Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Explore an infinite world through a text-adventure role playing game with roguelike elements! A solo indie-dev aims to bring an old-school style to modern day Android devices. This is accomplished with an easy to understand interface, a few iconic buttons, and several information screens. Players are empowered to navigate a proceedurally generated world full of danger and treasure. Embark upon a quest to defeat The Tyrant, a infamous villain who has spread evil far and wide. But, is The Tyrant the greatest evil in existence? Will killing him really save the world? Explore endless islands, craft your equipment, potions, materials, tools, bombs, and more! Learn a plethora of magic spells, improve your skills, and capture monsters to train them as your pets! Collect all the plants, fish, ore, and insects! Obtain the favor of the merchants, helpless townsfolk, or even the King! Slay bosses! Obtain the best gear you can… and much, much more! Made by one developer (who is aided by an active community in Discord), the game continues to update and improve, regularly adding more content. The text-based design allows visually impaired and blind people to play by using the Talkback tool. PLEASE HELP ME IMPROVE If you have any suggestions, doubts, ideas, bugs, etc... please join the Discord channel: https://discord.gg/8YMrfgw or the subreddit: https://www.reddit.com/r/RandomAdventureRogue CREDITS · https://game-icons.net/ I’ve been using icons from this site, thanks! · KolyaKorruptis is the Reddit user who made the brand new logo for the game and also gave some quotes for the Villagers. · If you like the music, you can check for more from Archison (me :p) here: https://soundcloud.com/archison/ · Reddit and Discord community and all users who have been emailing me for the last few years… without your support I wouldn’t have had the courage to make RAR II… thanks :)
Random Adventure Roguelike II price history
Random Adventure Roguelike II has grossed an estimated approximately $31.6K on Google Play.
About approximately $31.6K gross, estimated range approximately $7.9K to approximately $126.6K — roughly approximately $23.3K net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Estimated range $7.9K – $126.6K. Not checked against reported figures. How we estimate →
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $31.6K | 750 | 87% | Free | |
| approximately $31.6K | 1.2K | 99% | Free | |
| approximately $31.6K | 436 | 94% | $2.99 | |
| approximately $31.5K | 97 | 58% | Free | |
| approximately $31.8K | 62 | 95% | $9.99 | |
| approximately $31.8K | 672 | 99% | Free |
Related
Not enough data to name similar games: no other game shares enough of this one's tags.