
Customize your army and control the battlefield in this challenging turn-based tactics game with roguelike progression!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A challenging game that requires careful management of resources. It takes a little while to get your head oriented to the way it works, so if all you want to do is bang on something, go elsewhere. I recommend this to any erudite player who enjoys a challenge to be figured out.
Aus meinem Format: "Trash it or Cash it?" - EP 6: “Quinterra” Zeitraum des Tests: Direkt bei Release - Early Access Spielzeit: 4 Stunden Anzahl der Streams: 1 Gameplay: 6 / 10 Grafik: 7 / 10 Sound: 5 / 10 - Keine Musik im Kampf Pros: - Innovatives Spielsystem - Viele verschiedene Einheiten Cons: - Nicht alle Völker von Anfang an Spielbar - Keine Roguelike-Entwicklung außerhalb von einzelnen Runden (z.B. Stadt aufbauen, neue Features für künftige Runs freischalten etc.) - Einiges fehlt noch an weiteren Features - Begegnungen sind sehr repetitive, nicht viele verschiedene Gegnertypen bzw. verschiedene Kampf-Szenarios in den Welten - Sehr komplex am Anfang und Tutorial ist unvertont und etwas unverständlich Fazit: TRASH IT! (Hinweis: Das Game hat Potential, allerdings muss es noch reifen, es ist noch nicht so enjoyable wie es vielleicht dann mal im Full-Release sein wird)
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I am having a lot of fun with this game so far and excited to dump more hours into it. After going through the tutorial I was pretty confused on some of the mechanics but after just playing through more combat encounters, losing a bit, and playing around with the crystal system I can see how it works now. This is a really interesting design! So far I am having a lot more fun on Imps than I am the Lycans.
I have never played a game like Quinterra before and I enjoy this game a lot. There are a lot of challenges and area's you can fight. I love the different elements and how there are characters based off of the map you are on and the art work is beautiful. The developers are amazing and answer any questions timely, I will be recommending this to all of my friends (:
Great Roguelike. Its a breath of fresh air to see an actual unique game after the seeing the same rehashed game dressed in different clothes recently. I can see inspirations from a multitude of other games, but it still manages to seem like its own beast. Visuals are great. I saw a review about it not running well and was slightly concerned, but it runs extremely well on my system. You will want to pick this up if you're a fan of strategy games in general.
If you like rogue-like strategy and you like tactical hex battles then easy buy
It's fine, but a little clunky for a grid tactics rogue like. It could have used some more polish, but was clearly abandoned in early access. Just a lesson not to give money to developers who haven't released any finished games.
The game's unique approach to a deck of cards and mana system creates opportunities for decisions I had never needed to take in such form. Destroying terrain is necessary to get elements, which determine which cards we draft from the deck to the pool of cards that we can consider do play. This area is either our hand and graveyard. During draft units can be boosted by crystals, but since when our follower dies it goes back to "the hand", once drafted it won't have another opportunity for crystal boost in single match. All of that creates many layers of depth in decision making. This doesn't mean that this kind of all time 5D chess thinking is demanded to play - it's still fun to play casually. If there will be enough interesting content in the future, the game will be one of the best tactical roguelites available. I highly recommend supporting this project.
A wonderful mix of card & board games, nicely digitalize in a nice art package.
Usually don't leave reviews but I felt like this one deserved it. Have been having a blast with this game. It has a great progression system where you can feel your units as well as the enemy units getting stronger. The game play is very unique to Quinterra. The units feel great and each one unique with their own abilities/passives. If you interested in a fun strategy game that makes you think and come up with different ways to strengthen your units i recommend this game.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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