
The story of apprentice detective and Devil Summoner extraordinaire Raidou Kuzunoha XIV returns in this remastered classic! Call upon your demons to solve supernatural mysteries and dispose of enemies.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 11 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Undertake the case of the century in this must-play classic from ATLUS. The studio behind Shin Megami Tensei remasters "Devil Summoner: Raidou Kuzunoha vs. The Soulless Army" with revamped visuals, QOL updates, new VO, and an overhauled battle system!
Taisho 20, in the Capital—
A young heiress approaches the Narumi Detective Agency with a strange request...to kill her. Without any further explanation, the girl is kidnapped. Apprentice detective Raidou Kuzunoha XIV, who moonlights as a Devil Summoner assigned to protect the Capital, is on the case. Raidou investigates all across the city, which includes entering the Dark Realm—a dangerous juncture between the real world and the netherworld where demons abound.
Become Raidou Kuzunoha and work with your allied demons to unravel the mysteries that block your path. What was once a missing persons matter soon spirals into a conspiracy that will shake not only the Capital, but the entire nation.
KEY FEATURES
An Enhanced Yet Faithful Remaster:
The supernatural action RPG classic returns, now revamped with visual, audio, and combat enhancements for modern consoles while staying true to the original game's style. A brand-new UI, full VO, expanded 3D environments, and more invites both veterans and newcomers alike to a nostalgic and thrilling gameplay experience.
A Supernatural Detective Mystery:
Channel your inner detective in a gripping, supernatural adventure with a charming cast of complex characters. Uncover the truth behind collusion swirling around the Capital with unexpected twists and turns ahead. Use both your mind and the might of your demons to leave no stone unturned.
A Fantastical Taisho Era Adventure:
Navigate the historic streets of a fantastical 1930s era in Tokyo or delve into the haunting Dark Realm where demons lie in wait. With over 120 demons to summon, choose your allies wisely to prevent humanity from being consumed by darkness.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 1.5Kreviews | 93% | — | $1.4M |
| $49.99 | 1.2Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 98 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A MI ME GUSTA RAIDOU KUZUNOHA Y QUIERO BESAR A RAIDOU KUZUNOHA Y RAIDOU KUZUNOHA Y BESARME A RAIDOU Y
15 horas la historia principal sin hacer secundarias, buen estilo artístico y gráfico teniendo en cuenta que es un remaster de un juego de hace 20 años y que salió para PS2. Con un estilo de combate diferente a las sagas principales (SMT y Persona) pero con una banda sonora exquisita, al nivel de lo que Atlus nos tiene acostumbrados.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
| $49.99 |
| 145ratings |
| 92% |
| — |
| not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 98 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
即使抛去这固定视角和垃圾画质,依然是一个很一般的游戏,玩的很折磨,剧情平淡,并且游戏大部分时间都是在刷怪,最重要的剧情部分也只是在对话中一笔带过,甚至这游戏最后一章会让你把游戏打过的所有大粪boss再打一遍,想死的心都有了,就算这样正常通关主线也只需要十几个小时,这十几个小时也全靠繁琐重复的操作,重复的刷怪,重复的boss撑着,玩的很难受,没有任何新意和惊喜,打折后一百多的价格也是强烈不推荐,除非你真的所有jprg能玩的都玩完了不知道玩啥了,可以试试,反正等着进包吧,阿特拉斯经典背刺了,这垃圾估计过俩月也进包了,三四十的时候可以买来玩玩,否则不要来找罪受
不是altus的狗不要玩
I enjoyed this game, it scratched that itch while I wait for the next Persona game. Although it wasn't my favorite I still enjoyed it. I didn't like the gameplay but found the world and story more enjoyable. The music of course is from Atlus and amazing. I dont really have anything much to say but if you enjoy Atlus games you'll like this one. I hope they stick to turn base is the mainline games or make the action part a bit more interesting sort of how FFVII Remake/Rebirth does it. Overall I'd give this game a solid 7/10.
原作未プレイです。正道でエンディングまでプレイしました。 すごくおもしろかったです。戦闘とストーリー、何よりも悪魔合体システムは熱中できました。 ただところどころ惜しいと思うところもあり、個人的評価は★4つぐらいです。 戦闘なのですが、敵HPやMAGの回復の反映のラグが長すぎると感じました。 これによって「攻撃しているけどすぐにダメージが反映されない」「MAGがどれぐらい回復したか直感的にわからない」という状況が常に生じたので、爽快感が薄れていました。極端な例で言うと、敵を1発で倒せたときは赤ゲージが残った状態のまま敵が消えていきます。 単独調査は悪魔それぞれのセリフが見られ、相棒に対する愛着が湧きました。 ただギミックとしてうまく活用できていた場面が少なく、単に「悪魔しか通れない壁」があるから単独調査をする、という無駄な一手間で終わっていた場面が多く感じられました。途中にあった「悪魔単体のときに敵が襲ってくる」や「パズルとして使う」といった工夫は面白かったのですが、それ故にもう少しテンポよく単独調査をするコマンドが欲しいと感じました。 テンポの面で言うと、武器の強化にも毎回長押しでスキップするムービーが発生するのが厳しかったです。悪魔合体は演出として必要に感じるのですが、武器の強化には特にマッドサイエンティスト性のアピールは要らないように感じました。ただ、使わない武器でも制作することで新しいスキルが入手できるシステムはかなり革新的だと思います。 ストーリーは全体的に面白かったのですが、主人公が無口でゴウトも比較的冷静なキャラなので、目の前でものすごいことが起きてもリアクションが薄いのが気になりました。タヱ……きちょうさんや、鳴海さんのように魅力的な仲間もいるので、もう少し彼らが同行して一緒に事件を体験し、それぞれの価値観のぶつかり合いが見たかったです。特に宗像と鳴海の過去の関係はとても興味を惹くところだったのですが、結局「悪魔に取りつかれていました」というお話で終わってしまったのはもったいなく思いました。ただこのあたりはゲームとしての派手な演出というより、大正モダンを描いた良くも悪くも渋い文学のような表現を重きに置いていると思うので、好みの範疇なのかなぁとも思います。 色々と書きましたが、どれも個人的に「惜しい」と思ったところであり、作品に対する大きなマイナス評価になるようなものではなかった(そもそも個人の好みに近い)ので、全体的な評価はとても高めです。 今後登場するペルソナ4リメイクやペルソナ6もすごく楽しみにしています。
5分,老游戏拉个皮就拿来卖,满满的老人尸臭,全部系统都卡手要命,我女魔也没签证,阿特拉斯你真厉害哈哈。不过剧情有点厉害的,raidao很帅
It just feels.... out of place from the rest of the series. This feels like an attempt at something new. Which is not a bad thing, but lets just say it didn't work out. It gets repetetive, I find myself skipping the story just to get to the next fight which is just as boring as the other fights. The only time it felt different were the bosses, and they have 1 special move you have to look out for. Then it's back to the same ol grind. I literally don't remember any of the characters or their names.
it fire bru
氛围感不错,剧情发展挺有意思,除此之外基本没什么优点... 打击感一般般...手感比较一言难尽... 仲魔方面不能说没有,只能说可有可无,战斗中用途不多,日常探图交互逻辑也就那样- - 只能说把这部作品当作小品游戏玩了... 但在此高额定价的前提下呈现的内容量并不丰富 我一周目全收集只用了20h...内容量确实不算量大管饱 建议是非资深凯子/雷道粉丝 不然还是慎重考虑吧(中评打好评)5/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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