
Command the checkpoint in a collapsing city. Screen survivors, manage scarce resources, and hold back the undead. Every choice matters and one mistake could unleash the plague beyond your walls.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.86/day in the week to Sep 2 → 12.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 13.3Kreviews | 82% | — | $8.5M |
| $19.99 | 4.5Kratings | 52% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1155 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don't want to say this game isn't fun, because I've actually enjoyed my time playing for the most part. But out of 21 days of my campaign so far, I've had to restart about 7 of them entirely because of bugs that would entirely stall progression. This doesn't feel like a game that is out of early access at all and the fun is completely sucked out when after a full day of inspection, I have to reset because an npc is stuck under the map somewhere and I need to talk to them if I want to sleep and progress.
Fun !
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian*, Simplified Chinese, Spanish - Latin America +2 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pegue o carro, vá para a casa da sua mãe, mate o Phil, pegue a Liz, vá para o Winchester, tome um Whisky bem gelado e espere tudo isso passar.
全都检查了一遍还显示失败的检查,唉
Always crashing at 3rd evacuation.
I would love this game if it was better optimized, but i just can't recommend this game to anyone unless they have an extremely good PC.
Quarantine Zone: The Last Check - 5/10 ★★★★★☆☆☆☆☆ Игра на один заход. Все сделано хорошо и визуально, и атмосферно. С каждым уровнем добавляют новые инструменты и возможности. Но геймплей быстро приедается, механик мало, и из-за этого через пару часов игры становится скучно. Отзыв оставил бы нейтральный, но так как выбора нет, пусть будет положительный, потому что первые часы игры эмоции отбил.
It's very repetitive. It's odd that one person does so many utterly different kind of checks with hand tools. The scale and variety of checks you have to do on every person is absurd for a single person to do or even know how to do, in any sort of realistic scenario.
Première game : 4 heures de jeu d'affilée! J'adore le concept, l'ambiance et le gameplay. J'avais peur de m'ennuyer rapidement, mais grâce aux différentes tâches à effectuer par-ci, par-là, le jeu est captivant!
Game is constantly crashing.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $555 | 3 | 67% | $4.99 | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $84.3K | 138 | 64% | $18.99 | |
| $38.2K | 67 | 72% | $14.99 | |
| $16K | 78 | 44% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.6M | 14.9K | 86% | $29.99 | |
| $8.6M | 13.5K | 83% | $19.99 | |
| $8.6M | 11.7K | 92% | $19.99 | |
| $8.6M | 5.5K | 85% | $34.99 | |
| $8.6M | 84.4K | 90% | $6.24 | |
| $8.5M | 38.2K | 96% | $14.99 |