
Told as a “Wuxia” story, which literally means "martial hero", Mirage captures the essence of a broad genre of Chinese fiction concerning the adventures of martial artists. Shrouded in secrecy, an organization of assassins wreak havoc on the local populace.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
六块钱送给发行商了是因为真的没有别的渠道了暂时。从手游影之刃开服到影之刃3甚至断罪者国际服以来的感受是蜃楼独一档的关卡设计的丢失,虽然如此,我现在双手因为按了太多次WASDJKLI和空格键而僵直到无法打字。。。不成熟的地方现在反而成为我所要关注的问题:究竟是将风格化做到极致能够被人铭记,还是商业化妥协赚快钱买兰博基尼更符合现代社会。答案是肯定的,我还是会时不时打开合金装备原爆点,幻想着以原爆点的质量和节奏拉满的幻痛,然而死亡搁浅1和2都出了也没有再让我感受到相同的氛围。 最近开始进入感受到自身不再期望一切未知,逐渐开始理解父母的状态,但我这几年没有荒废,可以说是“著作等身”(都扒到steam测评来了?这玩意是成语,成语是形容词,不是主谓宾,我真的吐了一群小鬼)的状态,所以感受还好。
左殇与魂是两个不同类型的asshole,死有余辜
A game from childhood, even more glad to have it discovered
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Neredeyse 10 yıl sonra bir Türk olarak yorum yapmam gerekirse, bu oyun, yeni çıkacak oyun olan Phantom Blade Zero'nun evreninde geçiyor. Oyunun tarzı hoşuma gitti. Güzel bir indie oyunu, ancak büyük bir sıkıntı var ya da ben kaynaklıdır ki steam de oyunun başarımlarını açamıyorum. Bunun için oyun geliştiricisiyle iletişime geçmem söylendi steam tarafından. Uğraşmaya çalışacağım, onun harici boş vakitte girip kafa dağıtmalık bir oyun. 5 dolara değer mi? Kesinlikle hayır, ama oyun 1 seneden beri istek listemde ve hiçbir şekilde indirim olmadı, en son bu fiyattan aldım.
《雨血》这个系列最早可以追溯到2010年,雨血前两作都是回合制rpg,然后2013年灵游坊推出作为雨血前传的横版砍杀动作闯关游戏蜃楼。不过也正是因为想让这个前传上steam,结果ip被发行商坑没了,所以梁其伟只能再复刻一个世界观,名为《影之刃》。 本作有两个主角魂和左殇,玩家可以随时切换(有cd),只要有一个人死了就任务失败。魂是骗术师风格、只有一把武器的但丁,左殇则是没有主动次元斩和瞬移却可以rg的维吉尔(但有二段跳),有和鬼泣一样的实时战斗评分机制。 其实他俩都有次元斩,不过都是被动技能,在完美闪避/防御后立刻按重击,然后就能秒杀小兵/对精英怪和boss造成高伤害,二人的区别是,魂次元斩时自身会消失,左殇则是脱手释放次元斩。 魂的特殊能力是闪避,比较好上手;左殇就比较麻烦了,他的特殊能力是给自己挂一个幻影剑,然后按上+特殊时使用幻影剑防御,而你攻击的同时也会发射幻影剑,因此需要时刻注意续幻影剑。 作为动作砍杀游戏,本作有一个比较难受的点就是升级系统,不管是你学的技能还是买的装备,都可以多次升级,虽然最高也就三级,但是每一级的数值提升巨大,加上前期对技能不熟,导致一周目前几关打的很难受。 本身动作设计还是挺不错的,就是打击反馈还是差了点,好在打连段还是很爽的。
An extremely janky CAG that has a surprising amount of sauce, highly recommended, just don't expect it to have a higher budget than the 10 dollars it had. This also has one of my favorite implementations of bosses with armor/being able to combo bosses. You can basically punish bosses after certain attacks and launch them, and they can't be re-launched unless you do a tag combo and change characters, this ♥♥♥♥ rocks and games with way higher budgets have been ♥♥♥♥♥♥♥ the same mechanic up since.
This is a great game and it is a shame I got the chance to play it this late... LOVELY!
好
Shank 2 was not enought for action game's in 2D nice clothes? Stylish slice's are flying to you !
Awesome hack & slash
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $49.3K | 115 | 80% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $9.1M | 24.5K | 81% | $19.99 | |
| $2.1M | 5.6K | 72% | $10.49 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3K | 58 | 50% | $2.99 | |
| $4.3K | 61 | 98% | $3.49 | |
| $4.3K | 58 | 91% | $4.99 | |
| $4.3K | 73 | 79% | $3.99 | |
| $4.3K | 63 | 73% | $4.99 | |
| $4.3K | 136 | 79% | $1.49 |