
A collection of scenes for demonstrating VR presence to new users. Not a horror game, and has no jump scares.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is exactly what it says, a collection of the sort of scenes that you might want to demo in VR to new users. Graphics are good and vary from photorealistic (cliff) to the kind of Richie's Plank effect when you're standing over the city. The cliff ledge in this is as effective as the tower scene in Oculus Dreamdeck with birds flying above and the wind blowing. I'd pay $1 for that alone but there's a bunch of quite polished scenes in this that are perfect for VR demos. I can think of a couple of scenarios i'd like to see added but for the price and the convenience of being able to demo multiple scenes from the same program this is great value.
[h1]Played On: [b]HTC Vive[/b][/h1] A Fear Of Heights, And Other Things is a game that, at its base, is the most primitive example of modern day virtual reality. And that's what makes it so good. It's made up of nine reflex and response-invoking short scenes that are great for testing your own boundaries and involuntary reactions; it also serves as a great demo to others who are having their first VR experience. Most of the scenes involve heights, whether it's peering over a rickety old bridge into a deep canyon, or standing on a gondela while gazing over the city. For those of us without a height phobia, these experiences are little more than awe-inspiring fun. There's also a scene where you're in the middle of the ocean with sharks swimming around you, which is probably the most boring of the bunch as the sharks don't actually do anything and the water isn't that convincing. Two of the more interactive, stagnant scenes involve a dimly lit room. One is for a fear of the dark, wherein you have nothing but a small lighter to use so that you can see; if you wait long enough, some creepy crawlies will scatter around your feet. Be careful, though, as any sharp movement will blow out the flame. The other one is for claustrophobics, where you're of course in a very tiny room that only gets smaller... as the walls close in on you. The two remaining scenes are interactive, one being a base jump that flies you through the air, and the other a Spider-Man styled simulation where you rope-swing around a city. The responses that are invoked are surprising, even if you go in to the game thinking you won't have any. I'm not afraid of the dark, or small spaces, and both Darkness and Claustrophobia caused me to feel incredibly uncomfortable. Likewise, the Base Jump and Rope Swing mini-games will force you to feel like you need to move, and you may even need to sit in order to finish them. The graphics aren't exceptionally compelling by any means, and the audio is just so-so. However, keep in mind that A Fear Of Heights, And Other Things released just six months after the Vive and Rift hit the shelves. It's still a fun experience for newcomers to VR, and well worth a purchase during a 50% off sale. [h1]Rating: [b]4.0/5.0[/b] - Excellent, highly worth playing.[/h1] The VR Network [url=https://store.steampowered.com/curator/33182845-The-VR-Network/]Curator[/url] | [url=https://steamcommunity.com/groups/thevrnetwork]Group[/url] Click for More
I really just bought this for the rope swinging. I thought it would make me feel like Spiderman. It does. The other stuff is cool , too, but 98% of my playtime has been me swinging around the small cluster of buildings and bridges. Definite recommendation!
Pros: Great for scaring your friends by giving them a push when they're looking down a cliff. Cons: Might have some human waste on the floor because you tried to push them off the cliff. 10/10 would recommend.
The static scenes were kinda meh for me, but oh man, that grappling section. Best Spider-Man game never made, in my opinion. I felt a good amount of vertigo in that; the fun kind. This is just a tech demo, but I really hope someone expands this mechanic into a full game.
This is a decent VR tech demo to show off different environments and their effects in VR. It's pretty good for introducing people to VR because its surprisingly effective (especially the rope swinging scene). The game is split up into several scenes which include you standing on a narrow cliff, in the ocean with sharks circling around you and performing a base jump. Well worth it for the price and good for showing VR to the whole family.
My wife absolutely screamed at the base jump one and my daughter loved the rope swing mode. Nice showcase for some perspective based VR!
Waste of money
Some experiences are good, like standing on the cliff, or going up a lift. The dark experience is spooky. Overall,good for a quick all round multifaceted VR experience.
Yeah, it's worth .99 cents, but just barely. Just don't have high expectations. This VR experience is really geared for VR beginners. Nothing was scary, the graphics were on the low side, and you can't even jump off the ledges (you just hang out in the sky looking down). Still, it's a nice intro for complete VR noobs who want a light adrenaline-inducing VR experience. Rate 5/10
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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