
Build a medieval fantasy castle, expand it to recruit mythical creatures, and lead them into battle to demolish the enemy stronghold.
Most likely between $6K and $59.9K. How we estimate →
Checked against 8 developer-reported gamesmedian error
Realms of Madness has sold an estimated approximately 1.5K copies on Steam, for about approximately $20K in gross revenue.
About approximately 1.5K copies on Steam (mid estimate), modeled from its 46 reviews — low confidence. Not a figure the developer has reported.
About approximately $20K gross, most likely between approximately $6K and approximately $59.9K — roughly approximately $13.3K net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $34.3K | 79 | 75% | $12.99 | |
| approximately $1.9K | 26 | 96% | $2.99 | |
| approximately $1.7K | 7 | 71% | $8.99 | |
| — | 0 | — | — | |
| approximately $3.7M | 5.6K | 82% | $19.99 | |
| approximately $50.6K | 68 | 79% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $20K | 52 | 96% | $15.99 | |
| approximately $20K | 92 | 97% | $9.99 | |
| approximately $20K | 124 | 80% | $4.99 | |
| approximately $20K | 64 | 72% | $14.99 | |
| approximately $20K | 210 | 77% | $4.99 | |
| approximately $20K | 187 | 66% | $4.99 |