
Re:Night is a strategy game that blends turn based tactics with roguelike deckbuilding. In each run, build your deck, plan your tactics, and experiment with countless 3-character team combinations. Journey to a mysterious town, break the endless cycle of night, and bring dawn back to the world.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Re:Night is a strategy game that combines turn-based tactical combat with roguelike deckbuilding. Build your deck over the course of each run while navigating battlefields filled with tactical possibilities. Any combination of three characters can create more than 20 unique builds, and the interaction between multiple strategic systems delivers deep, rewarding, and highly replayable combat.
Travel to a mysterious town, break the endless cycle of night with your own hands, and restore dawn to the world.
Tactical combat introduces strategic mechanics such as frontline and backline positioning, flanking, blocking, and protecting allies. Combined with elemental counters, equipment, and item effects, these systems create countless opportunities for powerful combinations.
Command three characters simultaneously in every battle, each with a distinct role. Whether focusing on burst damage, battlefield control, healing, or environmental interactions, careful coordination and party synergy are the keys to victory.
Fire, Water, and Grass form a cyclical elemental counter system. Exploit elemental advantages to unleash devastating critical hits and deal massive damage.
Coordinate your three characters to trigger elemental critical hits while positioning them to deny your enemies the same advantage. Every move requires careful planning, but victory also depends on adapting to an ever-changing battlefield.
Every character features unique talents and an exclusive pool of character-specific cards. Combine more than 300 cards with over 200 pieces of equipment and items to create more than 20 distinct builds for any three-character party.
Become an unstoppable brawler, a demolition expert, or a relentless lancer. Even the stone walls of the battlefield can become powerful weapons. In Re:Night, your imagination is your greatest strength.


Undo your last action, rewind to the start of the current turn, or even restart the battle from the very beginning at any time. Never let a single mistake ruin your adventure, and face unfamiliar enemies with the freedom to explore different strategies.
Study enemy behavior, experiment with different positioning, card sequences, and elemental combinations, then use each rewind to test new ideas, refine your strategy, and discover your own path to victory.
Every run offers a fresh adventure, with diverse maps, random events, challenging battles, and unexpected encounters waiting to be discovered.
Begin your journey beside the stream outside the town, venture through the dangers hidden within the village, and ultimately ascend to a castle shrouded in mystery. With every adventure, you'll unlock new content, playable characters, and even greater challenges to overcome.


Each character has their own memory fragments, known as Chrono Shards. Collect them to unlock hidden cards and equipment, expanding your tactical options with every discovery.
Gather every Chrono Shard to uncover the truth behind the endless cycle of night.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese
Engagement
Reviews
