
Mix of realtime Strategy and MOBA in grimdark setting.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Russian
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Царство Тьмы — и еще одна МОБА, которая не смогла. [b] Ахтунг: [/b] обзор пишется пока игра в раннем доступе, и все нижеизложенное актуально на дату написания. Последняя новость от разрабов была в начале 2020 года, что они дескать не забили, а вполне продолжают разработку. По факту на данный момент нет даже соединения с игрой, видимо сервер сдох. Новостей так же нет. Как итог: игрушка явно не смогла. Как наверное и 99% МОБ загруженных в Стим. Кто бы сомневался. https://steamcommunity.com/sharedfiles/filedetails/?id=1458574070 [i]P.s: если этот обзор был для Вас полезен ставьте лайк, а также добавляйтесь в друзья и подписывайтесь на меня как куратора - [url=http://store.steampowered.com/curator/28776273/] Обзоры онлайн [/url][/i]
[strike]Perfect Great Decent Painfully Average[/strike] [h1]☑☑☑ Garbage ☑☑☑[/h1] [h1] Steam needs to remove dead games from store...[/h1]
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Hours played at review time, across 22 reviews with recorded playtime.
Области Тьмы – RTS/MOBA-подобная игра на стыке жанров в мрачном сеттинге фэнтезийного грим-дарка. Игрок, управляя своим героем, в кооперации с товарищами по команде должен победить игроков из другой команды. @ Areas of Darkness – RTS / MOBA-a similar game at the intersection of genres in the dark setting of fantasy grim dark. The player, controlling his hero, in cooperation with his teammates, must defeat players from the other team. 10 из 10
The game has problems, as already described below, with synchronization, a description of abilities and items, as well as problems with the models. But considering that it was made by one single person, starting with models and animation, and ending with the code, and it is also free, then it needs to be treated differently.
I couldn't even get to the main menu. It got stuck connecting to the main menu
Unplayable trash. Raw af. Don't install this "game", you'll just waste your time
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There are no available servers and no player population. This game cannot be played as intended.[/quote] This was some kind of Russian attempt to make a MOBA or something because, you know, DOTA2 was doing really well and I guess these guys wanted some roubles from ripping off someone else's game idea. It was a massive failure. So, "Realms of Darkness" is a dead PvP game. Why did it fail? It's video game autopsy time! [i]Almost every PvP exclusive game on Steam fails.[/i] Only a tiny proportion of them "go viral". This game failed for many of the same reasons those others fail. The chief of which is the developer thinking that their game will "go viral" without actually creating any reason for it do so. Competition amongst PvP centric games is extreme, and there's only a finite player base to appeal to. This game failed to reach any kind of critical mass and died as a result. Let's go into some of the reasons this particular game failed to appeal to gamers, despite the zero up front cost. First and foremost, there's no meaningful single player content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the Game. They lost that bet. Without a huge community of players or single player content to add a lasting value to the game, the game dies. Developers must learn that other players are not an acceptable substitute for adding content to a game. The developers abandoned this 5 years and 7 months ago. It will never be completed. This unfinished game is just polluting Steam and making it harder for gamers to find genuinely, completely made games. I'm not sure if this is an asset flip, but it's one of those cases where the assets just look much better than the rest of the quality of the game... a glaring inconsistency. There's no evidence, but as always, the biggest problem with asset flips besides the plagiarism is the deplorably low quality of the other aspects of the game, and even if the game assets are genuinely created for the game, the quality of the rest of the game is indistinguishable from that of asset flips. This game is fairly dated at 5 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. On pricing, this is "free" enough, at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 9 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
Kaosun güçleri geliyor, Karanlık evrenin dokusunu kaplıyor, tüm yaşamı köleleştiriyor, kendi tarafına dönüyor. Farklı dünyalardan, farklı yeteneklere ve dünya görüşlerine sahip kahramanlar, Karanlık Tanrıların güçlerine karşı kararlı bir savaş için savaş alanında birleşmelidir! Realms of Darkness, bir oyuncunun bir kahramanı kontrol ettiği ve ekibiyle işbirliği içinde başka bir takımdaki aynı oyuncuları yenmesi gerektiği grimdark ortamında MOBA ve RTS oyununun karışımıdır.
Rammstein
I see this will be the best moba game ever made!
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.