
Quiet as a Stone is a meditative digital toy and landscape creator. Slash grass to reveal artifacts, mine stones for gems, craft & photograph atmospheric vignettes in a realm defined by solitude, impermanence, and the quiet beauty of decay. Step into an autumnal world of dormant nature in minature.
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About
Drift into a world that has already ended, and find the beauty that remains.
Quiet as a Stone is a slow-paced, atmospheric toy designed for those who wish to curate moments of stillness.
Set against a backdrop of autumnal twilight and ancient history, you will explore small, procedural dioramas. From the moss on a fallen pillar to the crackle of a campfire, every element is yours to manipulate, photograph, and contemplate.
Observe: Watch the day turn to night, the weather shift from a crisp morning to rolling fog, the light casts across weathered stone, rain falls and the petrichor rises.
Interact: Click to slash through overgrowth, mine ancient stones for magic gems, and discover hidden artifacts. There is no rush. The stones have waited centuries; they can wait for you.
Create: Use your gathered gems to place trees, ruins, and foliage. Transform a barren rock into a shrine. Create, Photograph then let go.
A Digital Canvas: A hybrid of landscape gardening and 3D diorama building. No grids, no strict rules—just organic placement of rocks, ruins, and trees.
Generative Atmosphere: A dynamic, realistic audioscape that reacts to your scene, perfect for relaxation or focus.
The Photographer’s Eye: A robust Photo Mode with controls for aperture, exposure, color grading, and filters. Capture your vignette before it fades forever.
The Cycle of Impermanence: There is no management or pressure. You visit a location, capture its beauty, and move on to the next discovery.
Subdued Aesthetics: A visual palette of ochre, olive, orange and slate. The ambience of autumn.
Play this if: You love taking screenshots in games, you enjoy the sound of rain against a window, or you are looking for a low-stress "second monitor" experience to help you unwind.
Look elsewhere if: You are seeking a complex city-builder, strategy, action, or a traditional "Clicker" with exponential math progression.
All that is good must pass away
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 29 reviews with recorded playtime.
Reviews
This is such a good way to chill out. For me it was all about being able to poke and prod at a little diorama to adjust it, take a photo, and move on. Each time finding the 'thing' about the location that felt right to me. Kinda like going for a wander through the woods and stumbling across a little secluded spot, or a view through the trees and enjoying it for what it is.
First few minutes this seems very interesting, then it becomes boring. You cannot save your progress so you start over every time you play. Very limited in what you can do and add to each scene, and each scene is almost the same as the last scene. Not much variety. Slow and boring from my point of view. Refund request lodged.
First off this isn't the normal kind of game, so if you're looking for fast paced action or really any action I couldn't recommend it to you. BUT if you are into making beautiful scenery, want something to make short background ambiance videos with or, like I did, use it for a channel trailer or waiting screen for streaming. Trying to find that perfect scenery for what you want can be a bit of a pain as you can't really choose what pieces you'll have to decorate with, but all scenes feel unique in that sense. Overall I'd recommend this to anyone who thinks it would be fun to mess around on or loves to create. Also no violence so totally kid friendly, mine enjoyed.
This is a beautiful experience worth the price and your time. Less of a game and more of a atmospheric toy. Fun to play when you don't feel like working at anything and just enjoying really satisfying feedback.
The ultimate study companion. I leave this game running in the background so the relaxing ambient audioscape and music can accompany me. I think a lot of people misunderstand this game but I also love that it redefines what a video game can be.
[h1][url=store.steampowered.com/app/872060/Quiet_as_a_Stone/]Quiet as a Stone[/url] introduces an intriguing microcosmic creation tool prototype, embryonic in both design and content, with few compelling reasons to return more than once or twice.[/h1] Mow overgrowth on a dark and tiny floating island. Break glowing crystal shards into smaller gems to collect compulsively, up to a strict thousand. Sometimes watch them fall off the edge of the world helplessly. Duplicate and organize rocks, tree stumps, and a limited variety of ancient artefacts into an ephemeral diorama. Activate specially powered stones to spawn a diversity of luminescent wisps and quickly dissipating effects. Enjoy the peaceful mood around the campfire and the relaxing ambiant soundtrack. Stay for a few seconds or an eternity, and eventually travel to a mystical new world to... start over. Your play area is acceptably modest on each procedurally generated stage, though with not many props readily available. Beautifully unique and quite enjoyable at first, it is easy to expect more after just a few minutes of play, primarily a proper asset browser and easier access to more varied objects. All items must be "found" through random drops before they can be inserted in the environment at will. With no indication of where or how to find new items, and often getting the same sturdy rock or ancient pillar time and again, customizing your vignette becomes an unnecessary grind. Most playthroughs inevitably end up feeling similar, despite the subtle changes in finely detailed scenery and appreciable day, night and weather effects. Manipulated objects seamlessly blend into each other to create a natural-looking environment, with appealing starting (and unmovable) setups that hint at long lost civilizations once rich in culture and history. These tiny worlds are rendered quite nicely and look fantastic but ultimately always remain largely grey. Different dynamic light sources bring some welcome warmth. A photo mode lets you explore your creation with some additional visual effects options, before disappearing forever. Disheartening to start from scratch every single time. This review might be more forgiving if this was an Early Access title. Lack of content gives limited appeal to this product in its current state. I nevertheless chose not to refund to support the developer with the hope they can improve the experience over time, and update this review's binary grading from red to blue.
Landscaping mandala. Brilliant.
Even at the cheap price, I simply can't recommend this game. It looks really nice in the beginning, until you realize each scenery is pretty much the same. The exploration mechanics get boring really fast, you're forced to do a ton of mindless clicking and you only get a tiny amount of control over the area. The inability to save your game takes away whatever remaining joy this might have brought - you can't go back and admire your old areas or move on to new areas; you're forced to replay the same starting areas over and over again. I love relaxing slow-paced games, but this just doesn't work.
[url=https://cthulhuscritiques.com/2019/07/03/quiet-as-a-stone-game-review/]Read the Full Review[/url] [url=https://cthulhuscritiques.com/]Browse the Website[/url] [url=https://store.steampowered.com/curator/33596395-Cthulhu%2527s-Critiques/]Follow the Steam Curator[/url] [h1]Major Pros:[/h1] [list] [*]Create nature dioramas [/list] [b]Minor Pros:[/b] [list] [*]Nice background sound [*]Interesting camera mode [/list] [h1]Major Cons:[/h1] [list] [*]Unattractive menus [*]Lose items over the edge a lot [*]No saving [/list] [b]Minor Cons:[/b] [list] [*]Odd control setup [*]No previews in the creation menu [/list] [h1]Recommendation[/h1] I enjoyed playing around with Quiet as a Stone and building several of my own dioramas. The game is open-ended and lets players build how they want with a random set of items. Unfortunately, players that put a lot of time into their projects will be disappointed by the lack of a save feature. I recommend Quiet as a Stone for players looking for a quick sandbox to mess around in, but players hoping to do big projects with less randomness will probably want to look elsewhere.
お手軽操作でそれらしい綺麗な風景が作れる良いゲーム。 複雑な操作や長文の説明はないので、英語得意じゃなくても気になることはなし。 ジェムとかクリスタルとかファンタジーな雰囲気がまた良いです。 ただ草を刈るだけだと、入手できるアイテムがランダムですが、必要ならCreateでアイテム生成も可能。 ワンコインなので少しだけ触って雰囲気楽しんで終わりにするもよし、 やり込んで様々な美しい情景を作り出すのも良しな感じです。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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