
Reboant - Endless Dawn, with its huge worldview under Sci-fi backgrounds, cinematic graphics through all game levels, creative gameplay based on VR hardware features, full arm IK performance generated from advanced technologies, targets to be a pioneer product in VR game industry.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 38 reviews with recorded playtime.
Reviews
i think you guys need to go back to the drawing board and look at how you price your game. I purchased both versions and both can only be considered as demo's not add ons to a game. 10 mins is not enough for the money you are asking people to pay. The graphics , layouts , shadows , sounds etc are really good in the 1st demo but you would think that after 3-4 months you would haver gotten better and further in progression than what we have now. The only saving grace was the movement from one platform to another over the chasm. that had some nice touches , iF YOU WANT TO CHARGE PEOPLE $13 for a game then it needs to be worth it. I RECENTLY played a game called Gunjack and it was priced at $2.99 . Its well polished and looks really appealing to the eye ,your game is very much lacking so i vote dont buy it , if anything you should jjust put it out there for free
♥♥♥♥ and short.. do not buy
Reboant Endless Dawn ein Sci-fi-Shooter aus dem Jahre 2018 von Darklord. Ist der damals schon nicht so pralle waveshooterähnliche Ballerspass noch lustig? Der Preis ist verlockend ... Kurz gesagt, nein. Reboant ist wohl stark von Gears of War inspiriert, wir sind ein ein Marine auf einer Angriffsmission auf einem feindlichen Planeten. Mit nur einer (1) einzige Waffe, die nicht mal, upgegradet werden kann und nur wenig Munition machen wir uns auf den Weg durch die gescriptete Storyline. https://steamcommunity.com/sharedfiles/filedetails/?id=3143913285 Die Grafik war damals für 2018 in VR sehr beeindruckend, aber schon damals störte der gefühlt auf 30 cm Entfernung beginnende Blureffekt, den auch neuere Maschinen (2080ti) nicht beheben, weil es keine Optionen dafür gibt, aber es läuft flüssig. https://steamcommunity.com/sharedfiles/filedetails/?id=3143914608 Bewegen können wir uns in der feindlichen Umgebung nur mit einer Art Enterhaken. Im Prinzip ist es eine versteckte Teleportation. Es gibt sonst keine Bewegungsauswahl. Bewegung in Roomskale ist nicht vorgesehen, wir werden einfach von der Umgebung weggedrückt. Kommt es zu Ballereien wird aus dem Teleporthüpfspiel ein reiner Waveshooter. Als Reboant veröffentlicht wurde gabe es noch keine Index-Controller, daher ist der Neigungswinkel der Waffe nicht optimal. Das Spiel ist nur für Vive-Controller ausgelegt. Selbst für den aktuellen Niedrigpreis, ein ganz schlecht gealterter Waveshooter. Blurry hell. 👀[url=https://store.steampowered.com/curator/32170554/]Klare Sicht auf[/url]🎊 meiner Kurator Seite. 👑 Powered by HoI 4 Deu Curators group in German / English 👑⠀⠀⠀[list] [*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url] [*][url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url] [*][url=https://store.steampowered.com/curator/44688798/] Follow Third group [/url][/list] HundelungeVR Video: https://www.youtube.com/watch?v=OrgiyjXOvS8&t [u]English:[/u] Reboant Endless Dawn is a sci-fi shooter from 2018 by Darklord. Is the not-so-plump waveshooter-like shooter fun still fun? The price is tempting ... In short, no. Reboant is arguably heavily inspired by Gears of War, we are a Marine on an assault mission on an enemy planet. With only one (1) single weapon that can't even be upgraded and very little ammunition, we make our way through the scripted storyline. The graphics were very impressive for 2018 in VR back then, but even then the blur effect, which felt like it started at a distance of 30 cm, was annoying, which even newer machines (2080ti) don't fix because there are no options for it, but it runs smoothly. We can only move around the enemy environment with a kind of grappling hook. It's basically a hidden teleportation. There are no other movement options. There is no movement in roomscale, we are simply pushed away from the environment. When it comes to shooting, the teleport jumping game becomes a pure wave shooter. When Reboant was released, there were no index controllers, so the tilt angle of the weapon is not optimal. The game is only designed for Vive controllers. Even for the current low price, a very badly aged wave shooter. Blurry bright. 👀[url=https://store.steampowered.com/curator/32170554/]Clear view on[/url]🎊 my curator page. 👑 Powered by HoI 4 Deu Curators group in German / English 👑⠀⠀⠀[list] [*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url] [*][url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url] [*][url=https://store.steampowered.com/curator/44688798/] Follow Third group [/url][/list]
プレイして30分程でイベント発生後画面に「to be continued…」と表示されタイトル画面に。 ニュース見たらまだフル版を開発中なのね…ならデモ版の追加更新でよかったんじゃないかと。 ゲームはストーリー重視のガンシューティング。 仲間AIと協力しながら戦う場面があり、ちょっと楽しい。 移動はテレポート式のみで左手が某スペンサーの如く移動先に手が延びて移動する。 武器はアサルトライフルのみ。 今の所、グラフィック以外良い所が見当たらない。 若干、ぼやけた感じに見えるのはHMDの問題かな。 現時点での購入はお勧めしません。
Калище. Просто редкостное. Тормозящее, лагающее, с кривым управлением, да ещё и брошенное разрабами. Скрины выглядят интересно, но играть в это невозможно.
