
Reclaim the Sea is a roguelike strategy game set in a pirate fantasy world. Fight your way through randomly generated maps and text events. Command your pirate crew, upgrade your ship and make tactical decisions to beat the boss and save the world… or die trying.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Reclaim the Sea is a roguelike strategy and adventure game, set in a naval pirate fantasy world. Your goal is to lead your pirate crew through dangerous seas, keep your ship in one piece and save the World. Face tough decisions, manage resources, spend gold in equipment, upgrades and new crew. You will encounter different ships from many factions each time and face tough decisions. Will you be a good pirate or reckless buccaneer? Will you defend this civilian ship attacked by thugs? Or will you take advantage of its weakened position? If you engage in a fight, you will have many options: taking down the enemy crew, burning or sinking their ship, staying at long range and playing defensively or engaging at close range… Each run is unique thanks to randomly generated ships and maps.
Order your crew to move in the ship to accomplish all the required tasks : charge weapon, pilot the ship, board the enemy ship, repair the ship and many more!
Choose your ship weapons and set their targets. Will you reduce enemy fire power or manoeuvrability? Will you try to kill the enemy crew, destroy their ship or overwhelm it under fire?
Gain power through the game with new weapons, devices, ship upgrades, and powerful unique figureheads.
Upgrade everything and sharpen your builds among thousands of possible ships to create synergies and be able to defeat the final boss.
Explore randomly generated maps in different regions.
Seek support or opt for the confrontation, manage risks and rewards, continue sailing or take a break to refuel. Set your destination and face the consequences!

Genres
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] J’ADORE [/h1] Je ne connaissais pas du tout ce type de jeu et je suis tombé sur le stream de Zerator par hasard pour le voir jouer à ce jeu. J'ai été tenté par le gameplay et aussi le coté " chill " du jeu, qui a aussi un léger coté narratif qui est tout aussi sympa Je n'ai pas été du tout déçu du jeu, dès la première partie je me suis cassé les dents en mode facile, mais sur la partie d'après j'ai réussi a aller jusqu'au bout. Avec une histoire davantage aboutie mais toujours dans un esprit procédural, le jeu gagnerais en attractivité je pense. Un mode multi serait aussi une excellente idée ( je sais pas si ca existe sur FTL ) mais une sorte de SoT avec une randomisation des rencontres de joueurs ca ajouterais du piment aux parties Une fois qu'on a commencé a avoir de l'équipement c'est plutot difficile d'être en grosse difficulté, par contre si on fait un très mauvais start ( par malchance ou par erreur ) ça nous poursuit toute la partie. Je trouve que la suppression de salle est malheureusement trop rare ce qui fait que les choix sont déterminants pour toute la run. J'arrive pas à voir si ca doit être davantage équilibré ou non, j'ai pas encore été en mode difficile, mais je pense que ce serait pas du luxe d'en proposer au moins pour le mid game chez les marchands. En tout cas, ce jeu va clairement m'accompagner partout avec mon Steamdeck où ça reste super lisible. Seul vrai défaut du jeu ( et ca reste un détail ) c'est de ne pas pouvoir sauvegarder plusieurs run ( j'espère un patch là dessus car pour jouer quelque chose de chill et de tryhard on est obligé d'écraser la save ) Bravo à toute l'équipe je regrette pas mon achat !!
