
Rampage Knights is a cooperative beat 'em up game mixed up with randomized dungeon crawling and exploration, which you can play alone or with a friend online.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
小而精的肉鸽玩法冷门佳作,唯一的缺点是没有中文导致的阅读文本困难,不然绝对是远超同类型游戏——失落城堡系列的绝对精品,很难想象一百多MB的游戏里能塞进那么多东西
En 2016 conocí este juego, la verdad que una obra maestra, con este juego me di cuenta de mi amor por los roguelikes, en steam figura como que solo lo jugué 6 horas pero estoy totalmente seguro de que le habré metido unas 500 por lo menos, y puedo decir que el contenido que tiene vale totalmente la pena por su precio, nada mas que si me entristece mucho el hecho de que podrían haberle metido una tonelada más de contenido para que sea más bueno de lo que ya es, cuando juegas insane y endless estás con los nervios de punta rezando de que te toquen buenos objetos en los cofres. Pero bueno... Me hubiera gustado que agregaran más variedad de items, pociones y armas, y algún otro jefe final para que no sea tan repetitivo, de todas formas... Una completa joya! (COMPRALO AHORA)
One of the best rouge likes out there. It's humorous, challenging, and always good fun. I highly recommend it.
имба игра просто не игра а ИМБА советую всем
Awesome game! Totally casual, hilarious and challenging. Highly replayable. Because of all the random items and effects they have, each (attempted) playthrough feels different. Several different characters are available to play. Each with pros and cons so you have some flexibility with how you like to play as well. Has a regular game mode and several different challenge modes as well. Co-op friendly.
I didn’t have any expectations going into Rampage Knights. Sure you can tell it’s a final fight kind of roguelike that supports co-op, but you can’t tell a game’s balance, breath of options and mechanics based on footage. This game excels heavily at bringing fun gameplay through varied tools (magic, equipment, items and scrolls) that change runs, tons of enemies that behave differently, controls that are snappy, lots of modes, achievements that reward the player with stat increases or cosmetics and so much more. You would think the game is mindless but there is lots of strategy and thinking involved too, especially in co-op. You have limited space to take items with you and you can only equip one armor type at a time. Only one player can pick up stuff, so you have to share and coordinate who gets what. You also have to be mindful of not negatively affecting your co-op partner based on the magic you use etc. The game starts a bit challenging but you get rewarded for improving and learning how things work. The game is quite fair for a roguelike from 2015, the bullsh*t is spared for the most part. However, it’s still a roguelike. There will still be rooms with very bad conditions, this is severe in endless mode where you have to reach level 25 and defeat a boss to get an achievement. It hurts when you lose progress so easily and you have to start from the beginning because of RNG. Regardless of that one flaw, the game is fantastic and ought to be played by anyone interested in that type of game. It’s fun alone but it’s better in co-op. I’ve put 69 hours in the game and got all the achievements except for the endless mode one. The normal price of €12,79 is super worth it, no questions asked. There are too many different achievements, some involve doing specific things, completing the different modes/difficulties and there are RNG achievements too. For the most part they are doable but you’re going to be investing some time.
Офигенчиком весело вкооп на одном экране зарубиться!
yes
Пока пойдет, посмотри что будет дальше
没中文,不说简体,连繁体都没有,不过很好玩
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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