
Reach the Summit is a 90s-style pixel platformer. Guide novice climber Leah through challenging levels, conquer obstacles, and unlock new skills on her quest to conquer her first summit.
Most likely between $895 and $9K. How we estimate →
Checked against 8 developer-reported gamesmedian error
Reach the Summit has sold an estimated approximately 758 copies on Steam, for about approximately $3K in gross revenue.
About approximately 758 copies on Steam (mid estimate), modeled from its 39 reviews — low confidence. Not a figure the developer has reported.
About approximately $3K gross, most likely between approximately $895 and approximately $9K — roughly approximately $2K net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $1.9K | 29 | 86% | $3.99 | |
| approximately $1.2K | 23 | 96% | $3.99 | |
| approximately $667 | 12 | 67% | $3.99 | |
| — | 0 | — | — | |
| approximately $265.9K | 1.5K | 99% | $8.99 | |
| approximately $31.2K | 164 | 62% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $3K | 110 | 85% | $0.99 | |
| approximately $3K | 54 | 78% | $2.99 | |
| approximately $3K | 54 | 70% | $1.99 | |
| approximately $3K | 103 | 73% | $1.99 | |
| approximately $3K | 122 | 84% | $0.99 | |
| approximately $3K | 94 | 82% | $0.99 |