
RAID: World War II is an action-packed four player cooperative shooter set during a time when the Nazi war machine was still winning, and hope was in short supply.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 31 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
RAID: World War II is an action-packed four player cooperative shooter set in Europe during World War II, where your aim is to thwart the Nazi onslaught. Four prisoners of war – Sterling, Rivet, Kurgan and Wolfgang have been freed by “Mrs. White,” a secret British Intelligence Operative, who needs someone to take down Hitler and his Third Reich once and for all. Their objective is to fight the war - without rules or mercy. Their reward is all the Nazi gold they can carry.
Our four heroes are drawn from the main combatants in the European theater of World War II - Great Britain, USA, Germany and the Soviet Union. Each character has their own look with fully customizable uniforms making you stand out on the battlefield.
Choose from four different classes each with their own unique sets of playstyles and weapons.
Pick off your enemies with precision as Recon, drown the Jerries in lead as Assault, soak up bullets as Insurgent, or blow everyone to smithereens as Demolitions.
Unleash your Warcry- powerful abilities that buff you and your allies to help you turn the tide of battle.
Raid places of historic importance across war-torn Europe. From the mighty Flakturm dominating the heart of Berlin, or the idyllic Bridge over the river Elbe, bring destruction to Nazis in every corner of Hitler’s Reich.
Find secret documents to unlock special Outlaw Raids, where you go behind your employers back and only focus on lifting as much gold for yourself as possible.
Take on extended missions called Operations, a chained series of Raids set in familiar locations, featuring new storylines and objectives. The risks are greater, but so are the rewards!
Earn and use collectable Challenge Cards that let you spice up a mission in all kinds of ways. You may want a little health boost to get you across the finish line, tackle a mission with only pistols, or perhaps scuttle your way to victory using the fan “favorite” Crab People.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 2.8Kreviews | 65% | — | $593.4K |
| $39.99 | 254ratings | 42% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 61 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
game is fine its kinda of like payday but its doing its own thing my main issue is just theres not enough enemy variety/specials and ai not being able to carry loot. game is dead so bring a friend or 2 and get it on sale 5/10
额,总的来说,客观的来说,他不如PD2(不然呢),内容少,玩法没PD2新颖,前期开荒及其痛苦,武器不多,技能升级慢有BUG等等等等,但我愿意给个及格往上,能看出来制作组确实下了心血(主观感觉比隔壁PD3好如果你见过我给PD3的差评的话),这几个关卡里确实展现了LGL的创意。我对这一类游戏还是蛮感兴趣的,玩到后面会觉得有点意思,游戏体验还是不错的。同时建议和几个朋友一起玩,人少就是很无聊。顺带一提不知道为什么帧率很低,我的电脑再不散热就要炸了!以上。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 61 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Purchase this game on sale. I bought this game long before the resurgence update. Like many others, I saw it as an underdeveloped PAYDAY 2 reskin and forgot to play it for probably for over 2 years. So, my only experience of RAID was after the resurgence update. My biggest critique is: Why isn't there more content? There is something upsetting about knowing that the maps and the characters I play are limited. However, the game provides an incentive to play through levelling up because it contributes to progression (and that sweet, sweet dopamine rush) in various forms: more weapons, upgrades to weapons, upgrading skills and unlocking skill slots and unlocking skills, all of which enable you to incrementally create a build that suits YOU. RAID provides replay-ability in it's maps because it is, to some extent, dynamic. Loot is not the primary objective; the story of the map is-and the story of the map can actually play out differently depending on whether you fail or succeed in an objective. In this way, loot, dog tags and a curiosity to replay the map correctly makes you want to come back again and again. And I think the equipment surrounding the map is an excellent way to raise the stakes on higher difficulties, whilst allowing for skill and planning to flourish because the health and ammo aren't so randomised so as to make each level luck based in case you get overwhelmed by enemies and are on low health. So, you can navigate the map and have a feel for where health and ammo is in case you need to fall back. Unfortunately, that's where a weakness lies. The dynamic nature of the levels, plus the incentives to replay, can make other aspects of RAID a bit repetitive. The enemies in particular are RAID's weakest point. I don't know if it's the colour palette of the game, but they all seem to be the same enemy, unless it's the flamethrower officer or the radio officer. And for the latter, I don't even know what his impact on the