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $17.2K | 53 | 100% | $11.99 | |
| $17.2K | 133 | 86% | $5.99 | |
| $17.2K | 53 | 77% | $19.99 | |
| $17.2K | 543 | 80% | $0.99 | |
| $17.2K | 153 | 84% | $5.99 | |
| $17.2K | 89 | 91% | $6.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 4K | 94% | $19.99 | |
| $1.4K | 10 | 100% | $4.99 | |
| $4.5M | 78.8K | 95% | $1.99 | |
| $26.8K | 60 | 88% | $13.99 | |
| $1M | 14.1K | 85% | $2.99 | |
| $497.4K | 5.4K | 85% | $4.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Simplified Chinese, Traditional Chinese, German, Spanish - Latin America, Portuguese - Brazil, Russian
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
看到不少朋友将本作形容为「航海版FTL」,这下是真勾起俺的青春回忆了——请还我一个没玩过FTL的大脑!不过稍有些可惜的是,尽管换了个航海题材,本作在交互上的舒适度可能还比不上十余年前发售的FTL,雀食有一丢丢遗憾。但我觉得吧,这套玩法再怎么说也不会太差,目前的好评率的确有些残念,盲猜是因为游戏的美术实在是太old school了?用”性冷淡“来形容可能都有些抬举了,本作的贴图水平应该是像素作品里最拉胯的那一档,UI也比较劣质,浑身上下充满着廉价气息,难怪indienova都没有花太大功夫宣发,毕竟从质量上来看也就是堪堪合格的水平。 但是,这套师承FTL的「管理船员、迎战敌人」玩法我觉得还是颇有趣味的,毕竟市面上的海战游戏很难有如此精细的模块化安排,虽然视觉表现力可能要更强一点,不过牌兵布阵的乐趣以及策略深度可能都不仅本作——更别提游戏还加入了一个肉鸽玩法,主要体现在局内的随机地图上,这点倒是非常有FTL的感觉了。 总的来说,《夺海奇航》的游戏目标简单而直接:在蒸气朋克风格的幻想水世界中,驾驶你的船,航行在充满随机挑战的无尽汪洋之上。升级和强化舰船,选择各式各样的装备与战术,调动你麾下的船员,迎接一场又一场惊心动魄的战斗。扬帆远航,书写属于你的海上传奇! [code]双语评测,认准我们: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]双语评测[/url] Make Chinese and English speaker feel at home: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]Bilingual Curator[/url][/code]
[h1]杰克船长逼上梁船[/h1] 夺海奇航是一款航海主题的轻度肉鸽、轻度战术小队的游戏,在茫茫大海里规划好航线,选择船员与武器,留足战备,推翻黑暗势力的统治。 [h2]游戏玩法:苟且偷生,匍匐前行,而后战斗爽[/h2] 开局一艘船,只有几个小小船员,两门容易射歪的炮。在这个充满随机性的海洋大世界里,需要准备足够的食物保证船员的生存,准备好木板随时维修破损的船体。金钱也是很有必要的,当遇到可以商船时,可以用以升级武器和设施、维修船体、购买物资、雇佣更加优秀的船员,或者购买船首符文和图纸,获得更强大的助益。要打败最后的Boss,需要些小小的运气,更需要玩家的智慧和远见。如何维持生存?制订最优航线?帮助他人还是掠夺?战斗时靠近敌船还是远离?种种决定都关乎到最终与Boss车轮战的结局。 [h2]满满的航海元素[/h2] 在小小船艘的甲板上,主要可以分为掌舵区、炮火装填区、维修区,需要有水手在特定的位置里实现相关功能。水手之间亦有差距,有的人更擅长掌舵,在与敌舰中门对狙时能提高闪避率;有的人更擅长装填弹药,以便在战斗中以更高的速度拿下对方,还有维新功能、灭火功能等等。在战斗中,如果船上装备飞钩绳索的话,还可以接近敌军然后用飞钩将船员送去敌舰,用激情肉搏的方式拿下对方。另外,也有机械人这类现代元素和飞鸟战斗、魔法这类奇幻元素,二者都可以为战斗或者保护船只服务。 [h2]总结[/h2] 1.虽然有轻度的战术小队元素,但需要的操作并不需要很多,总体而言简单易上手。 2.航海主题元素满满。航线制订、海上交易、海战、船员与船上配置管理一应俱全。 3.肉鸽元素增加了重玩价值,魔法流派、炮击流派、登舰流派、飞鸟流派等多种海战玩法可供选择,每一次游玩都有不同的乐趣和体验,推荐游玩!(要是有创意工坊就更好了)
好玩,挺爽的
Serieux ? FTL est un de mes jeux favori alors une copie dans un univers pirate j'aime l'idée, mais la c'est du foutage de gueule, le jeu est moins bien abouti et complet que FTL qui est sorti il y'a 13 ans.
