
Re:Blade is an incremental action game where your cursor is your blade. Choose Awakening effects, upgrade your sword, and defeat Raid bosses.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 7 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Re:Blade is an incremental action game in which you control the sword directly with your mouse.
Move the mouse and the sword follows. When it touches an enemy, it attacks automatically—no need to mash an attack button.

Choose one of the Awakening effects offered during combat.
The effect you choose changes how your sword attacks and how it develops.

Use rewards earned in combat to upgrade your sword.
Keep upgrading it to take on stronger enemies and bosses.

Once your sword is strong enough, enter the Raid.
Defeat the boss and move on to the next battle.
Genres
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
초행 플레이가 가장 어려우면서 재밌음 이후 해금 부터는 게임이 너무 단순해짐 유물효과를 없애고 다양한 무기 옵션이 있었으면 좋겠음 공격력이 엄청 높은데 공속이 느리거나 범위는 좁은데 무조껀 한방이라거나 등등 스킨만 바뀐 한손검 단검 양손검이라 3회차 이상부턴 흥미가 급격하게 떨어짐
요약: 할만함. 생각보다 나쁘지 않았다 난이도가 1단계부터 10단계까지 차근차근 해금되면서 고유 스킬을 하나씩 풀어주는데 제일 좋은 건 불, 얼음 얘네 둘이고 솔직히 나머지도 다~ 할만함. 열리는 족족 집어서 깼음. 아무거나 집어도 되는데 독이 진짜 욕 나옴 독만 하지 마셈 조온나 약해서 돈도 안 벌리고 레벨업도 안 됨. 독도 어거지로 깨긴 했는데 진짜 다 할만 했는데 독이 진짜 얘는 심각함 독 틱을 줄여줘야 중후반에 할만한데 진짜 심각하다
Schönes Spiel in das man für die 100% etwas grinden muss. Jedoch genau so viel, dass es noch motivierend ist und Spaß macht. Ich hatte das Spiel öfter länger offen, ohne, dass ich was gemacht hab. Man braucht für die 100% also keine 16 Stunden - jedoch ist es auch nicht in 2 Stunden durch. Man kauft eine Waffe, tötet Monster um Geld und Erfahrung zu verdienen. Diese gibt man für Upgrades aus um stärker zu werden und levelt so seine Waffen. Man kauft immer wieder neue Waffen und levelt die ebenfalls. Ein Loop wie man ihn aus inkrementell-Spielen kennt, aber er funktioniert einfach. Hat mir einige Stunden Spaß beschert.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Japanese, Russian, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil +2 more
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
한번 깨고 같은거 계속 반복
천천히 즐기면서 하면 플레이타임 약 5시간 나옵니다. 돈값 이상은 하는 것 같고 뇌빼고 킬링타임 하기 좋습니다.
번개상형점
This game is repetetive BS. You always fight the same enemies, in the same arena with the same three weapons that have a different passive that isn't changing the game at all while ALWAYS skilling the same passive tree and the same passive awakenings. If you like to mindlessly repeat the same boring trash gameplay cycle again and again while starting fresh to farm the same old stuff again in a higher difficulty that only waste your time then more power to you. This game is to expensive even if it was free.
С каждым обновлением игра становится всё хуже. Теперь из-за цифр не видно врагов. Но даже при их отключении почти ничего не меняется. Возможно, разочарование ещё из-за того, что обновление ускорило прокачку, и я сразу упёрся в потолок (или мне так кажется).
This is yet another "wish there was a neutral option" review. The tags for this game are [b]entirely[/b] inaccurate. [b]This is an incremental game[/b]. It's not a Roguelike, it's not an Auto Battler, and it's only an Idler if you choose specific skill upgrades. Those tags are all very misleading - let me explain. You have a weapon which utilizes your mouse cursor. You must hover over enemies in order for the weapon to deal damage, and they move around on screen. The first time you go through the game, it's interesting as you learn how it works and try different skill and weapon combinations. However, you complete your first run in about an hour, then the second in about 20 minutes, then the third in about 5, and from there it's just pure and complete repetition. You'll have tried all sensible combinations by your 4th run, so what's really left to do? The game genuinely is expecting you to beat the same game over and over about 30 times. That is not an exaggeration, it may even be underselling it a bit. Nothing changes or gets harder - in fact it becomes so trivial that it's just a repetitive slog of spending more time choosing upgrades than actually playing the game. The skill tree even has a "upgrade for me" option because even the devs knew you wouldn't do it a second time. I played for 4 hours but I don't see any reason why I'd want to do this another 26 times. Nothing changes with each run - the weapons even all feel the same too, and once you unlock any element, the game will play and beat itself. This game left me wanting far more than what's there, but it was a decent time-killer for the little bit that I played. If you have nothing better to do, this'll do the trick, otherwise I wouldn't recommend.
재밌긴한데 첫트에 유물 다모으고 가니까 나머지 무기는 그냥 레이드만 계속 뛰면 될정도로 성능이 미쳐날뜀. 빌드도 얼음,화염이 넘사벽으로 사기라서 나머지 빌드는 일부러 컨셉잡고 할라쳐도 성능 차이가 너무 나니까 도저히 하는 맛이 안남. 딱 처음 무기까지만 재밌었음
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3K | 23 | 70% | $9.99 | |
| $107K | 478 | 85% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | — | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.1K | 105 | 78% | $5.99 | |
| $14.1K | 98 | 78% | $9.99 | |
| $14.1K | 52 | 56% | $6.99 | |
| $14.1K | 63 | 76% | $9.99 | |
| $14.1K | 56 | 64% | $9.99 | |
| $14.1K | 70 | 7% | $7.99 |