
Red Alliance is an atmospheric, dark action thriller single player game with elements of horror. The game takes place in Eastern Europe where the society is under oppressive regime enforced by a mysterious scientist whom the player must stop to restore justice.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, French, Turkish*languages with full audio support
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The player camera only updates its position at 60Hz. No matter how fast you PC is, this game will always feel stuttery.
Better than I expected. Very pleased!
Picked this up after seeing it on SGDQ and had a great time! Solid level design, punchy gun play, hilarious voice acting, honestly the only issue I have is that I wish it was longer.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If a game can nail the fundamentals, a lot of mediocrity and outright flaws can be overlooked or even forgiven. Red Alliance is almost one of those games. First off, this is a very, very modest game. It's has some fairly nice graphics, even if the art design does come off as fairly generic, and the gunplay is solid. But everything else about this game just comes off as cheap, almost as if it was a Half-Life 2 mod. I say that not only because the game feels and looks a lot like that game, but also the structure of the game in identical, with linear levels strung together with loading screens, with some hidden ammo and health caches sprinkled around. Also, the voice acting and actual story is actively horrible. Some voice performances are better than others, but they are all in service of a campy narrative involving sci fi soldiers and a plot to take over the world. If I wanted to be mean, I'd call those aspects lazy, but that doesn't feel fair as the game does have some quality to it. The gunplay is very, very solid. I wish controller support came with auto aim, but even without it, it was a lot of fun popping headshots and scrambling to cover. The game is tough to, with only a few enemies being enough to wipe you out instantly if you are caught out in the open. This, and the pretty extreme ammo scarcity, drive the stakes of combat way up, and therefore makes every downed for all the more impactful. Plus, since there are no hitmarkers to let you know when you've hit something, it forces you to look for the drop of the enemies headlamps and listen for their death grunts. The lack of hitmarkers to tidily let me know when an enemy is down forced me to be a bit more situationally aware in gunfights, and that was a fun, though subtle, change for me. Also, while these environments are absolutely places I have seen before, they do some interesting things with level design that keeps the pacing nice a novel. One mission you're outdoors in the snow with a drivable buggy. The next you're sneaking through a compound whiteout alerting any enemies. The next your shooting (not) zombies in a haunted laboratory. The game switches up gameplay scenarios, weapons, and set piece fights enough that it remains fun for it's short 5 hour runtime. And that playtime might be a bit generous, as I did spend some time going off the beaten path to find those hidden crates I mentioned earlier. I know this game isn't high art or anything, but I had fun with it. Sure, almost every bit of it has been done at least slightly better in another shooter like F.E.A.R. or Half-Life 2. But I still think this studio did a damn good job. If you want a fun 5 hours, and are ready to lean into or ignore a ♥♥♥♥♥♥♥ story, maybe give this one a shot once it's on sale.
i would say its a good game on 5 or 6 out of 10 weapons are great so far and alot of Easter eggs too - map design are ok and some are familiar too - story is basic and short and voice acting need to be changed , its not bad its just feels like its skyrim voice acting and ai eh ok. so i would buy it when its goes to sale and its not bad game too but feels need story to be longer that all.
Got this game in a Humble Bundle and I’m glad I gave it a shot. You can really feel the passion from the developers — it’s clear they’re true fans of gaming. It has a bit of a Half-Life vibe, though it can feel clunky at times. The voice acting isn't great and the story is pretty simple, but I was never bored during my short play session. Looking forward to seeing more from this team in the future!
better than half life 3
Je m'attendais à autre chose de Red Alliance, plus comme un Halo, avec des grandes maps et des sections libres en véhicule. Que nenni ! En fait, c'est plutôt très proche de Half-Life. Et franchement j'y ai pris mon pied. Le jeu est assez court selon les conditions (quand on le connaît déjà, la difficulté etc). Il n'y a pas beaucoup de types d'ennemis différents, de ce côté, c'est assez répétitif, par contre, il y'a pas mal d'armes différentes à choper et on finit par se faire un bon arsenal. Il y'a des phases intéressantes en infiltration qui ne sont pas mal foutues et énormément de références ci et là d'autres jeux, de films etc. De même pour les secrets, bien cachés, qui donnent toujours un petit truc sympa, comme une arme unique. Le jeu tient de temps à autres compte de la physique également. On peut porter de nombreux objets, dont des caisses en bois, qui nous permettent parfois de découvrir des secrets en hauteur, ou bien cachés derrière elles. Le seul défaut notable que j'ai relevé, et encore, ce n'est pas la fin du monde, c'est que la bouche des personnages ne bouge pas quand ils parlent. Autrement, le jeu est un excellent cru à moindre frais. Je le conseille sans hésiter aux amateurs de FPS rétros avec une identité.
Recomendo
Nice visuals but everything else is bad. Don't waste your money on this.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| — | 28 | 64% | — | |
| $66.9K | 281 | 68% | $14.99 | |
| $58.3K | 503 | 83% | $5.99 | |
| $49.3K | 182 | 41% | $13.99 | |
| $5.2K | 283 | 50% | $0.64 | |
| $7.3K | 82 | 72% | $4.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.5K | 198 | 76% | $10.55 | |
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| $33.5K | 431 | 85% | $3.99 | |
| $33.5K | 277 | 57% | $4.99 | |
| $33.5K | 173 | 72% | $6.99 | |
| $33.5K | 181 | 77% | $14.99 |