
Told as a “Wuxia” story, which literally means "martial hero", Mirage captures the essence of a broad genre of Chinese fiction concerning the adventures of martial artists. Shrouded in secrecy, an organization of assassins wreak havoc on the local populace.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
好
This is a great game and it is a shame I got the chance to play it this late... LOVELY!
南海十三郎说: “千万别以为自己是好游戏, 因为真正的好游戏只有两个: 一是动作游戏,像<原神>那样; 二是<崩坏星穹铁道>,做回合制; 因为天才是永远不会跟世俗妥协的!”
This game really scratches my classic feel hack and slash itch. The art style is great, the varying combo system is a nice touch. This game is designed for a specific audience and I feel the mark was hit for an enjoyable experience.
非常爽的一个2DACT 横板卷轴类游戏 打击音效太爽了 尤其是S的时候元宝刷刷刷掉的时候很快乐 最有特色的就是那个反击机制 如果用的好瞬间就能连出S 可惜就是引擎太老了 连招和技能也不够多 小怪和精英怪都是雷同的 没啥新鲜感 比不上鬼泣但也足够了 虽然是动作游戏 按键的逻辑很清晰 看起来花按起来简单 而且关卡在正常难度下 随便玩都能过 我一个手残但很快就过了 唯一**的就是这个发行商 发出来了 直接照着英文版现改 汉化没做 手柄没适配 配音不太行
Shank 2 was not enought for action game's in 2D nice clothes? Stylish slice's are flying to you !
We made a game where the characters can do 999 damage at level 1. Hahah! Amazing. The counters in this game are absurdly easy to do, instantly kill every normal enemy and one character actually teleports to the enemy when you do it. Makes everything not a boss pointless. Bosses get opened up to combos by counters, but don't take the absurd damage. Ie they're how it should be all the time. Counters aside the game is... meh. Very linear maps that go on forever. Very boring story and characters. All it can rely on to carry it is combat. You get to play as 2 dudes: Shin and the other one. I will call them Guy A and Guy B for lack of remembering the second name or which one Shin is. Guy A is a brute; you just mash buttons, hit half the screen per button press, juggle enemies to death and combo into your big super win attack. His regular dodge is his counter so you constantly ACCIDENTALLY instakill enemies. Play as him and the game is incredibly easy Guy B is Vergil. From DMC. Or a wannabe Vergil. He summons swords you can use to shoot at enemies or whatever. Feels worse than guy A; his attacks are slower to come out, have massively longer end-lag, hit awkward areas and do less damage. And he has to actually try to counter enemies with a block. And his counter just hits infront of him rather than being a tracking teleport. But even with guy B the game is insanely easy. The slow moves? Just don't use them. Just juggle enemies with summoned swords repeatedly. Your movesets are very small so you can't do much more. Combat is the one aspect it could rely on to prop it up and it just falls flat.
心目中的顶级游戏!
我对梁博基尼不怎么感冒,但你耍赖摘人桃子践踏玩家情怀连本土语言版本都不留存的发行商真真切切是个眉目的宰种
เห็นแก่เกมถูกเป็นไงล่ะ จอยไม่รองรับ คีบอร์ดบังคับโคดยาก เกมถ้วยบอกดูกแท้ๆ
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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