
This is a retro barrage flying shooting game. Drive a space fighter plane, shuttle between planets and space stations, and use powerful firepower to destroy enemy space battleships! !
Modeled estimate, not a reported figure. How we estimate →
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About
This is a retro barrage flying shooting game. Drive a space fighter plane, shuttle between planets and space stations, and use powerful firepower to destroy enemy space battleships! !
Features:
- Drive a space fighter, destroy enemies with powerful firepower, and avoid barrages with superb driving skills!
– Various levels and more than ten large BOSS are waiting for you to challenge! !
– Take you back to the nostalgic retro pixel style of the 1990s.
– The music is also in retro 8bit style! !
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Japanese, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 32 reviews with recorded playtime.
Reviews
[h1]BGM还未响,灵魂就开始颤抖[/h1] 《红蓝细胞》可以说是一款纯血超正超经典的STG打飞机游戏,血统纯正到从进入游戏开始,便被8bit音乐深深吸引。P1和P2选角,UI和画风统统向三十年前看齐。在选中P1并按下Start时的音效和闪光特效,真的是让人梦回红白的时代。真的是怀旧到极致的STG!它是为数不多的复古飞行射击游戏之一。像素画风经过做旧处理,营造出浓郁的怀旧风格,同时操作简单易上手。 [h1]自古红蓝是CP[/h1] 本作的飞行射击核心玩法很有意思,飞机有两种形态,用红色和蓝色进行了区分。红色和蓝色可以抵消相同颜色的子弹,玩家在对应颜色的子弹弹幕下切换成对应的颜色,就可以无视这些伤害。在密集如雨的境界下穿插迂回,这种设定不仅解决了STG飞行射击难度高的痛点,也变相要求玩家具备非常好的同步协调操作思维。本作一共有十个大型boss和关卡,但并不是线性流程,而是可以自由选择进行关卡挑战。 [h1]复古里的怀旧[/h1] 老实说,本作最大的惊喜莫过于它的复古风格。并不是简单地去做旧,而是游戏的游戏性和游戏内核都是只有那个年代才会有的独特味道。游戏的游戏性实在没有什么挑剔和可描述的地方,实际上手玩玩便会明白这是一个小而精致的飞行射击游戏。如果对飞机的红蓝两种模式无法理解,那么依靠纯粹的闪避和强大的操作,也可以在密集弹幕攻击下求得一线生机。在反复死亡和重来中,逐渐熟悉了boss或小怪的出场时机,依靠大脑和肌肉的记忆摸清这一关中可能出现的难点,缓慢推进,最终也能过关。这一流程和方法非常折磨,而且如果非要这么玩的话,可以直接选择游戏的怀旧模式开始游戏,在这个模式下,就没有相同颜色便可抵消子弹的机制。 [h1]最后的总结[/h1] 总的来说,这是一款充满怀旧感的复古游戏,玩法和难度都相当经典。因此,无论是怀旧的玩家还是STG类型的爱好者,这款游戏都可以说是必玩的,毕竟情怀是无价的,回忆是美好的。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
挺复古的STG玩法,小时候玩红白机的熟悉感,经典的音乐,键盘操作也很舒服。 操作简单,直接上手就行,注意敌机的攻击颜色,主要是明白可以无视相同战机颜色的攻击,不然会瞎躲避导致手忙脚乱的,左下方格子打满可以释放大招,后面火力越来越凶猛,还是要把握切换时机。 关卡还可以随便挑选体验,不用一关关打下来,这个设定还是很不错的。
复古画风打飞机游戏,屏幕一闪一闪的。 核心玩法在于红蓝形态之间切换,可以吞噬相同颜色的子弹,弹幕密集的时候有点手忙脚乱,紧张刺激。
I really enjoyed playing this game. The weapon system is really cool switching between color red and blue. Great music and snappy controls. I highly recommend it.
当FC游戏烈火遇到DC游戏斑鸠。他俩相爱了,诞生出红蓝细胞。
爽快版的斑鸠!LKK大佬牛逼!
非常扎实 斑鸠系统+高速避弹的组合让人眼前一亮
Classic shmup with ikaruga vibes. This is not a bullet hell like ikaruga altouhgh uses the same polarity systems. It was a quite good idea to put those game mechanics on a classic shmup. The game design is good. dificulty is acceptable, visual clarity is excelent. the game is fun. altough it don´t expect a polished game design like ikaruga. here the action is much more faster and simple and does not use hazards at the same level. contrary to other opinions i don´t find gameplay similiarities with recca (except maybe in the graphic department). Recca is truly much more faster and chaotic and also a better game. I strongly recommend this game. It is very good. the price is a steal. Just don´t expect the same quality of ganablade.
作为STG非常有味道。 双色子弹这套规则和斑鸠一样,关卡设计我很喜欢,BGM写得也很抓耳 还有经典的巨大飞机和贯穿整关的机械蛇这种能让STG老逼登一本满足的敌人。LKK你做得好 唯一不习惯的大概就是解放能量脱手速度没原作那么快,解放攻击期间没法变色会撞两次(?) 最喜欢的设计是半透明的两边,可以提前看到敌人进入的位置真的很棒 而且这一作不少地图炮的提前警示都做得很好。 总体给推荐!
이카루가를 오마주한 고전 패미컴풍 동인 게임. 몇몇 보스들은 썸머 카니발 92 열화에서 본따온 것도 눈에 띈다. [spoiler]2체의 최종보스도 도돈파치에서 따왔지만, 60초의 버티기 패턴은 역시나 이카루가였다. [/spoiler] 다만 조작감이 좀 뻑뻑하게 느껴지고, 마지막 장판 패턴에서 할 말을 잃었다. 별 5개로 점수를 매기자면 그냥 ★★★ 정도의 게임이라고 생각된다. 어차피 플탐이 짧으니... 원가가 4500원밖에 안돼서 가격이 부담되지 않게 싸서 좋다고 생각한다. [spoiler]놀랍게도 처음 하는 사람조차 타이틀 화면에서 최종 스테이지까지 그냥 셀렉 가능하다. 하드 모드, 레트로 모드 클리어 업적조차 Area 5-3를 선택한 후, 마지막 보스만 잡아도 업적 달성된다.[/spoiler]
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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