Themes across 171 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
三足鼎立——《黑夜轮回》测评 当卡牌、战棋、肉鸽三个要素组合在一起时,势必要分出个胜负。如果再考虑引入了多人组队、元素暴击等独特的交互系统,其实《黑夜轮回》整体框架稍显臃肿,而小场地战棋玩法也很难绕开几个品类老牌作品的列列风姿。但是《黑夜轮回》本身依旧是精品级的肉鸽战棋作品。 《黑夜轮回》选择了保留战棋的基本框架,“棋子”仍有着生命和移动力等基本属性,并将角色的战斗能力以卡牌形式进行展现。目前游戏提供的六名角色分别围绕着不同的体系展开,比如初始的三人小队就是水火草三属性配置,并分别具备突进、远程和扛伤的能力。后续解锁的舞娘、学者、萨满则更加注重卡牌的组合精进,有着更复杂的机制和策略深度。不过和所有《黑夜轮回》没能逃出小队公共牌池的固有问题:公用的费用和混池牌张加大了每个角色分别操作的方差,很容易导致非战之过的鬼抽。 此外,游戏还对元素系统进行了深入构筑。游戏中角色被对应属性攻击后可能会被附着元素,按照水火草的循环克制关系可以打出额外的伤害。由于本作仍采用小场地战棋对战,因此元素暴击的收益成为输出手段中非常重要的数值环节。这种元素的设计甚至深入到了dot和其他形式的输出之中,如水毒、草毒等的设计极大了丰富了战斗策略。另外,游戏也保留了小场地对抗中的碰撞伤害和位置差异的设计,共同形成了具备深度的策略池。 从个人游玩体验来看,《黑夜轮回》已经在混池战棋的策略性上做了平衡:中立卡牌的存在尽可能的减少了角色空过的可能,较小的场地也使得每名角色可以尽快转换目标,不过由于角色间差异化较大,且专用卡牌更能触发角色特质的情况下,依然需要面对团队中卡牌整体分布不均带来的影响。而大量的召唤类怪物和分体BOSS设计则使得本作并不适合组成1+2的小队硬性对抗机制,也算是游戏策略上最为硬核的地方。另外,游戏提供了充足的回溯机制,从回溯单步操作到回溯整场战斗,失败后的重整也能直接进行再挑战,尽可能地削弱了长局地挫败感。总体上《黑夜轮回》仍适合作为偏战棋地策略游戏挑战。
9/10分 《黑夜轮回》是一款回合制卡牌爬塔游戏,故事发生在一座骤然沦陷于黑暗的村庄——村民癫狂,异兽嚎鸣,元素生物破界而来,一切秩序在一夜之间土崩瓦解。玩家将带领三人小队,踏入这片混沌,在属性克制与肉鸽随机的双重压迫下,一步一步杀出重围。 游戏的玩法核心围绕着一套元素克制体系展开,水、火、木三属性循环相克,攻击命中后会为敌人附加对应的元素量,此时切换克制属性跟进,便能触发倍率加成,打出远超普通攻击的爆发伤害。这套机制要求玩家在出牌前就想好属性衔接的顺序,算得越准,伤害越高。除此之外,战棋站位同样不能忽视,部分卡牌效果与距离强挂钩,走位一步之差便可能让整套连招功亏一篑。 [quote] [b]❀欢迎关注→❀[url=https://store.steampowered.com/curator/44243561-Freedom-Curator/]Freedom Curator[/url]❀←鉴赏家❀[/b][/quote]
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| $72.9K | 419 | 78% | $7.99 | |
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| $72.9K | 385 | 98% | $5.99 | |
| $72.8K | 149 | 79% | $29.99 | |
| $72.9K | 386 | 68% | $7.99 | |
| $72.9K | 300 | 83% | $8.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $36.4K | 135 | 77% | $4.99 | |
| $6.3K | 15 | 87% | $13.99 | |
| $13.3K | 21 | 71% | $24.99 | |
| $6.2K | 40 | 75% | $4.99 | |
| $142 | 1 | 0% | $4.99 |
Hours played at review time, across 171 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
总不是忍不住想在地图上画画,可能我有塔二后遗症
《黑夜轮回》作为一款集剧情养成、回合卡牌、战棋走位与肉鸽爬塔于一体的独立策略游戏,用轻量化的设计,把多种热门玩法巧妙融合,打造出了趣味性极强的沉浸式游玩体验。虽然是小体量作品,但内容饱满扎实,可玩性远超同类型小品游戏。 [h2]游戏玩法[/h2] 游戏整体流程采用经典的爬塔模式,闯关途中随机刷新战斗对局、随机事件、商店补给、精英怪与关卡BOSS等节点。你可以在层层探索、自由抉择的过程中,搭配阵容、完善构筑,稳步提升小队战力。 游戏中的战斗采用方格战棋棋盘玩法,核心亮点在于独特的元素相生机制,角色专属属性卡牌搭配联动触发增益,提前为敌人挂上对应元素buff,就能大幅拉高输出上限,不同于无脑堆手牌的卡牌游戏,这款游戏十分考验构筑思路,盲目囤积卡牌反而会导致抽卡崩盘,可以说是极具策略深度。 游戏的装备系统别具特色,精准搭配装备可以大幅强化专属流派战力。同时游戏养成体系闭环完整,对局结算后角色可升级进阶,获得的轮回碎片,能解锁主界面的轮回之盘专属挑战。 [h2]总结[/h2] 整体来看,这款游戏兼顾了上手难度与策略深度,多玩法融合衔接流畅,随机的肉鸽机制让每一局都充满新鲜感,很容易让人沉浸其中,是一款非常值得策略爱好者尝试游戏。 [quote]关注:「[url=https://store.steampowered.com/curator/45549554/]慕之安鉴赏组」[/url],慕赏游韵,安品游情[/quote] [u][b]“慕之安鉴赏组”静候同路人。[/b][/u]
ボスで詰まったら、まずは勝とうとせずに行動パターンを覚えるのがおすすめ。 自分も何回も負けたけど、動きが分かってからは意外と何とかなった。 死に覚え前提くらいの気持ちで遊ぶと、気が楽になる。
気付いたら時間溶けてた。 構築考えるのが楽しいゲームだけど、ダンサーの毒だけはマジで気持ちいい。
过牌和回费卡是真的少,根本凑不出永动卡组
意外的好玩,不用费脑子硬肝,组合玩法很灵活,性价比很高,玩得挺过瘾。
バランスが良い
《黑夜轮回》是一款融合了回合制卡牌、战棋策略、角色养成以及肉鸽爬塔玩法的游戏。 游戏的推进方式是经典的爬塔模式,我们需要在地图中选择前进路线,每个节点都有不同内容等待触发,战斗、事件、商店、回复点和Boss挑战等遍布其中。 进入战斗后,我们操纵的三个角色可以在方格棋盘上行动,但是角色的攻击和技能等行动都会以卡牌的方式展现,不同角色拥有不同属性卡牌,游戏又有元素相生相克的机制,我们可以给敌人附加各种元素,再使用对应的相生属性攻击,可以大幅度提高伤害。而且有着战棋的移动机制,我们不仅要考虑卡牌的使用顺序,还要判断角色的站位和敌人的攻击范围来进行操作。 《黑夜轮回》还有以“轮回”的方式展开的局外成长系统,每次挑战结束后,出战的角色会获得成长经验,还能获得“轮回之盘”碎片。使用碎片可以解锁新内容,可以进一步扩展卡牌池,让后续冒险拥有更多选择。此外,装备系统也能给角色高不同的战力,为构筑增加更多的变化。 整体而言,《黑夜轮回》通过卡牌、战棋和肉鸽等多种玩法的融合,用一套有着不错策略深度的战斗系统,玩出了不一样的肉鸽卡牌爬塔新花样。喜欢肉鸽卡牌爬塔和策略战棋的小伙伴,千万不要错过了! [quote]关注「 [url=https://store.steampowered.com/curator/45145702//]左邻右里鉴赏组」 [/url] [/quote] [u][b] 游戏好不好玩,只有玩过才知道! [/b][/u]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.