
Mike’s new job at a women’s dorm leads him into unexpected bonds, rising danger, and tough choices as local gangs target vulnerable students. Protect the girls, navigate romance, and face the city’s hidden threats.
Modeled estimate, not a reported figure. How we estimate →
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Mike arrives in a sunlit seaside city hoping to work his way through college, but his new job at a women’s dorm quickly becomes more than expected. As he grows close to the girls who depend on him, he’s drawn into a mix of romance, loyalty, and the city’s hidden criminal networks — where local gangs prey on vulnerable students, pushing Mike into dangerous choices that could change all their lives.
Real Life: Dorm Affairs is a third-person story-driven game where you bring a struggling dormitory back to life. Clean, repair, and restore abandoned rooms, welcome new female students, and decide who to help, who to trust, and who to grow closer to. Your actions shape Mike’s relationships with each of them and influence how life in the dorm will change. Throughout Early Access, the game will expand with new rooms, new students, and new storylines.
Third-person story-driven gameplay focused on grounded drama, relationships, and character choices.
Open-world districts with visitable locations such as a beach restaurant, gift shop, and more.
Drivable cars, scooters, and motorboats, with the ability to pick up NPCs during certain activities.
Two in-game radio stations with curated music playing across vehicles, public spaces, and interiors, enhancing the overall atmosphere.
Occasional street fights and protecting female students from gangs.
Relationship and dialogue system that reflects trust, choices, and character interactions.
Ability to purchase street food and drinks across the city.
In-game smartphone with apps for inventory, character customization, city map, and quest journal.
Genres
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Languages: English*, German*, Spanish - Spain*, Japanese*, Korean*, Russian*, Simplified Chinese**languages with full audio support
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.