game is. I would hope to see a variety of enemies in the near future. For example, the tank in the Wiretap mission is a perfect example of how an enemy can influence the dynamic of a mission - I would hope to see that replicated in some form if RAID continues to get updates. The characters; I love the fact that they are talking in game about how to co-ordinate objectives. In some cases it actually did help me. It adds a lot of immersion to the game and feels like you're playing a mercenary who works for a tight group with the aim of gold and adventurism. That being said, I hope to see maps that take place across different countries; perhaps continents. After all, it is WW2. I see the Raiders travelling across the world to escape the people they've wronged. And as mercenaries, isn't that the whole point? On the graphical side, you can tell this is a game. Obviously, it is a limitation of the engine. But, I do believe that RAID can separate from PAYDAY 2 with a few movement changes like sliding, or even how the view model reacts to the environment, something like Battlefield 6. If there is someway to push Diesel to the brink, I hope to see it soon. This is a game I have been having a lot of fun on. But I do predict that it's novelty will wear off soon after I finish levelling up. Whilst I would like to start again on a different class to unlock different weapons, I just don't see myself doing that again, especially since I would have exhausted the content two or three times over. I'd rather just stay on my Recon class and keep playing. It is unfortunate that this game is seen as just a reskin of PAYDAY 2. It is not. It does stand on it's own, with the maps being so distinct from each other, and objectives being so dynamic that it certainly FEELS like you're playing a different game, with a different set of characters and the like. I hope that the new dev team turns this game over, because I see a lot of potential, as someone who hasn't even completed all of the missions yet. Purchase this game on sale.
Якщо сприймати це як урізаний в усьому PAYDAY 2 в сетингу другої світової, не очікуючи від гри сюжету, графіки, крутого саундтреку, цікавих ворогів,механік або рівнів, які запам'ятаються, а також постійно зустрічати таймер після кожної дії на завданні, то так — на одне проходження в кооперативі за 3 копійки на знижках можна взяти. Але чи треба? Є купа coop проектів середнячків за ті ж самі копійки, які цікаво проходити, і які набагато кращої якості. У грі конкретні проблеми з прогресією, тому на все проходження 3–4 зброї, а все інше — фарм xp та голди на однакових рівнях, щоб просто затестити новий ган, ну таке собі. У тому ж пейдей ніхто тобі не забороняє обирати зброю, яку ти хочеш, при цьому маючи повноцінний стелс(у рейді він кста можна сказати відсутній), механіки та цікаву адекватну прогресію. Тут же, навпаки, все порізали, а прогресію перетворили на душнину, де 90% зброї заховано за фармом у грі без контенту. Могли б вже це прибрати, даючи можливість гравцям обирати, бо арсенал тут і так невеликий. Оптимізація — це взагалі біда... Raid виглядає ГІРШЕ за PD2 і при цьому працює нестабільно, є рівень, де fps улітає на дно без жодних на те причин. Ознайомитись можна, але... нащо? навіть не можу знайти адекватних причин, хіба що підтримка нових разрабів PD2 (працювали над Raid) які займаються зараз грою і роблять це доволі успішно. Затримуватись не рекомендую. 3/10
El juego esta muy bueno, pero le falta... lo unico malo es que no hay nadie jugandolo como para unirse a alguna partida mundial...
Jeu trop répétitif avec un mode en ligne absolument vide. Vous pourrez quand même jouer avec des bots, mais bon ils sont encore plus inutiles que sur Payday The Heist. Les ennemis sont à la fois stupides et imprévisibles, avec des mouvements très étranges. De plus sur certains niveaux le jeu lag.
二战背景的四人合作闯关游戏,每日在线峰值20人左右,单人战役部分是相互独立的关卡,没有剧情演绎,但是稀烂的枪械手感,清不完的粪兵,莫名其妙被集火和恶性BUG让战斗过程无聊且折磨,总体不推荐
Got on sale, not bad but when i got the POWs i saw the true jank of the game... so i went to play online... 4 players online and no matchs joinable, boy this game is dead but i do wana play it more before i uninstall it may be worth the 5 i payed.
10/10
Actual hidden gem ! Sure it might look a bit janky but I can guarantee you there is a very fun game here. If you love Payday, and are passionate about WW2 it's a perfect game. Matches are tense, objectives are interesting and enemies are relentless You are basically a hit squad for the resistance and get to kill tons of Nazis so for me this is the perfect LARP I only played in solo and it's a good experience, never tried coop but I am sure it's very cool Good variety of weapons and some customisation, decent amount of content for the price The game is still updated from time to time so thanks devs, this game is very worth the small asking price
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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