[h1]简介[/h1] 《夺海奇航》超简洁的海上冒险肉鸽游戏,操作一艘武装有限的小船,在茫茫大海上进行搜索、打捞、甚至是开战,得益于肉鸽的要素,使得每一次的出海都是全新的体验,想要在未知充满危险的海域里找到各种资源,还能安全返航想想都是非常梦幻的事情。 [h1]玩法[/h1] 本作的主要玩法是肉鸽,在经过简单的选择船只,安排好人员后,就可以选择出海了,出海后会有一个简易的海域图,想要去哪里只要选中目标点出发就行了,到达了目标地点会有不同的事件出现,可能是废物船只,能搜寻到一些物资或者回收到一些木材,也有可能是遗迹,或者是在海上遭遇到苦难的人寻求帮助,当然也会有趁火打劫或者是关系不好的势力看见敌对船只直接就会开打的。 [h1]战斗特色[/h1] 战斗的模式姑且算是自走棋一类的吧,有火炮位、机动位,还有一个可以恢复生命的“床”,再界面的正中会有一个提示距离的水平仪,可以调整和目标的距离。首先船体有个生命值,船员也有生命值,再开展的时候火炮位必须要有船员操作才行,但可以提前选择好射击的目标,少血的船员就换下来去回血,换机动的船员上去,船员的获得是通过解救奴隶获得的,所以看见有船员受伤了就赶紧送去休息,千万不要侥幸残血苟活。如果船体受损了也要安排人员上去维修,船体血条归零了就沉船,游戏就强制结束了。 [h1]随机事件[/h1] 需要注意的是,无论是再战斗期间还是探索期间,船体可能都会起火,要快点安排人去起火点灭火,还有的起火会有很明显的打雷,说明就是下雨天打雷导致的起火,耗费点船员的生命值去灭火就好了,尽量保证船体的健康。 [h1]总结[/h1] 总的来说,游戏的难度并不高,只要不太浪按部就班的探索,打的过的就拼一把,有回血的机制赢只是时间问题,看到比自己强的就赶紧逃。战斗胜利和在海上打捞的各种垃圾物资可以在商店进行船体的升级等,也可以花钱购买武器粮食什么的,逐渐变强开始考虑关于那些敌对势力的事情,可以说本作是一个无论玩法还是题材都非常新颖的肉鸽自走棋,简单上手快,对本作感兴趣的玩家一定要体验一番。 [quote] [b][u]❀自由撰写真实的游戏评测❀[/u][/b] [b]❀欢迎关注→❀[url=https://store.steampowered.com/curator/44119519]自由评测[/url]❀←鉴赏家❀ ❀欢迎加入→❀[url=https://steamcommunity.com/groups/Liberty_Curator]自由评测[/url]❀←鉴赏组❀[/b] [/quote]
A great substitute for FTL. But There are too few kinds of weapons, rooms, events, so the game is not as interesting as FTL. The system is too simple. PS: Due to the restriction of maximum speed, the first boss is too hard to handle for some types of ships.
Good game, lots of fun, no fishing feature tho
Reclaim The Sea be what happens when ye’ take Faster Than Light, toss it overboard, and let it wash ashore on a cursed sea full of rum, rot, and rogue-like chaos. It’s FTL in a tricorn hat and with a cutlass between its teeth, and just like FTL it’s tight, tense, and more addictive than a siren’s song. Combat’s a real barnacle biter too. Thar be things you’ll remember from FTL: broadside-blastin’, boarding enemy ships, and patchin’ holes faster than a one-legged carpenter. Yet, unlike FTL positioning yar ship plays a major part in combat. Like any proper pirate's life, death comes quick, but the glory lies in the journey. Ye’ll unlock new ships—robot crewed galleons, magic wizard powered corsairs, even one that’s just a tiny little raft. Each voyage is different, and the RNG be as fickle as a drunken helmsman in a storm. She’s not all smooth sailin’. The game be tough as old boot leather. New hands might find themselves scuttled before they even hoist the mainsail, and some events repeat more than a drunken boast, but these barnacles don’t sink the ship. She’ll chew ye’ up and spit ye into the briny deep, but ye’ come crawlin’ back for "just one more run" like a lovesick sailor.
齿轮号就尼玛是个沙雕船,你看看你设计得是什么煞笔玩意
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Where this game's players are, estimated from review languages.