
Ravenmark: Scourge of Estellion is a turn-based wargame, where strategic troop placement is essential to succeed, but this is just one of the many choices you will face while fighting your way through your many battles!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I'm so split on this one. I want to like this game. It has a nicely-tuned rock-paper-scissors tactical combat, every map is a new puzzle that has to be cracked, and quite often you are outnumbered and forced to weasel your way through to victory. And it also has a complex plot that spans for tens of hours. I wanted to experience this plot, because I greatly enjoyed [i]Witching Hour[/i]'s second game, a phenomenal linear CRPG [i]Masquerada: Songs and Shadows[/i]. But here... I just didn't want to play it for tens of hours, despite loving this kind of gameplay. [i]Ravenmark[/i] is a very good game despite being a mobile project, so I don't want to give it a thumbs down. It just doesn't have the [b]it[/b] to keep you playing. Unless the story really draws you in which sadly it didn't do for me. PS [i]Masquerada[/i], however, has all the [b]its[/b] in the world. Go to it, buy it and play it. https://store.steampowered.com/app/459090/Masquerada_Songs_and_Shadows/
High Difficulty level. Gameplay is simple but is very hard to master and you'll spend quite a bit of time trying to adapt to each mission and the troops you're given. Story is rather good if you can get past the lack of high quality animations. All things considered, as an indie game, this is a pretty good game.
6/10 - I love this genre and kept an eye on this game for a long time before giving it a go Unfortunately the gameplay mechanics do not produce a satisfying experience and I could not get into it + Indie + Tactical genre Will likely return to give this another go
This is a mobile ported point based fantasy strategy game where you control armies of medieval soldiers against various enemies in a large campaign. Mobile ports don't belong on Steam and this is a classic example. Everything is massively dumbed down to cater to mobile peasants. On a technical basis, resolution and controls are fixed, there's no real settings to customise at all. This is unacceptable for a PC game. Once more we see greedy mobile devs trying to screw over PC gamers. On Steam, this is $15 USD, on app stores, it's $10. Mobile devs must learn PC gamers are not here to be gouged, and can't be expected to pay a premium for a mobile game just because it's been lazily dumped on Steam.
Just boring and crooked in terms of TBS
I completed Ravenmark: Scourge of Estellion and continue to feel it was well worth playing as a story-rich tactical RPG. However, it appears to have a sequel that is mobile-only. All ad copy I can find focuses on the multiplayer element and it is, most regrettably, F2P. This makes the fundamental organizing principle of the game utterly at odds with the story-driven mission structure of the first game. Although I'm fully aware that an engaging story can be told even in a F2P mobile game, the F2P nature would likely make it impossible to play through whatever campaign exists in the same manner as the first game. I don't think the F2P monetization architecture works with how I like to experience a tactical game like this - frankly, the complexity and time investment of a mission is not justified by any 'reward' other than 'next storyline segment' and F2P makes that impossible. I guess this is where the Ravenmark saga ends for me and I can't help but find that very disappointing.
好评献给白月光。 steam补票,手机通汉化。 伟大无需多言。
馬的~難玩的要死,隊列轉向還要看地型~部隊順序也很難掌控~一個不小心~預計的陣型因為同部隊的無法移動,就崩了~!!真搞不懂這種目的的設計到底有什麼優點~
很不错的游戏
This is a great game for those that like turn based strategy and don't expect much on graphics. It has balanced units and it's greatest asset is the battles. The story is average and the ending is bad the epilogue story is horrible. if I were to rate the story it is starting on 7 going to 5 and ending on 3 out of 10 max. To get the most out of this game you need to get the 3 starts for all battles(not easy). That is the real challenge on some battles you will do fine while others you will need luck and saving/loading 1 turn prior. For example the worst mission I found destroy 3 X structures and kill Y unit in 8 turns! While being given units who are slow with maneuver. The game is horrible at explaining you to use armies you need to figure it out how you will place one unit than give it an order to anticipate the battle 5 turns later. Once you get flanked break formations and so on. It is extremely rewarding to finish all battles on 3 stars. Sadly there is no real guide and you have to figure it out yourself. If you don't like chess like games and solving puzzles with strategic battles than this game is not for you. Story is full of characters that make morally idiot choices I think I would choose different if I was 7 years old, but it has some good parts rarely. Skipping from childish to pure terror and murder basically power corrupts in an absolute way turns all to evil murder loving morons, probably reason the story was left unfinished and no part 2 of the game. Game has it's flaws but I will give it a good rating for the battles+balancing of battles.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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