
Radiation Island is a survival adventure game where you craft your own destiny in a huge open world environment. As part of the Philadelphia Experiment you have become stranded in a parallel, alternate reality. Discover this new and mysterious world, with all its surprises.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Radiation Island is an open-world survival adventure developed and published by Atypical Games that transports players into a mysterious alternate reality born from the infamous Philadelphia Experiment. Instead of following a heavily scripted journey, the game encourages players to carve their own path across a sprawling island where abandoned military compounds, forgotten villages, dense forests, frozen mountains, and hazardous wastelands hide both valuable resources and unsettling secrets. The premise immediately establishes an atmosphere of isolation and mystery, giving every expedition a sense of purpose as players search for answers while trying to survive in an unforgiving environment. The game's greatest appeal comes from its emphasis on exploration and self-sufficiency. Every corner of the island offers opportunities to discover useful equipment, hidden bunkers, research facilities, and crafting materials that gradually improve the player's chances of survival. The world feels surprisingly expansive, with diverse landscapes that prevent exploration from becoming repetitive. Whether climbing steep cliffs, crossing lakes, venturing into caves, or scavenging through abandoned structures, the environment constantly rewards curiosity with new resources or unexpected dangers. Survival mechanics are woven naturally into the overall experience. Players must carefully monitor hunger while gathering food through hunting, fishing, and foraging. Collecting wood, ore, herbs, and other materials becomes essential for crafting increasingly advanced equipment, weapons, armor, and supplies. Radiation zones, harsh weather conditions, and environmental hazards force players to prepare before venturing into unknown territory, creating a satisfying balance between risk and reward. The progression system steadily unlocks better tools and stronger gear without overwhelming newcomers, making each improvement feel meaningful. Combat provides enough variety to keep encounters engaging throughout the adventure. Players defend themselves against aggressive wildlife including wolves, bears, crocodiles, and mountain lions, while abandoned facilities introduce dangerous undead enemies guarding valuable loot. The gradual transition from primitive weapons to bows and firearms delivers a rewarding sense of advancement. While enemy behavior occasionally lacks sophistication and some encounters can become repetitive during longer sessions, resource scarcity ensures that combat remains tense, encouraging players to think carefully before wasting ammunition or engaging unnecessary fights. The game's atmosphere deserves particular praise for successfully blending survival with science fiction and subtle horror. The mysterious alternate dimension is filled with strange anomalies, abandoned experiments, and remnants of civilization that hint at a much larger story without relying on excessive exposition. The day-and-night cycle significantly influences gameplay, as darkness increases tension and visibility becomes limited. Combined with dynamic weather effects and immersive environmental audio, the island often feels genuinely lonely and unpredictable, encouraging cautious exploration rather than reckless wandering. Considering its origins, Radiation Island presents an attractive world with impressive environmental variety. Forests, beaches, snowy peaks, rivers, and underwater locations each possess their own visual identity, helping maintain a sense of discovery throughout the campaign. Water reflections, changing weather, and expansive draw distances contribute to the immersion, even if some character models, animations, and textures reveal the game's age. The visual presentation remains more than capable of supporting the adventurous tone the developers aimed to create. One of the game's strongest qualities is the freedom it grants players. Objectives rarely dictate exactly how progression should unfold, allowing experimentation with exploration, crafting, and survival strategies. Some players may spend hours building equipment and gathering resources before advancing the main objective, while others may focus on uncovering hidden locations and story elements. This flexibility gives Radiation Island considerable replay value, as different playstyles naturally lead to different experiences across the island. The experience is not without shortcomings. Inventory management occasionally feels cumbersome, enemy AI can appear simplistic, and some gameplay systems lack the refinement found in more modern survival titles. Certain mechanics also reflect the game's mobile roots, making a few interactions feel less polished than those in contemporary PC releases. However, these flaws are generally outweighed by the game's enjoyable exploration, satisfying crafting system, and consistently engaging survival loop. Radiation Island successfully combines open-world exploration, crafting, survival mechanics, and mystery into an entertaining adventure that remains enjoyable years after its original release. Its emphasis on freedom, environmental storytelling, and gradual progression creates an experience that rewards patience, preparation, and curiosity. Although it may not match the technical sophistication of larger-budget survival games, it delivers a memorable journey through a fascinating alternate world filled with danger, discovery, and adventure. Fans of exploration-driven survival games will likely find plenty to appreciate in its expansive world and rewarding gameplay systems. Rating: 8/10
♥♥♥♥ this game and it's ♥♥♥♥♥♥ save format.
La Isla de la radiación es un juego de supervivencia enfocado a lo desconocido y al terror. Para su precio lo vale completamente, la banda sonora es lo mejor en mi opinión del juego, en especial al pelear contra enemigos o al tratar de progresar. No es difícil ni en la más alta dificultad pero los animales salvajes y anomalías no perdonan, lo que lo hace desafiante pero no al punto de ser frustrante. Está confirmado que no saldrán las próximas entregas en steam por las ventas bajas y es una pena. No eran los mejores juegos, tenían muchos errores y en contenido dejaban mucho que desear respecto a esta entrega pero ahí va una buena serie de juegos. Hay cosas que desearía que mejoraran o implementaran como mejores estructuras, nuevas formas de almacenar recursos, vehículos como en las otras entregas que siguiesen las leyes del juego cómo bicicletas. O poder reparar estructuras / recogerlas en vez de destruirlas.
cleared the first and the center islands. Truly a unique experience. It amazes me how this game was initially created for mobile platforms and only some time later ported to pc. This just shows how developers on mobiles cared about their craft, considering that this game was released on devices like iphone 6 and 7, whereas now, having phones that are 30 times more powerful, the only games we see on them are "2d or one click or gacha or all of the above" games
Es un exelente juego para pasar el rato y lo recomiendo mucho, pero tambien estaria bien que agregaran el radiation city ya que lo tengo tambien comprado en mi telefono y me gustaria tambien poder jugarlo en mi pc
小时候在手机上玩过,现在回来补票,虽然没有新的东西,但是再玩一遍也还行
I can get past the mobile game jankiness and the Ps2 level graphics. The crafting is fun, the zombies lurch just fine and the abandoned WWII japanese bunkers are cool. It's just that... after an hour or so, you've seen everything the game has to offer. You then have to do it again and again and again until you've liberated the island. ...then you find that there are another TWO identical islands and you have to do it all over again TWICE. So I did it all over again for the second island, found I'd missed a code somewhere, and gave up. It just became a chore.
迟来的测评,好游戏无需多言—非常好玩!
A survival horror game with a compelling storyline, difficult monsters, base building, digging, crafting, and deactivating gargantuan tesla towers? Where do I sign?!
Когда был щеглом очень хотел поиграть в эту игру, но я мог только смотреть рекламу в плеймаркете и мечтать, потому что я не умел донатить(а ведь тогда это было ещё возможно). Недавно вспомнил про эту игрушку и увидел, что она есть в стиме и решил исполнить детскую мечту. Игра далеко не самая качественная и своих денег точно не стоит, хоть и сама идея весьма интересная, но очень топорно и примитивно реализованная. Графика разумеется стрёмная, игра вышла в 15 году ( в 14 году вышел Dying Light), но и у студий бюджет разный, ясное дело. В общем и целом игра всё равно оставила хорошее впечатление даже без учёта детских воспоминаний.. Ну очень атмосферные ночи тут. И кусты конопли можно бить
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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