
Receiver was created for the 7-day FPS challenge to explore gun handling mechanics, randomized levels, and unordered storytelling. Armed only with a handgun and an audio cassette player, you must uncover the secrets of the Mindkill in a building complex infested with automated turrets and hovering shock drones.
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
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(game not complete at .2 hours of gameplay at review time, part of my review all my games effort) (short version) Not recommended based upon two issues price, and procedural. Price: $5 is too much just for a gimmick even if it's a good one, yes the gun handling is amazing, but that's really the end of the story. Procedural: I'd recommend it even with the higher price, if the tapes you found were saved upon death ,or some type of rogue-like element was implemented. Without this the game is more frustrating than fun.
I was excited to play through this, but there's little to no variety on weapons, enemies, and rooms. By 30 minutes you'll see everything this game has to offer. Plus, the appearance of everything except the guns is lackluster at best. The only redeeming quality about this game is the firearm handling, the main focus of this game, and in my opinion the fun will wear down before you get to operate them properly. I really, really wouldn't recommend this, not even on sale. It'll just catch dust on your library.
I got this game for free by getting Overgrowth, and I gotta say, it's pretty good!
Ehmm good game but this is more like a concept... If you reading this, then just get Receiver 2
good
workshop support!!!
First and foremost, This game is great. Just playing with the guns and roaming around these liminal areas. It's brilliant. What sets this apart for me is how you can quickly fall into a rythm of reloading, cocking the slide, press checking and then firing without the tool tips. No game has made me feel so stressed yet so at peace with the simplicity of it all. That doesn't even include the plot and themes of the game it's self, I haven't been able to afford the second game so I'm unsure if it continues there but what is here is great. An entity controlling this space as you frantically roam around looking for tapes, fighting off drones and turrets. It's genuinely one of the best gaming experiences I've ever had with an indie title since Hollow Knight. Hopefully I can try the second Receiver some day but for now this one is perfect.
Innovative hidden gem!
One of my favorite FPS games of all time.
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Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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