No revenue estimate for the App Store: Apple publishes no install counts, and its star-rating counts don't calibrate to sales the way Steam's written reviews do. Reviews and prices only.
A calm word puzzle and daily word game on an old brass scale. Every letter tile has a weight: drag tiles onto the two pans, spell a real word on each side, and bring the beam into balance. • Campaign: 5 worlds and 150 checked levels with off-centre fulcrums, fixed tiles, chained words, counterweights and fragile beams. Earn up to three stars per level. • Tower: an endless climb where every solved beam becomes the base of the next. Tolerance shrinks as you rise. • Daily: one puzzle a day, the same for everyone playing in your language, with streaks and a global leaderboard. • Stuck? Watch a short ad for a hint that shows an everyday-word answer. • Play in English, Russian, German, Spanish, French or Portuguese, and download Armenian, Turkish, Georgian, Italian, Polish, Ukrainian, Dutch or Swedish. • No lives, no timers, unlimited undo. Plays fully offline. Free, supported by ads. No in-app purchases.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| F2P | 1.1M | 97% | Free | |
| F2P | 581.6K | 98% | Free | |
| F2P | 172.2K | 96% | Free | |
| F2P | 64.5K | 92% | Free | |
| F2P | 54.4K | 98% | Free | |
| F2P | 52.6K | 98% | Free |