
Rapid fire is a virtual reality game that combats the villains as a gunman in the west. Fight quickly to remove the villains and keep the town peaceful.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Genres
Stats
Languages: English
Engagement
Reviews
⠀
Беглый Огонь — тир под VR. Простенький тир для VR, на знакомых ассетах движка (вражины уж точно), в котором можно в антураже дикого запада пострелять иродов из револьверов\шотганов\томми-ганов. Ничего особенного, но играбельно. Как итог: сыграть можно, даром что даром. 6 из 10 https://steamcommunity.com/sharedfiles/filedetails/?id=1276831459 [i]P.s: если этот обзор был для Вас полезен ставьте лайк, а также добавляйтесь в друзья и подписывайтесь на меня как куратора - [url=store.steampowered.com/curator/28776273/] Обзоры онлайн [/url][/i]
Related
Related
Trends
Modeled estimate over time.
Hours played at review time, across 31 reviews with recorded playtime.
[h1] Experienced on the Oculus Rift with Touch Controllers [/h1] This is basically Guns'n'Stories: Bulletproof VR demo of the demo. I am not a fan of Gun'n'Stories myself because I kind of feel this free game here is the entire game of Gun'n'Stories with a whole lot less content (plus no story), but the core is exactly the same. In Rapid Fire, you have only 1 environment and 1 main gun, with 2 upgrades. You basically only have 2 enemy types (one enemy shoots from distance and another melee enemy), plus a boss fight at the end which is just a combo of those 2 main types of enemies. To get an upgrade, you shoot the flying crow and then shoot the upgrade the falls on the the ground. The upgrades are a shotgun and a machine gun. They are timed upgrades, so you need to use them as much as possible before their timer runs out. You also have hostages which you can shoot if you want, but you'll lose score. At the end, you will be scored for reasons unknown. The whole thing took me 8 minutes. The combat felt very much exactly the same as Guns'n'Stories to me. Ranged enemies do get behind cover. I think dodging bullets here is probably done better. I was never close to dying though and I wasn't exactly trying very hard. [b]Rate 5.5/10. It's very light on content, but it's free. Download for 8 minutes of just slightly better than meh entertainment.[/b]
Rapid Fire 10 из 10
Rapid Fire von 3D FACTORY ist schon ein dreister Clone der Guns'n'Stories: Bulletproof VR Demo von MIROWIN. Abgesehen vom fehlen de kruden Story und dem unterschiedlichen Aussehen der Gegner, ist es genau das selbe Spiel. Rapid Fire ist ein Waveshooter im Wilden Westen. Um unseren Gegnern den Gar aus zu machen, haben wir drei verschiedene Waffen. Die Hauptwaffe ist ein Revolver mit unendlicher Munition. An die anderen beiden Waffen, einmal Shotgun und ein Maschinengewehr gelangen wir, indem wir einen Raben, der ab ud zu munitionskistentragend über die Straßen der Stadt fliegt, diese ausden Krallen schießen. Die beiden Extrawaffen haben dann aber nur begranzete Munition. Am Ende der endlos erscheinenden Wellen von Gegnern kommt sogar noch ein Bossgegner. Das Spiel ist schon spaßig, aber das Original ist um Längen besser, alleine schon durch die lustige Geschichte. Wer allerdings nur etwas rumballern will, ist mit diesem Titel bestimmt auch zufrieden, zumal es am Schluß auch sowas wie eine Scoretabelle gibt. Mehr wilde Reviews aus dem Westen: https://store.steampowered.com/curator/32170554/
Rapid Fire, batıda silahlı bir adam olarak kötü adamlarla savaşan bir sanal gerçeklik oyunudur. Kötüleri ortadan kaldırmak ve kasabayı barış içinde tutmak için hızla savaşın.
Rapid Fire is a free VR shooter game. It worked on my HTC VIve, Meta Quest 3 via Steam Link and Index system, looked ok, played ok, sounded ok. An arcade version of Guns'n'Stories: Bulletproof VR demo. Looks like you can play this over and over. Challenging. Try this game, you might like it.
Fun free shooter.
gamesense
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.