purpose to an effect but having sandbags or metal barriers that don't aggro enemies (but still block bullets and allow player shots to pass through) would be nice and add to in-game immersion. 4. Better in-game music and sounds. Music seems more like menu music than in-game music. Gunfire and troop movement sounds should be weightier and more 'gun like.' For gameplay that's oriented to slaughtering waves upon waves of enemy soldiers, the in-game sounds could do a better job of reflecting the carnage that's taking place. 5. Open all levels, guns, and player characters and remove the 'grindy' purchase-to-unlock mechanic. Unless some significant changes are planned for this game to beef it up content-wise, players are more likely to spend time with the game if they can experiment with all of the mechanics right away instead of having them locked behing a 'grind wall.' Time is precious and first-impressions matter. I have fun with the game but grinding to unlock weapons and the other levels is not something I enjoy at all.
A good game with a nice gameplay and an accompanying soundtrack. The game's mechanics are similar to tower defense but also with the ability to move the character and shoot for him
Don't listen to these guys who only played this game 2 hours or even less. Listen to me, I have 10 times their game time in this game so I know how to tell if its a good game or a bad one, and this one is ♥♥♥♥♥♥♥ trash
Очень даже гуд, буду ждать дальнейших обновлений. Было бы прикольно если бы разрабы добавили кооп.
misto jocu dar daca il facea free era mai bine
Honestly just got this game because we have the same name hehe
Flash 2010 зомботрон type игра TD кстати здесь нет от слова совсем
НОРМИССС
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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