
Relive the pioneering spirit of the Golden Age of Steam by establishing your own railroad empire across 19th century North America. Bring settlements together, produce and trade goods and develop new technologies to stay ahead of the competition. Want more? RAILROAD CORPORATION 2 Out Now!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 1 → 0/day in the week after.
About
EXTRA, EXTRA! READ ALL ABOUT IT - RAILROAD CORPORATION 2 IS OUT NOW!
Relive the pioneering spirit of the Golden Age of Steam by establishing your own railroad empire across 19th century North America. Bring settlements together, produce and trade goods and develop new technologies to stay ahead of the competition.

Embark on your dream career and earn your fortune in the New World. Work to fulfill contracts and complete missions based on historic rail networks across the United States. Lay down tracks, dig tunnels and raise bridges to connect settlements big and small, old and new. Strategy and forward planning are essential to make the best deals – so you’ll need to be across every aspect of your organisation. Control and combine resources, establish new industries and even lobby politicians to change the law of the land.

Establish a profitable Railroad Corporation in the Golden Age of Steam
Construct a vast transportation network and trade goods with towns and cities
Engage in political lobbying and research new technologies
Acquire your own buildings and real-estate
Expand your operations with new departments, recruit employees and manage business loans
Buy, control and maintain historically accurate locomotives and rolling stock
Blast, dig and tunnel across the beautiful frontier landscapes of 19th Century America
Strategize and work to defeat AI opponents
Play with, or against, your friends in co-op & competitive online multiplayer modes!
Fully focus on growing the corporation and expanding your train network in Sandbox Mode
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
太好玩了,百玩不厌
A very well rounded experience. The game has a lot of mechanics, all expanding a well done track builder to be a great game of economics. You can start auctions on factories or specific areas in cities to build factories or a selection of other buildings to enhance request on goods or provide other forms of advantages. Buidling tracks is well tought out. Too steep? Trains slow down depending on the amount of their freight. Too tight of a curve radius? Trains again have to slow down. The game has a good selection of locomotives, most of them do have a niche they excell at. Some are faster, some can haul more and different locomotives can accelerate differently quickly. Many properties can be enhanced by using the research facility, allowing players to enhance existing trains or research new ones. All research and construction costs money. Money which needs to be earned. For this the players transport goods from industries to other industries or towns and goods and passengers from town to town. Goods have to be purchased at industries you do not own and get sold at the destination. The prices fluctuate based on how much was delivered / purchased leading to routes having to balance amounts of cargo delivered against how much profit the player gets per sold unit. Passengers and mail work differently, instead being priced based on distance travelled. Additionally owned industries are able to sell their produce directly to adjacent towns. And whilst you pay for the running costs/maintenance of the industry, getting their products without having to purchase them does lower the overall price the longer you own the industry. Or at leat I feel like this happens. I did not calculate this. Neither did I count how often the game breaks in multiplayer. It doesn't happen as often as in the successor - Railroad Corporation 2 - but it does happen from time to time. A friend I was playing with seemingly had found an exploit that allowed his game to have tracks be built outside the tracks. Saving afterwards was a grave mistake, leading to the save no longer being able to get loaded - even though my game never displayed the tracks outside the map. On the host the game ran fine but on the joined players game the trains sometimes stopped without rhyme or reason, leading to frustrating situations where the whole network gets stuck because some train stands in front of open tracks. No signal nor obstruction visible. Neither to the player nor the host. Restarting the game fixed these occurances though. Whilst a hastle, it was worth it for us, playing almost all of my gametime in a single game - though not in one session. Rather than the successor Railroad Corporation 2 I'd rather buy this one. More stable with a few missing features - like electrification and later trains - but overall a better experience.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 20 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Russian, French, Italian, Spanish - Spain, Simplified Chinese, Ukrainian
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Top
good game
Le jeu est très ennuyant comme beaucoup dise.
I’ve spent close to 17 hours with Railroad Corporation, spread across different sessions, and managed to complete three missions. My overall impression is that the game is both challenging and tense, which makes it rewarding but also stressful at times. The main difficulty lies in the financial balancing act: Railway tracks and upgrades are very expensive. Research costs feel steep, often forcing tough choices. Cash flow is tight, and most of the time I only manage to scrape through missions with a few hundred left in the bank. Because of this, it’s hard to see a clear profit margin growing, as upgrades and track prices constantly eat into earnings. Still, the tension of trying to pull it off at the last minute adds a unique thrill. Despite these challenges, the game is fantastic overall. The atmosphere, mechanics, and sense of accomplishment when you finally complete a mission are excellent. My only wish is that the developers would provide players with a little more starting cash or reduce some of the costs, so building railway lines feels more manageable without losing the strategic depth.
