Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
The threat looms over the kingdom again! The army of the Dark Lord appeared on the borders, which means the war will be truly total! - Choose a hero you like more: knight, ninja, archer and even king! - Explore, improve and reforge artifacts: knives, swords, bow and arrow, even Bible (why not?). - Clash you band of heroes with the army of zombies, goblins, pirates and assassin. - Defend you township from other players. - Develop and protect a castle in your township. - Choose a target and attack a castle of another player. - Clash you hero band with the squads of other players in the player vs player (pvp) arena and become a champion! - Unite in clans for total war! - Complete the story to the end. - Fetch rewards and tap tap tap to upgrade your knight, assassin or another hero. They are already not idle heroes, they are legends of the arena! ;) The new free landscape castle game Raid Heroes: Total War will give unforgettable emotions during exciting battles. You can feel like a real land lord or army leader and show your tactical skills. This is the incredible mix of rpg, strategy, idle heroes games and auto battle games! Do not read legends of hero wars but become a part of these legends! This is a game you wish! Good luck in the battles!
Estimated range $1.1M – $16.9M. Not checked against reported figures.
Raid Heroes: Total War has grossed an estimated approximately $4.2M on Google Play.
About approximately $4.2M gross, estimated range approximately $1.1M to approximately $16.9M — roughly approximately $2.7M net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $4.2M | 17.3K | 85% | Free | |
| approximately $4.2M | 268 | 51% | Free | |
| approximately $4.2M | 14.2K | 77% | Free | |
| approximately $4.2M | 12.2K | 85% | Free | |
| approximately $4.2M | 17.1K | 88% | Free | |
| approximately $4.2M | 206.7K | 95% | Free |