
In Railway Empire, you will create an elaborate and wide-ranging rail network, purchase over 40 different trains modelled in extraordinary detail, and buy or build railway stations, maintenance buildings, factories and tourist attractions to keep your travel network ahead of the competition.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 1 → 0.71/day in the week after.
About


Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 9.7Kreviews | 83% | — | $8.6M |
| $19.99 | 2.1Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 821 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
instructions in game are not very clear. Makes it too difficult to work out what you need to do or how to make money properly. Different options for moving across map would be much better. Quite poor and definitely would not pay full price for this or buy any of the extension
I tried to give it a go but I couldn't rotate the damn signals and the game doesn't let you know why. This system is stupid. Just on that I think this game should of been fixed but 6 years and nothing? Come on.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Russian*, Simplified Chinese, Italian, Spanish - Spain*, Polish, Korean, Japanese**languages with full audio support
| $19.99 |
| 1.5Kratings |
| 83% |
| — |
| not modelled |
| $5.99−80% | 200ratings | 72% | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 827 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ugly boring arcade trash. You want rail yards? Too bad, cars just appear and disappear from/into thin air, no need for railyards. You want realistic signals? Too bad, we've invented our own signaling scheme that doesn't make sense. And so on. And it's ugly, to boot.
Do you like trains? How about slow strategy games about trains? No? Then skip this. If you do like slow strategy games (or trains) then this is not bad. Sequel is better but it kept me engaged enough. Boat loads of DLC all offer more of the same in reality. One massive annoyance; the competitors voice. Constance and unending taunts in the stunningly irritatingly voices. Multiples times I begged them to shut up and quickly turned the volume down on them. I played this on Steam Deck but hooked up to mouse and keyboard. Runs game totally fine but i don't think this is one for playing on the go. Shame, there'd be a fun irony to playing with trains on a train! Kid friendly? - Y NSFW? - N Gore? - N Microtransactions? - N --Steam deck compatibility-- *Perfect/Nearly perfect out the box-X (On Mouse and Keyboard) *Perfect after some tweaks- *Runs fine without tweaks- *Runs fine after playing with settings- *Just about Playable, even after playing with settings- *Borderline unplayable; even on lowest and/or heavily modded settings- *This game cannot be played on Steam Deck- --{ Graphics }--- *Visual Masterpiece- *Beautiful- *Good- *Unremarkable but fine-X *Noticeably bad- *Either revoltingly ugly or a glitchy mess- ---{ Gameplay }--- *Sleep? Nah play this instead- *Just a really great game to play- *A fun experience- *Some bad bits but fun overall- *Bang average-x *Good bits but lots of bad bits- *Rubbish gameplay, unfun or a dull experience - *This game so bad I made a voodoo doll of it- ---{ Audio }--- *They should win a Grammy for this- *Very good to listen to- *Good- *Meh-x *Bad and annoying- *Play on mute- ---{ Storage Size }--- *Floppy Disk- *Negligible- *Notable but fine -X *Problematic- *Delete everything then install- *Did i download the whole internet- ---{ Difficulty }--- *Just press "X"- *Easy- *Some challenge in places - *Starting to get tricky-x *Difficult- *You will rage quit at how hard this is- ---{ Grind }--- *Zero grinding- *A little grind outside of main story- *A little grind overall-x *Average grind level - *A little tedious at times- *Play with tv on to distract from grind- *This game is a chore- ---{ Game Story }--- *Worse than Game of Thrones finale- *No Story-x *Some lore- *A beginning middle and end- *A good/fun story- *Would make a good tv show- *Oscar winner- ---{ Game Time }--- *Hour or two tops- *Short- *Average-x *Long- *A epic saga- *It never ends...- ---{ Bugs }--- *I encountered zero bugs-x *Minor bugs, easily swatted- *Some irritating bugs - *Bugs becoming a problem- *Borderline unplayable- *This game is broken- ---{ ? / 10 }--- (A 10/10 game is a genre-defining game which will stand the test of time. A 5/10 is a perfectly serviceable and okay game, not bad but unremarkable. A 1/10 truly is awful and should cost people their job.) 1 [Worst game of all time?]- 2 [Dumpster fire]- 3 [A bad GAME- 4 [Some good but mostly bad] 5 [An average experience] - x 6 [Fun at times]- 7 [A good game]- 8 [A great game]- 9 [Game of the Year]- 10 [Genre defining GOAT game-
I like most things about this game, but the rail building (core of the game) is too finnicky - it's difficult to know when a switch will be created properly with parallel tracks, and it's often difficult to create crossovers. There is no blueprint system either, so you can't design much of your railway before building it. This compounds the above issue, making it not just annoying but also expensive. The track segment reservation system is odd as well. Trains will often become stuck trying to leave a station due to other trains passing through on parallel tracks that have been separated by signals. I have never had issues creating rail blocks with signals like this in other games and tend to find them intuitive.
The basic idea is good; the implementation is poor. Based on a time limit for the player. Why the constant unnecessary stress in games; don't we have enough stress in the world already?
Fun and engaging gameplay, challenging scenarios. A step up from RRT2P, which is still iconic to me but this game here is more modern.
I was having some fun with it but bugs in the track signaling started ruining it. Game is just broken and trying to get anything setup is a royal pain to figure out and once the trains start backing up because someone thinks they're going to collide with something, even though it's all setup right, there's nothing to do but delete, start over and hope it doesn't happen again. The in-game help videos are wrong and what they show doesn't work. There are better transport games out there. I wasn't even that impressed with the graphics and the UI is cumbersome to work with. Some of you may figure it out and enjoy it, but I'd beware.
学会了建铁路,买股票,真不错! 那个胖胖的npc真讨厌啊!100%超级绿茶!一定把她封死!
I bought this game and really enjoyed it, but I've tried running it today after a game update and it no longer runs. Disappointing. Technical support from both Steam and the game support offered no suggestions.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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