First of all I want to say I play plenty of Audioshield and Onward. I know how FPS games and VR games should feel and work. I feel the creators of Reboant have never played a VR game. FIrst, The Teleporting mechanic is the ONLY good thing (if it can be called that) in the game. The fact you do not actually teleport and use a grappling mechanic makes it feel much better. Now, when I actually try to USE the grappling mechanic, it often does not work or does not go where I want it to go. Now on to the other controls. When using the gun, you are expected to "aim" your controller at the floor when you want to aim forward. This is not how guns work, or feel, and I suspect anyone playing this game for an extended period of time would need surgury to fix hand complications that have developed from being forced to use terrible hand posture. I played for about 10 minutes and my left shoulder actually physically hurts and I probably will not play more VR today to let my body rest from the 10 minutes of terrible gameplay that this game offered. The graphics are fine, except when the "statue" takes over your vision and it turns all blue and bright and blury, it makes my head hurt and is not a pleasent experience. Spoilers a statue hurts your eyes. The game could be good if they fix the gun holding position, add more difficulty to the game, have an actual health bar so you know when you are going to die or not, and make the grappling mechanic work better. But, the game looks like it is going down a dark path so I will be refunding due to this game being one of the worst experiences I have had so far in VR.
Runs poorly. Tremendously laggy feel. Looks nowhere near as good as video and images. Avoid.
Покупать игру не стоит. Это та же демка без оптимизации, которая стала чуть длинее. Все ругаются на эту игру. Людей не устраивает ее нынешнее состояние, меня тоже. Я ставлю палец вверх этой игре. Это новый и очень интерессный, атмосферный продукт для платформ VR!!! Пусть сырой, но он стоит своих денег даже за эти пять минут игры. Очень хочется, чтобы разработчики сделали свой продукт таким, как они задумали без зависимости от решений издателя. Игре ставлю палец вверх, но покупать не советую в ее нынешнем состоянии, тем более, если вы купили DEMO, отличий минимум. Возврат просить не стану, пусть это будет не большой мой вклад в дальнейшее развитие данного проекта. Игра выглядит многообещающей! Всем МИРА.
I'll be fair as it is Early Access .. Its a relatively good looking game, screenshots look way nicer then it is, but its still nicely detailed in game. You see your full arms which is a nice touch, snapping to two handed weapons at first seems to work well, reloading is simple , same with putting away your weapons. Movement is a grappling hook hand which is kind of like teleporting, but makes me feel a bit sick because of the way you 'leap' to your destination. Weapons, well, it looks nice, but theres no proper 'aiming' you just roughly point where you want to shoot and base your tracers off where you should be shooting. Not good. The sound of the weapon is so so monotonous , just a 'PLONK PLONK PLONK PLONK', also feels very weak and not very punchy. Enemies are just dump run towards you and die with some that duck behind cover to shoot you, and you have to hug walls and return fire, annoyingly cover does nothing as I Was still getting tagged while hiding , almost laying down to avoid fire. They just run past your friendlies and go straight for you just ignoring their fire. Voice acting from friendlies is pretty awful, annoying dialogue for the most part. Some of the level design just makes me think 'what , why ?!' for example near the beginning you (as a typical game like this does .. ) get 'cut off from your team mate and have to find a way around !!11!' , basically a stone / tree / thing just falls over hindering your passage, but considering it had JUST introduced you to the grapple / jump mechanic you think you could LITERALLY just hop over it.. but I digress.. The tracking or should I Say animation on your hands is very sluggish, theres a delay / slow movement in game from where you actually move your hands to. All in all, I think it needs a hell of a lot of work, but its just a dull shooter in my opinion. I'm sure it could very well turn into something better, but for now, not worth it.
Not sure why so many people moaning about this game yes it would be better if it was longer, its about 50mins in total but a great 50min, graphics are really good, gameplay is cool, i even liked the story, even tho very shorts. All in all a great vr experience. I would recommend this on a sale but if u dont mind paying full price just keep in mine its not that long.
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