
Re:Night is a strategy game that blends turn based tactics with roguelike deckbuilding. In each run, build your deck, plan your tactics, and experiment with countless 3-character team combinations. Journey to a mysterious town, break the endless cycle of night, and bring dawn back to the world.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Re:Night is a strategy game that combines turn-based tactical combat with roguelike deckbuilding. Build your deck over the course of each run while navigating battlefields filled with tactical possibilities. Any combination of three characters can create more than 20 unique builds, and the interaction between multiple strategic systems delivers deep, rewarding, and highly replayable combat.
Travel to a mysterious town, break the endless cycle of night with your own hands, and restore dawn to the world.
Tactical combat introduces strategic mechanics such as frontline and backline positioning, flanking, blocking, and protecting allies. Combined with elemental counters, equipment, and item effects, these systems create countless opportunities for powerful combinations.
Command three characters simultaneously in every battle, each with a distinct role. Whether focusing on burst damage, battlefield control, healing, or environmental interactions, careful coordination and party synergy are the keys to victory.
Fire, Water, and Grass form a cyclical elemental counter system. Exploit elemental advantages to unleash devastating critical hits and deal massive damage.
Coordinate your three characters to trigger elemental critical hits while positioning them to deny your enemies the same advantage. Every move requires careful planning, but victory also depends on adapting to an ever-changing battlefield.
Every character features unique talents and an exclusive pool of character-specific cards. Combine more than 300 cards with over 200 pieces of equipment and items to create more than 20 distinct builds for any three-character party.
Become an unstoppable brawler, a demolition expert, or a relentless lancer. Even the stone walls of the battlefield can become powerful weapons. In Re:Night, your imagination is your greatest strength.


Undo your last action, rewind to the start of the current turn, or even restart the battle from the very beginning at any time. Never let a single mistake ruin your adventure, and face unfamiliar enemies with the freedom to explore different strategies.
Study enemy behavior, experiment with different positioning, card sequences, and elemental combinations, then use each rewind to test new ideas, refine your strategy, and discover your own path to victory.
Every run offers a fresh adventure, with diverse maps, random events, challenging battles, and unexpected encounters waiting to be discovered.
Begin your journey beside the stream outside the town, venture through the dangers hidden within the village, and ultimately ascend to a castle shrouded in mystery. With every adventure, you'll unlock new content, playable characters, and even greater challenges to overcome.


Each character has their own memory fragments, known as Chrono Shards. Collect them to unlock hidden cards and equipment, expanding your tactical options with every discovery.
Gather every Chrono Shard to uncover the truth behind the endless cycle of night.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese
Engagement
Reviews
Themes across 171 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
卡牌加战旗,双倍的快乐! 这是一款将战棋与肉鸽卡牌深度融合的策略游戏。在每一次轮回中,玩家都需要逐步构建自己的卡组。前后排站位、包夹、卡位、相互掩护等战旗玩法,带来独特的战术维度。独特的火水草三元素循环克制的暴击机制,随时都需要分析300+张卡牌搭配100+种装备与物品,任意三名角色都可以有20+种套路供选择……多个策略维度的交织带来极佳战术深度,让人停不下来。虽然游戏有着剧情,但基本点到为止,存在感不强。 [quote]点击关注「 [url=https://store.steampowered.com/curator/41448772//]三言两语评测」→ [/url]简洁的语言,实用的内容 [/quote]
蠻不錯的卡牌小品 喜歡卡牌也喜歡戰棋的人應該會喜歡 有看到有人評論說這款沒結合兩個玩法的優點反而結合了兩者的缺點 這看法我尊重但完全不認同 我認為這款遊戲是有把結合的樂趣做出來的 並且做的還不錯 傳統戰棋的兵種相剋竟然是要用塞屬性給敵軍的方式來打一開始是有點不習慣 但相剋圖就顯示在旁邊(UI友善) 打幾場也就適應了 我很喜歡有做試玩版的遊戲 其實你直接下載試玩版就可以在20分鐘內知道遊戲有沒有打中你 別人的評論(包含我的評論)都是看看就好 不用理會那麼多 遊戲難度也算友善 難度1卡牌遊戲玩家初次玩即通關應該是基本 目前看不出來解鎖要求會不會太農 但遊戲並不會因為用的是初始基本牌組就難以通關 (我個人非常討厭一定要死好幾次局外成長才能通關的roguelite設計 這款目前玩是不覺得有這樣愚蠢的設計) 雖然現在還只玩3小時通關一次 但目前是蠻喜歡這輕鬆無壓力的小品 個人是推薦的
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Hours played at review time, across 171 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun game! It is a rogueLIKE (it doesn't have meta upgrades that make you stronger between runs) It has a good variety of monsters, heroes, 'relics' and builds. New things to unlocks as you play. It has good quality of life features e.g. a good tutorial. also you can undo moves, turns or entire battles (with the same rng settings) Also the puzzles to unlock even more new items are interesting (there are hints and walkthroughs if you need them) Cards are all clearly explained and act as you expect. i've not seen any weird or buggy interactions. Fights can be challenging but not unbalanced if you know how to build your deck properly. And it has a difficulty 'ascension' feature if you want to increase the challenge. Recommended if you like roguelike deckbuilders.
赶紧修BUG啊大哥,恶性BUG,二周目第一场进去必定闪退,出来个什么游戏提示然后就不行了,快点修,根本玩不了
巻き戻し神すぎるwww
刚下载的时候还能玩,第二天就说打开不了。重新下载也不行
农夫堆力量打到后面一叉子AOE下去几十血,我对着屏幕笑得跟个傻子一样。
这游戏足以和塔二媲美! fine, I was just kidding lol,目前玩下来感觉还不错,相当于玩腻了塔二偶尔调剂一下也是不错的我觉得
カード構築とSRPGの組み合わせが思った以上に面白い。毎ターン「これでいいのか…?」って悩みながら進めるのがクセになる。
肉鸽+战旗+原神 啥都想做,啥都一般 啥都好,就是不好玩。
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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