
Rampage Knights is a cooperative beat 'em up game mixed up with randomized dungeon crawling and exploration, which you can play alone or with a friend online.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 3.6Kreviews | 93% | — | $1.1M |
| $11.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
it ok 5/5
Rampage Knights 2 ?
Game doesn't work on windows 11 or newer hardware, you get memory leak, game starts freezing and eventualy crash after about 5 min. of gameplay. Couldn't find any fixes - Unplayable as of 14.06.2026
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
有卡 有成就 没中文 《狂暴骑士》 《狂暴骑士》是一款合作清版动作游戏,融合了随机地牢探索元素,你可以独自游玩,也可以与一位朋友在线合作。 你扮演一名被困在魔法森林中的英雄,被一道咒语所困。所有道路都将你引向附近一座被地精、骷髅和其他邪恶生物 infest 的废弃城堡。装备上 awesome 和 ridiculous 的武器与法术,深入废墟下方的深层迷宫,面对其 sinister 的主人! 尝试在拥有随机物品、法术、陷阱和遭遇的地牢中尽可能走得更远。你的英雄在过程中会不断升级(在视觉和玩法上),随着你找到更好的武器、物品、魔法力量,并面对越来越强大的怪物。 主要特色: 受《战斧》和《以撒的结合》启发的 frenetic 动作 单人战役或双人合作(在线和本地) 随机生成的环境,带有 Roguelike 元素 英雄视觉进化,获得新能力 数十种法术和武器,具有改变游戏规则的特性 长期进度,解锁新职业和功能 完整的手柄支持 包含强大的脚踢! 那么,你怎么说?你准备好开始狂暴了吗?
I've double-dipped on this game. Previously had it on Switch and I enjoyed the heck out of it. And when I recently saw a bunch of similar games on sale, I desperately tried to remember the title. It took me all afternoon. Every search engine and A.I. assistant kept trying to tell me it was Skul: the Hero Slayer, or Wulverblade, until I searched for the Developer/Publisher logo (which I could still remember). And now I have it again! Pros: -The mechanics are easy to grasp. It's slightly more nuanced than mashing "attack". If you've played something like Golden Axe, or Final Fight, it's quite similar. -There's randomized dungeon rooms, which go a long way to keeping the game interesting every playthrough. -Assets all look to be drawn, layered in various parts to perform the animations. Your mileage may vary, but I personally like the look. Cons: -The rooms/environments change, but in a lot of cases the theme of the assets don't. There's a sameness to the dungeons. If there's ever a sequel, I'd love some form of having more assets added to the room generation. Like having more asset textures put into the rotation of room generation. There's really only dungeon and forest. There could be so much more! Caves! Lava! Stuff like that. -The controls are just a little bit janky in their responsiveness. If I were to rate it numerically, I'd give it a 6.5-7/10. The game is just so silly and fun, but I wanted just a little bit more from it. Still do. Rampage Knights is LOOOoOOOoOOOooOOOOOOOoooOOOOOooooOOong overdue for a sequel. Make it happen, Rake in Grass!
un rogue like/beat them up et marrant où vous devez péter la ghoule du méchant boss final tout en haut de son donjon Pour ce faire vous aurez un florilège d'objets et de bénédictions/malédictions parmi lesquels la potion de cul Il y a pas mal d'archétypes de personnages, si les commandes de base sont sauter, rouler, taper et utiliser les objets, d'autres personnages pourront se téléporter ou lancer des boules de feu - la DA fait très BD - Le gameplay fait très arcade et le scrolling horizontal fait penser à un street of rage La rejouabilité est garantie par son côté aléatoire, mais si je devais émettre une critique je dirais que les environnements ne sont pas assez variés Je trouve aussi dommage que ce jeu n'ait pas de mod car la communauté des moddeurs fait toujours des merveilles et aurait pu créer de nouveaux objets et environnements à l'instar de Binding of Isaac
Brilliant game, very good fun as a duo. Falls abit short on the meta upgrades/unlocks but still really enjoyed the game.
I didn’t have any expectations going into Rampage Knights. Sure you can tell it’s a final fight kind of roguelike that supports co-op, but you can’t tell a game’s balance, breath of options and mechanics based on footage. This game excels heavily at bringing fun gameplay through varied tools (magic, equipment, items and scrolls) that change runs, tons of enemies that behave differently, controls that are snappy, lots of modes, achievements that reward the player with stat increases or cosmetics and so much more. You would think the game is mindless but there is lots of strategy and thinking involved too, especially in co-op. You have limited space to take items with you and you can only equip one armor type at a time. Only one player can pick up stuff, so you have to share and coordinate who gets what. You also have to be mindful of not negatively affecting your co-op partner based on the magic you use etc. The game starts a bit challenging but you get rewarded for improving and learning how things work. The game is quite fair for a roguelike from 2015, the bullsh*t is spared for the most part. However, it’s still a roguelike. There will still be rooms with very bad conditions, this is severe in endless mode where you have to reach level 25 and defeat a boss to get an achievement. It hurts when you lose progress so easily and you have to start from the beginning because of RNG. Regardless of that one flaw, the game is fantastic and ought to be played by anyone interested in that type of game. It’s fun alone but it’s better in co-op. I’ve put 69 hours in the game and got all the achievements except for the endless mode one. The normal price of €12,79 is super worth it, no questions asked. There are too many different achievements, some involve doing specific things, completing the different modes/difficulties and there are RNG achievements too. For the most part they are doable but you’re going to be investing some time.
Fun gameplay when you play with your friends.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $222.4K | 439 | 86% | $23.99 | |
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| $0 | 1 | 100% | Free | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 1.7K | 91% | $24.99 | |
| $1.1M | 2.2K | 89% | $12.99 | |
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| $1.1M | 1.7K | 90% | $17.99 | |
| $1.1M | 2.3K | 86% | $9.99 | |
| $1.1M | 3.3K | 92% | $10.19 |