
Ralph needs your help to find all his toys especially his lovely little blue ball. Embark on a very charming hidden object short game based on a true story.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]6/10[/h1] Still a good boy
Adorable. Wholesome. Dog. Everything about this is great. Ralph is such a good boy. Dev, please give my regards to Ralph ^^
fun, short, cute
cute! cute! cute! 犬可愛い❤リラックスできる良いゲームでした。 単純なのに一瞬詰んだよね。そこクリックできるんかい!って所があるので見つからない時はクリックしまくろう。
cute, short and silly <3
This is such an adorable game! The level design looks amazing and the game itself is very fun to play. Also, I love the pictures of Ralph that are shown once you complete the game. I definitely recommend this game to anybody!
A lovely cosy game about a dog and his blue ball.
This game needs a sequel where we have to store ALL Ralph's toys.
Ralph and the Blue Ball is a short hidden object puzzle game where you explore rooms and environments in search of keys, items, and clues to help Ralph recover his blue ball. A few of the levels had me a little puzzled but a few clicks solved it. It took me a total of 20 minutes so it really did not take long. I’d recommend it if you’re in the mood for something simple, fun and a little cute. All you have to do is find Ralph's blue ball.
Man, it's hard to fault the good vibes here, but this gameplay's pretty lazy tbh. Good thing you can beat it in about 10 minutes- but most of the time I would get to a point where I was just clicking on stuff until I let out a frustrated, "oh," before being praised for being a good boy. But I am a good boy, and I only paid 50 cents, so...
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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