
Raven Fighter is a classic shoot‘em and roguelite game where players can customize their favorite weapons to defeat the final boss. Different weapon combinations result in varied outputs, accompanied by rich visual effects for an enhanced gaming experience.
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Languages: English, Simplified Chinese
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画面还行,填补了国产飞机弹幕游戏类型。 配色很多地方可以优化,敌人子弹绿色,经验宝石也绿色。小BOSS子弹像金币。背景里红色圆点太大,通常红色代表危险,在同类游戏里很容易被视为敌方子弹。 我玩了好几分钟才发现可以向上卷屏,没想到要一直按住上,但是似乎也没有什么意义。而且飞机是在屏幕居中位置才开始卷屏,为什么背景没有自动卷动呢。 画面太宽,没有清屏的快感,敌我子弹很多很爽,但是受伤反馈很弱,血量数值太大,受伤失误的反馈就更显得微弱。 金币获取太慢,用途太少,购买物品数值跨度太大。 很多缺少意义的设定,比如击杀数。可以纳入终局金币结算。 死亡可以改成本局结束,让人心里好受些。带回金币也更符合逻辑。 首发价格太贵。(2024年1月5日¥ 42.00-30%(¥ 29.40)) [table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table]
粗糙且劣质的游戏,音量选项只能挑有无,不能调节音量大小,不能窗口模式只能全屏,贴图一股子十年前也有搜来的味道
no text or in the menu and no controller support weird
打飞机小游戏,升级可以获取技能,休闲模式血量很厚,随便玩,挑战模式躲避障碍并击败敌人,30分钟一关真给人玩困了。 金币获取量很低,回血技能好像实际回血更多 音量调节按钮没效果,只有关闭和开启,不能设置分辨率。 [table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table]
[h1]肉鸽小飞机[/h1] 机制简单、视效华丽且还有肉鸽元素的打飞机游戏。个人体验上有点像是在玩一款雷电性质的类幸存者游戏。除了初始战机外,还可以依靠战斗获得的金币解锁其它战机,但在本质上只是初始攻击力、生命值和速度的差异,说实话影响不大。主要的战力来源于战机升级后对于自身的强化以及导弹模块、护甲模块、副炮模块等方面的升级。但是难度曲线不是很平衡,初期堪比无双,中期乏力,后期死成狗。整体上属于没事图一乐的摸鱼游戏。 一个竖版打飞机游戏,居然做成了超宽地图,过关方式也只是坚持30分钟,这就很幸存者了。但是制作组在视效的把控上有点问题,建议把经验球单独设计一个专属颜色,否则很容易令人混乱。而且总感觉缺乏一些惊喜,全程就是这么平淡的打飞机撑时间,缺乏足够多的变化。 整体看游戏的体量不大,玩法其实也不是很多,这样看的话原价似乎稍贵,性价比方面有待提高。 [code]双语评测,认准我们: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]双语评测[/url] Make Chinese and English speaker feel at home: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]Bilingual Curator[/url][/code]
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