
In Railway Empire, you will create an elaborate and wide-ranging rail network, purchase over 40 different trains modelled in extraordinary detail, and buy or build railway stations, maintenance buildings, factories and tourist attractions to keep your travel network ahead of the competition.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 1 → 0.71/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 7.2Kreviews | 83% | — | $6.4M |
| $19.99 | 2.1Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 821 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I enjoyed the strategy and economics, but wasn't a fan of the messages from other characters. Otherwise an enjoyable game
Charming, simplistic, game. Not a detailed simulator, but a relaxing way to spend your time.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Russian*, Simplified Chinese, Italian, Spanish - Spain*, Polish, Korean, Japanese**languages with full audio support
| $19.99 |
| 1.5Kratings |
| 83% |
| — |
| not modelled |
| $5.99−80% | 200ratings | 72% | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 827 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I principally like games with a Free / Sandbox Mode. But I had major issues with this game what is why I refunded it: 1. First, my game was running with pretty low FPS, basically unplayable. 2. However, even the performance weren't an issue for majority of others: aside from my low performance issues, there's was absolutely NO KEYBOARD REBINDING possible, whatsoever! There isn't even any page on game's settings listing game's mouse and keyboard default controls, neither! 3. Separately, when I looked at Railway Empire's Discussion forums, people were also getting major issues with keyboard controls suddenly going into non-fuctional state. 4. I also read for similar but more major issues with the second game (Railway Empire 2) and it being also lacking changing default controls / key bindings as well. I checked its forums and reviews and it's currently having major issues and glitches. [h2]I absolutely CANNOT recommend this game! If you're searching for a similar game with Freeroam / Sandbox / Free mode, I would recommend those two other train simulators instead:[/h2] https://store.steampowered.com/app/657240/Tracks__The_Train_Set_Game/ (goes for around 10€ when on sale if you don't mind its more childish graphics) https://store.steampowered.com/app/588030/Derail_Valley/ (this is an another Train Simulator, and when going on sale it's price is identical to Railway Empire 2's one - as around 30€) [i]Edited at July 7th, 2025: I actually bought the first from the two aforementioned games - [b]Tracks - The Train Set Game[/b], and it is bit buggy but still far more enjoyable for me.[/i]
作为一款由卡吕普索工作室发行的模拟经营游戏,与兄弟作品海岛大亨系列一样,有着出色的游戏玩法及深度。 对于喜欢铁路的玩家来说,本作中的机车模型非常精致,在运送乘客和货物到达城镇后,不断使其扩张发展的过程是非常令人有成就感的。对于运送城市发展所需的各种生产资料,城市之间的产品交换,客运铁路与货运铁路的分离建设,集中运送重点物资等各个方面都是需要玩家考虑的内容,是一个非常合格的益智/模拟经营游戏。 本体内容已经足够丰富,dlc内容提供的是进阶玩家挑战内容,可以在尝试过本体内容感觉不错的情况下,再择机入手dlc。 此外,画面中规中矩,音乐非常抓耳,各个dlc中主题音乐都不尽相同,各自有各自的特色。 就像人无完人一样,这部作品还是有缺点的:1.新手引导过于简单。当你做完新手任务去正式进入游戏时,你会发现你此时此刻就像刚拿驾照的新手上路一样:这tm和驾校教的不一样啊!比如操作上的双线铁路的区间快速设置,思路上的客货分离的重要性,设施上的具体区别,诸如此类的重要内容在新手教程中都是没有的。2.汉化糟糕。在游戏中,当你按照要求完成任务之后,你会发现无论如何都不能达成,比如建设A地到B地的特快列车。在提示中,只说是两地之间最快的列车。可是当你实际玩过就知道,特快指的是两地之间线路尽可能平直的线路上,使其当前最快(令其它二个AI玩家)的列车跑一个上下行才是特快专列!其它羊毛--绵羊毛这种类似的汉化小错误不胜枚举。 总的来说,如果你喜欢益智/经营模拟游戏的话,本作是一款值得拥有体验的一款作品,瑕不掩瑜,值得一试。
400時間ほどプレイして、DLC含むすべての実績を達成しました。それくらいに面白く、中毒性があります。鉄道で街を発展させるためには資源を組み合わせる必要があり、そのための路線も入り組まないようにしないといけない中、期限のあるタスクとライバルがあって結構大変な、変化するパズルゲームです。 シナリオを進めると忙しくなるため、時間無制限にのんびりとマップ全体を開発したい人には不向きです。慣れればどうってこともないです。
제한적인 시간안에 철도를 깔고 수익을 내고 퀘스트를 깨고 미션을 클리어 하는 게임 전투가 없으나 굉장히 실시간 전략같은 느낌을 받습니다 경영, 건설 게임을 좋아하시는 분이면 당연 좋아할 거라고 생각합니다 DLC를 다 가지고 있으나 아직도 다 클리어 못할정도로 볼륨은 크나 반복적인 게임 플레이에 지겨워 질수 있습니다 기댈 부분은 미션마다 다른 퀘스트, 도전의식을 자극하는 점 때문에 성향에 잘 맞는다면 싼 값에 시간을 태워버릴수 있죠 의외의 단점: 저의 착각일수도 있겠으나.. 일본맵 DLC에서 독도가 확연하게 일본쪽으로 가 있는거 같은 느낌이 드네요 개발자가 정치적인 의도를 넣지 않았나 의심해 봅니다
enjoyed playing game. learned a lot during a freemode game trying to get 6.925 million in freight revenue in one year. completing such a task requires a lot of notes and analysis. no game of this type provides a 'notepad' screen so i had a lot of papers. having a screen with all cities and just a place for a note would be helpful. the same for products and warehouses and trains would help. i do all my saves on my pc so an option to not have to switch cloud saves off every time a save is done would be nice. a little longer save name and the ability to edit the save name would be nice. i liked the challenge and will try more scenarios.
I hate trains, I hate the band train, I hate anything to do with them, but I like this game.
Fun game.
У игры много плюсов и она достаточно разнообразна в плане настройки сложности, так что можно спокойно разобраться в основных моментах на упрощённых настройках, а в следующий раз подкрутить по-сложнее, и так много раз. Минусов я нашёл только два: 1) Нельзя залочить поезд на определённый список грузов. (Не очень существенно, как для меня, но всё же). 2) А вот второй недостаток мне совсем не нравится: можно сделать один путь с карманами и заставить поезда расходиться друг с другом, можно сделать 2 пути и пустить навстречу друг другу без столкновений. А вот сделать 3 или 4 параллельных пути между двумя станциями и заставить поезда использовать более 2-х - это уже нет, ну не будет поезд переходить на второй свободный попутный путь, если на первом поезд перед ним встал на дозаправку. Потому как, всегда выбирается кратчайший путь из всех доступных.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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