
Begin your park ranger journey in Ranger’s Path: National Park Simulator. Maintain trails, assist visitors, check permits and respond to emergencies. Explore diverse biomes and observe varied animal behaviors across a wide range of species.
Modeled estimate, not a reported figure. How we estimate →
Media

About

In Ranger’s Path: National Park Simulator, you take on the everyday responsibilities of a real park ranger in the stunning Faremont National Park. Restore and maintain scenic trails, assist visitors, and document wildlife in a living, breathing ecosystem.
You’ll clear blocked paths, care for local flora, fix broken signs, step in when park rules are broken and take on larger assignments across the park – and occasionally drop everything to respond to urgent wildlife sightings or missing hikers. Each day brings new tasks and surprises.
Faremont’s diverse biomes range from dense forests and meadows to winding rivers. With your ranger vehicles, you’ll cover long distances along the park’s road network, reaching remote areas filled with natural landmarks like waterfalls, rock formations, and scenic viewpoints.
As you explore, use your camera to observe animal behavior and expand your personal wildlife lexicon. From elusive wolves and majestic eagles to mischievous raccoons, each species adds life to the park’s biological habitat.
But your job isn’t just about nature – it’s also about people. You’ll guide campers, check permits, respond to emergencies, and investigate unusual behavior. Handle incidents such as illegal drone flights, vandalism, or poaching, and search backpacks for prohibited items to keep the park welcoming and safe.
Take on additional ranger duties such as inspecting plant health, marking or removing damaged flora, restocking supplies across the park, and transporting materials between locations. Track your impact through a park review system that reflects how well you maintain different areas and unlock new missions and items within your park.
Put on your ranger hat and begin your journey today in Ranger’s Path: National Park Simulator.
Step into the wild: Begin your ranger career in the stunning Faremont National Park
Explore diverse biomes: Forests, meadows, and riversides await your protection
Support and protect: Maintain trails, assist visitors, restock supplies, and complete transport tasks across the park
Engage with visitors: Help hikers, check permits and search backpacks when you encounter suspicious behavior
Document wildlife: Discover over ten animal species with multiple subspecies
Fill your lexicon: Document animals and plants with your ranger camera
Care for nature: Inspect and protect plant life through flora surveys
Drive with purpose: Use your ranger vehicles to travel the park’s scenic roads
Progress your career: Unlock new systems and items through the park rating system
Experience dynamic days: Day-dawn cycles, changing weather, and shifting tasks
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Czech, Polish, Slovak*languages with full audio support
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
les missions sont trop loin a chaque fois il t'envoie a l'autre bout de la carte et maintenant avec la nouvelle MAJ on ne peux plus avoir la voiture tout de suite il faut augmenter en niveaux
Bana verilen görevde aracına bin diyor ama arabaya binmiyor :) o kadar uğraşmama rağmen yok arkadaş ^^
TLDR: A very pretty and chilled out walking simulator with mini games. I love a good walking simulator. I've happily wandered around games like Way of the Hunter without hunting anything, Sons of the Forest with the cannibals turned off, and I've 100%'d Lushfoil Photography Sim three times. Yet Ranger's Path is scratching that itch more than any of them. For an Early Access game, I'm genuinely impressed by the scale and quality of the world. The landscapes feel almost overwhelmingly huge, lovingly handcrafted and believable. They feel designed first and foremost to be explored on foot, and they're genuinely a joy to wander around. The 'job' is pretty relaxed and never really feels like you're being rushed even when several tasks are listed at once - it's basically 'yeah, yeah. I'll get to it.'. Which is just as well, because getting anywhere is NOT fast! You do have a car, but sometimes your objective can be like 10's of kilometers of walking up trails away from the roads. Another honorable mention is the soundscape - it's really very good indeed. It surpasses the likes of Way of the Hunter for believable forest, animal and weather sounds and the soundscape in general is very pleasant to listen to as you walk around. The tasks themselves are basically just short minigames, and they're necessarily repetitive because you're mostly doing the same tasks - repairing signs and fences and benches etc. My main thoughts/criticisms so far, in terms of things I'd like to see in the future are: Sure, it's primarily a walking simulator, and while it might be realistic to have to walk the trails for miles and miles just to get to a sign that needs repairing, it can be a BIT tedious if you're looking to actually 'do the job' and walk back to the car. Rather than adding unrestricted fast travel (there is fast travel, but only from one ranger station to another) I'd actually rather see a mountain bike. It would be fun, while preserving the feeling of travelling through the park while making those 10km treks between maintenance jobs a little less repetitive. I also think they could take a cue from games like Way Of The Hunter such as being able to call your car to any of the designated parking spots along the roads. Sure, it's not super realistic but both would help, since you literally can be forced to spend a whole day going to one task and not even make it back to the car by end of day! That said, I'd hate to see this game pander to the 'want everything accessible in an instant' crowd with features like 'fast travel anywhere' . It really is a walking simulator at its core, and that shouldn't change. If that doesn't appeal, you're just not the right audience! I'd also really like to be able to play from a first person perspective, to be even more immersed in the landscapes and atmosphere. I'd really really like an autowalk button or toggle to rest my tired W finger during a 20 km hike. A small niggle, but I don't think EVERY visitor to the park should feel the need to greet the ranger... Optimisation could definitely use some work at the moment, though that's also something I'd expect to improve over the course of Early Access. This mainly manifests as occasional momentary freezing which sort of throws your camera aim off and can be a bit annoying/disorientating. But overall, it's already a very enjoyable and satisfyingly chill experience. If you're looking for an action-heavy simulator, this probably isn't it. But if the idea of spending an evening wandering through beautiful national parks, listening to the wildlife and fixing the occasional bench sounds appealing, I'm already having a great time with it. It's like going out and touching grass without having to go out and touch grass.
achei um bom simulador, relaxante e divertido. porem, no momento em que testei ele estava bem pesado ´para o meu pc.
I like the idea, it is actually not a bad game but the achievements are bugged or not completly out yet? So I'll wait for them to work.
dobrá odpočinková hra
Beautiful game! An immersive and rewarding experience through it all. Looking forward to future updates after 33 hrs in game but as is, it is a game I would easily recommend. - The open world, - the breathtaking vistas, - the overall mission (of conservation and maintenance and ecological literacy) and - the cheeky boss Effy all make it a very well rounded and enjoyable game.
I really like the game, but it's so choppy it unplayable. I just run around in circles, literally, since it freezes up so much I cannot even change direction consistently.
The game looks graphically very good and has the potential to become a success; the only downside is that the same tasks recur far too often, you have to do the same things over and over again for many hours of playing, there is no variety at all and making it start to get annoying and very boring, I hope the developers will address that.
it is a really good game
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Hoop Land | $354.1K | 661 | 96% | $14.99 |
| GOAT OF DUTY | $353.8K | 4.1K | 85% | $4.99 |
| The Knightling | $353.7K | 495 | 88% | $29.99 |
| Space Colony: Steam Edition | $353.6K | 662 | 80% | $14.99 |
| Paradise Killer | $353.6K | 4.5K | 93% | $4.99 |
| Crazy Car | $353.6K | 159 | 29% | $59.99 |