[h1]Schönes Spiel für ein paar entspannte Partien und Spielstunden. Für Zugliebhaber und Wirtschaftseinsteiger![/h1] [h2]GESAMTBEWERTUNG: ⭐⭐⭐ von 5 Sternen[/h2] --- Grafik --- Selbst zum Release des Spiels 2019 vielleicht schon nicht mehr auf dem Höhepunkt der grafischen Möglichkeiten, aber dennoch liebevoll gestaltet. Im Verhältnis zu den heutigen Alternativen vielleicht mittlerweile etwas trist aber bei weitem nicht hoffnungslos schlecht...entspricht einer soliden, genrespezifischen Durchschnittsgrafik für den Zeitraum 2015 - 2020. ☐ Ein wahres Kunstwerk ☐ Wunderschön ☐ Sehr gut ☑ OK (...für heutige Verhältnisse in Ordnung für ein Spiel aus 2019, aber es gibt mittlerweile optisch bessere Vertreter. des Genres..) ☐ Schlecht oder nicht auf dem Stand der Zeit ☐ Extrem mies ☐ Eine Kartoffel sieht besser aus --- Gameplay --- Abgesehen von ein paar kleinen Hängern läuft das Spiel bei mir solide und ohne Abstürze bequem mit Maus und Tastatur. Zwischendurch ein kleiner Streik der Tastatur...kurz speichern und neu laden und alles ist wieder gut! ☐ Extrem gut und flüssig ☐ Sehr gut ☑ OK (...manchmal kleine Hänger beim Schienen verlegen, wenn die einzelnen geplanten Bauabschnitte zu lang sind. Die Lösung: Kürzere Abschnitte aneinanderreihen und den gleichen Effekt erzielen...😉) ☐ Nicht gut ☐ Verdammt mies und eckig ☐ Absolut unspielbar --- Audio --- Musik läuft entspannt im Hintergrund und ist stimmig, aber nichts besonderes. ☐ O(h)rgasmus ☐ Sehr gut ☑ Gut (...gibt es nichts dran auszusetzen, aber auch nicht revolutionär...) ☐ Schlecht ☐ Ohrmeißel / Presslufthammer --- Eignung--- Railroad Corporation erfordert ein wenig logisches Denken und etwas Verständnis für Wirtschaft und Ingame - Preispolitik. Profispieler werden sich jedoch bei den Runden aber relativ schnell langweilen. Eher etwas für Einsteiger und Gelegenheitsspieler. ☐ Kids ☑ Teens ☑ Erwachsene ☐ Profispieler --- Systemvoraussetzungen --- Da das Spiel nun mittlerweile etwas älter ist, reicht auch solide Durchschnittshardware. Wichtig wäre nur ein System mit Windows 10 oder höher, da frühere Versionen seit 1. Januar 2024 im Steam-Client offiziell nicht mehr unterstützt werden. ☐ NASA-Rechner ist vorausgesetzt ☐ High-End-Gaming-PC muss sein ☐ Eine gute Hardware ist Pflichtprogramm ☑ Durchschnittsrechner reicht völlig (...ab WINDOWS 10...) ☐ MS-DOS-geeignete Hardware reicht --- Schwierigkeit --- Relativ einfaches Einstiegsspiel in das Genre. ☐ Dark Souls ☐ Schwer und sehr fordernd ☐ Leicht zu lernen / schwer zu meistern ☑ Für Logiker machbar (...leichter Einstieg, der sich später etwas steigert, aber insgesamt fair...) ☐ Leicht, wenn du ein Gehirn hast ☐ Drück einfach "W" --- Beute --- Die Beute ist das erwirtschaftete Kapital und was man sich davon so alles, schönes leisten kann. ☐ Ein zweites Leben zum Sammeln ist gerechtfertigt ☐ Seeeehr viiiiiel Loot ☐ Durchschnittlicher Beutelevel ☐ Etwas Loot ist durchaus vorhanden ☑ Nix zu finden! (...ist nun mal kein RPG...😉) --- Story --- Szenarien werden in textbasierten Fenstern geschildert und führen sowohl durch die Kampagne als auch die DLC. ☐ Meisterwerk, welches dein Leben verändert ☐ Sehr gut und gefühlvoll (für Empathen) ☐ Gute Story ☐ Gute Ansätze ☑ Text-basiert (...immerhin gibt es Zielsetzungen in den einzelnen Abschnitten...) ☐ Welche Story? --- Preis --- Insgesamt unterhaltsam, aber der heutige Vollpreis über 30 € ist sicher nicht mehr plausibel, zumal es moderne Alternativen im gleichen Preissegment gibt. In einem Sale als kleiner Schnapper zwischen 5-10 € sicher ok. ☐ Kostenlos! ☐ Ist den Vollpreis allemal wert ☐ Wenn du Knete übrig hast und du dich langweilst, lohnt es sich definitiv ☑ Warte auf den nächsten Sale oder ein entsprechendes Angebot ☐ Zu KEINEM Preis empfehlenswert! --- Bugs --- Hier und da ein kleiner Hänger, habe aber keine Abstürze verzeichnet ☐ Keine gefunden ☑ Kleinere Bugs vorhanden, stören aber nicht weiter (Stand: 09/2026) ☐ Kann zeitweise schon etwas nerven ☐ Gamebreaker können vorkommen ☐ Komplett unspielbar Details / Fazit: Sehr gut für Anfänger in dem Genre, für wirtschaftliche Zugenthusiasten und für ein paar entspannte Runden um Zeit totzuschlagen durchaus empfehlenswert...für einen schmalen Preis im Sale! Solides Durchschnittsspiel!
Für Einsteiger in eine einfache Wirtschaftssimulation ist es vielleicht etwas, aber für Personen, die schon häufiger Wirtschaftssimulationen wie tfs2 gespielt haben ist es nichts.
Very decent train management game, got sucked in for nearly 5 hours straight without realizing. But the game lags like crazy when you try to build a long segment of rail at once, and you can very easily... want to build long stretches of rail in a railroad tycoon game. But since the pathfinding & block system in the game is based on a per-segment basis, you're somewhat encouraged to build lots of small segments anyway. Games like this make me really appreciate how smooth track laying and signaling are in Factorio. Sure, you have to set up signals manually in Factorio, and you can easily shoot yourself in the foot with them.. But in this game, building even a simple roundabout is a challenge, and any more complicated intersection is a pipe dream. Nonetheless, the game still feels [b]good[/b] to play.
divertido
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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