
The story of apprentice detective and Devil Summoner extraordinaire Raidou Kuzunoha XIV returns in this remastered classic! Call upon your demons to solve supernatural mysteries and dispose of enemies.
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Undertake the case of the century in this must-play classic from ATLUS. The studio behind Shin Megami Tensei remasters "Devil Summoner: Raidou Kuzunoha vs. The Soulless Army" with revamped visuals, QOL updates, new VO, and an overhauled battle system!
Taisho 20, in the Capital—
A young heiress approaches the Narumi Detective Agency with a strange request...to kill her. Without any further explanation, the girl is kidnapped. Apprentice detective Raidou Kuzunoha XIV, who moonlights as a Devil Summoner assigned to protect the Capital, is on the case. Raidou investigates all across the city, which includes entering the Dark Realm—a dangerous juncture between the real world and the netherworld where demons abound.
Become Raidou Kuzunoha and work with your allied demons to unravel the mysteries that block your path. What was once a missing persons matter soon spirals into a conspiracy that will shake not only the Capital, but the entire nation.
KEY FEATURES
An Enhanced Yet Faithful Remaster:
The supernatural action RPG classic returns, now revamped with visual, audio, and combat enhancements for modern consoles while staying true to the original game's style. A brand-new UI, full VO, expanded 3D environments, and more invites both veterans and newcomers alike to a nostalgic and thrilling gameplay experience.
A Supernatural Detective Mystery:
Channel your inner detective in a gripping, supernatural adventure with a charming cast of complex characters. Uncover the truth behind collusion swirling around the Capital with unexpected twists and turns ahead. Use both your mind and the might of your demons to leave no stone unturned.
A Fantastical Taisho Era Adventure:
Navigate the historic streets of a fantastical 1930s era in Tokyo or delve into the haunting Dark Realm where demons lie in wait. With over 120 demons to summon, choose your allies wisely to prevent humanity from being consumed by darkness.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
リメイクとしては文句なし これを初めてやる人にとってはボリューム不足と感じると思う
[h1]The Perfect Example of How a Remake SHOULD BE DONE[/h1] Man Atlus I have a love hate relationship with you. Your track record these past couple of years has surely been something. As one of the 10 people that played the original Raidou I was in utter shock once this was revealed. The term remaster is misleading, this IS a remake and a damn good one. This is one of the biggest glow ups I've seen for a game. The original game: Shin Megami Tensei: Devil Summoner: Raidou Kuzonoha vs. the Soulless Army was a late PS2 title, that was one of Atlus' first attempts at an action RPG and while the game had a lot of charm and one of the best soundtracks of all time, the combat was very rough. Not here however, it's not on the level of Kingdom Hearts 2 or a Tales of game, but something akin to a Mana game. Raidou now has spell esque shortcuts he can whip out in battle, he has a perfect dodge, and he now has and actual combos for his heavy attacks amongst other things. The battle arenas are in full fleged 3D and you now have a movable camera. The swords from Raidou 2 return with a weapon tree, gifting him more abilities and passives, that he can keep. All of the pre rendered BGs have been remade in 3D, and voice acting has been added. (That is both hilarious and well done) This is an entirely different game from the original and it keeps most of its soul in tact. They even expanded upon the main antagonist which was a neat addition. Thankfully all of the wonderful music was not touched and kept as is with some tracks from 2 thrown in there. While I really do love this game I gotta get my gripes out fo the way big and small. The coloring. Just like every Atlus rerelease/remake so far they greatly messed around with the coloring. While I love the vibrant colors, I don't think it really fits Raidou and I miss the old Sepia filter the original game had it truly made you feel like you were in 1930s Japan. The game is easier than the original. (for better or for worse, the OG's difficulty was absurd at points especially on higher difficulties) If you're atleast decent at action games you won't struggle here. The battle UI is pretty barebones and kinda bad. You can't see how many bullets you have unless you pull up the gun. And your demons health bar is on top of the demon AND NOT THE SCREEN UI WHERE IT COULD CLEARLY FIT. Atlus decided to use the same yellow bar for health and also for exp. So in the battle menu they show your demon's exp bar instead of the health bar which created a lot of confusion early on. I have no idea if this is censorship or just a design change, but Lamia was given a scale bra and Belphegor no longer sits on a toilet. This is weird because these guys got changed but they added Mara the literal penis demon, into this game with an unaltered design. In spite of that, I still love this game. Here's hoping they give some of that same treatment to King Abaddon.
面白かったし、ゲームとしての完成度も高かった。途中から正道から求道に切り替えても問題なく遊べるバランスになっていたのも良かった。 UIは全体的に使いやすく、グラフィックも綺麗。タイトル画面で「つづきから」を押すために連打すると居合斬りのような演出になる遊び心も好きだった。ストーリーも長すぎず短すぎず綺麗にまとまっていて、声優も豪華。 戦闘もガードや銃、弱点属性攻撃によるカウンター、スピリット剣、封魔一閃など、単調にならないよう工夫されていて楽しめた。武器ごとのモーションや属性ごとの演出もしっかり作られており、仲魔も技マシンのような使い方ではあったものの、一緒にストーリーを進めれるのも良かった。仲魔が「ライドウ」と呼んでくれるのも嬉しいポイント。 ゲームバランスも親切で、隠密払いで経験値を稼ぎやすかったり、お香を十分入手できるので多少育成を失敗しても立て直せたりと、プレイヤーに意地悪をしない作りになっていた。別件依頼も程よい量で、タラスクでの海移動や列車、東西南北の修練所、満月システムなど、舞台やシステムにも飽きさせない工夫があった。 一方で、期待していた仲魔を使った捜査や謎解きは、ポケモンの「いあいぎり」のように必要な場面で対応する能力を使う程度の感覚で、思っていたほど仲魔への愛着は湧かなかったし 大正ロマンという世界観も雰囲気は良かったものの、思っていたほどワクワクしなかった。 エンドロールまで遊べたが、自分にとっては最後まで「面白いけど、刺さり切らなかった作品」という印象だった。
(自分も仲魔も絶対に死ぬことがない)最低難易度で、20時間弱でクリア済みです。普通の難易度ならごり押しできないのでもう少しかかると思います。RPGの老舗だけあって、システム面で文句を付ける箇所はほぼありません。ファストトラベルも、やりすぎなくらいに行き先が細かかったです。 しいて言えば、カメラワークくらいですかね。マップは一般的なオープンワールドゲームのような自由移動ではなく、カメラ方向が固定されたマップを移動する形式ですが、なぜこの形式にしたのか不思議です。絶対に見えない部分は作らないことで描画負荷を下げているとか? このシリーズが好きなら文句なしの買い、そうでなければ自分に合いそうかどうかで決めればいいかなと思います。PS2版発売当時、モーショボーがかわいいということでかなり脚光を浴びていましたが、かわいい・かっこいい悪魔を連れまわすことに楽しみを見いだせるならおすすめできると思います。 続編アバドン王のリマスター版も待っています。
めっちゃ面白い!
feels dated not an rpg, very slow meh just meh 5I10
おもろいけど昔のライドウを知っている人におすすめ
イベントなどフルボイスHDリマスターなのと戦闘のアクション性がより強化された点は評価できます。他方で各仲魔の固有スキルが無くなり無印より仲魔の種類が増えても皆同じ技、魔法しか使えないのは萎える。ついでに言えばメギド系も無しとか劣化だと思う。 まぁリマスターはあくまで新作発表への伏線だと思いたい。
ATLUS, REMASTER THE RAIDOU DUOLOGY AND MY LIFE IS YOURS!!!!!!
peak
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