
Create safe railway routes across colorful islands in Railway Islands 2.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
çerezlik
great improvements over the first one!
Игра интересная и довольно простая, прошел с удовольствием, как и первую часть.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil, German, Spanish - Spain, Simplified Chinese
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Completamente viciado nesse jogo, e agora que zerei não sei se conseguirei dormir de novo sem jogar ele!!! Por favor, faça mais níveis
Jogo muito legal!!! Adorei. é um levemente desafiador, mas ao mesmo tempo é bom para passar o tempo e divertido. adorei
Ich habe mir nachdem ich den ersten Teil durchgespielt hatte auch diesen zweiten Teil gekauft. Ich muss sagen, der erste Teil gefällt mir um einiges besser. Zwar sind einige coole und neue Ideen im zweiten Teil verbaut aber die Steuerung, Performance und auch die Texturen sind meiner Meinung nach im ersten Teil um einiges besser. Auch die Weichenmechanik fand ich in Teil 1 um einiges besser umgesetzt.
I think I liked RI 1 slightly better, but it was very complete and left little room for a sequel. So slightly mixing up the puzzle mechanics led to an interesting RI 2. Differences: Trains: - There are levels with 2 or 3 trains. - Stations need to be passed by a specific train. Switches: - Trains can run through switches in the reverse direction regardless of the switch position - There are no more switches with "counters" - There are new remote controlled switches where the trigger is located on another track piece. - You can always set the initial switch position This had some interesting consequences. In RI 1 the levels felt more static. The "puzzle" was only "arranging the tracks". You had only one train to keep track of and could plan out everything. In RI 2 with it's multiple trains, the puzzle almost had 2 "phases". First, you need to find a track arrangement, but then you also need to deal with the switch configuration and make sure that trains don't collide and figure out a good setup for the remote switches. I'd still recommend it if you liked RI 1. The one gripe is that there are now 10 levels less and a few of the latter levels (I think 31-33) are from the first game. So overall RI 2 has less content than RI 1.
Compared to the first game, the puzzles are complexified and this is not a good thing. There are now more than one train, and some junctions are triggered by trains passing on another piece of track, etc... We lose all the relaxing aspect of the first game where most levels could be solved by just observing the shapes. By the second chapter it becomes a head scratcher, which is not relaxing. I just wanted to lay tracks, not brute force junction combinations till I win. And the new tiles manage to be slightly uglier than in the first game
Short, but cool game!
This game is simple, but have their own complexibility. So, i loved. It's a puzzle game, so you need to turn on your btain to start playing. JUST AMAZING!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $14.2K | 267 | 94% | $3.99 | |
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| $49.5K | 143 | 96% | $14.99 | |
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| $1.9K | 24 | 96% | $4.99 | |
| $2K | 55 | 78% | $2.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $2.6K | 75 | 88% | $1.99 | |
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