
Contains full Rising Storm content as well!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Russian*, Polish**languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 606 reviews with recorded playtime.
Reviews
Themes across 606 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
диды ваивали
o jogo é bom mas o muntiplayer é meio quebrado porque as vezes parece que os inimigos te vem atrás da fumaça as vezes vocês ta quieto em um canto onde não tinha uma alma viva e do nada morre pro além além da artilharia de merda que não importa o quão protegido você esteja ela vai te pegar e estragar a partida de geral tirando isso o jogo é bom
Zima a za oknem szybko robi się ciemno. Przechodzę COD 2 . i chcę czegoś więcej, czegoś podobnego. Prostoty i szybkości ładowania gry (nie mylić z ADHD w stylu CODa w multi). Ponownie zainstalowałem Battle i inne cuda i co ciekawe Rs/Red Orchestra 2 wygrało. Graficznie nie przeszkadza, a nawet przeciwnie. Gra się przyjemnie. W grze są serwery z botami, gdzie możemy poznawać mapę i chociaż nie są to boty wymagające to jest w porządku.
[h1]Game runs like utter dog sh*t, when at all. -10/10[/h1]
The game implements a deliberate restriction placed on alt + f4. Additionally, the server discretion repeats accusatory language such as "if you are" followed by claims of insubstantiated allegations, including trolling and harrassment, with references to suicidal ideation.
antigo e muito bom, um dos melhores eu diria
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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