
Predict, Adapt and Obliterate your Past Lives.
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Languages: English
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Clever, clever, clever. It's a SHMUP where the enemy is yourself - or rather, a mirrored clone of yourself. Once you kill your first clone - it holds still, waiting for death - the next one copies your movements. And the next clone does the same, and the next, up until you're racing to defeat five of your past selves. If you win, you unlock the next challenge: delayed shots, so it gets even more intricate and difficult. Oh, and there's a time limit running the entire time so you can't cheese it by waiting out shots - you have to be on the offense. Now, i'm not very good at it, and beyond the initial twist there's not much more to it - there's modes for having a second player, and a keyboard-passing duel feature - and other stuff you can unlock - but it all hinges around the central mechanic, which is defeating yourself. At this pricepoint, fifty cents, it's absolutely worth a gander. It's a neat little exercise in creative design. One last note: the dev going "thank you for playing quantum pilot!" in a soundclip when you close the game is really charming.
Interesting concept that forces players to consider the repurcussions of their actions. Simple graphics put gameplay in the spotlight. This game is as difficult as you make it for yourself.
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Quantum Pilot is an arcade shoot them up, with what I think is a very interesting twist to gameplay where the enemies take recorded movements of you, the player, and use those instead of an AI or preset path. The game could use some improvements in some areas - in my opinion the bar dropping down the screen that represents the time limit is a little bit annoying, and would be better suited as a timer in the corner of the screen. I would also prefer for the pop up on start of the game to disappear as soon as you start moving. Overall, it's a fantastic game and I'd definitely recommend getting it, especially if it was on sale.
Original idea - I like it. The graphics put a unique retro spin on the game as well...very difficult and worth a shot!
This game is well worth the price. Great fresh take on classic style game. 5/5
A surprisingly fun and challenging little SHMUP, even if it strays a bit from genre conventions (say, by having the hitbox for the player ship be only slightly smaller than its hull instead of the more normal 1 pixel you'd see in Touhou games). There are a few tricky bits--really, fiendishly tricky--but it's definetely something that's fun to drop in for for a bit, get caught in the gameplay, and then revisit again and again later when the mood strikes.
Y'know, I thought this be an interesting little killing time game with a challenge, unfortunately it wasn't anything but a dissapointment. For one, the game does not load in the proper resoultion suited for the screen and what do I see? No options to actually change that. The controls are odd, z to shoot? That's not really a comfortable position to hold your hand in for a "casual" game. When you pause mid game there is, from what I can see because well half the game is cut off from my screen, is that there is no way to go back to the main menu from mid-way in a game. Not even when you die do you go back to the main menu. You're stick in an enless loop of shooting at kite shaped things that fire blobs of colour at you. The game needs work for it to actually be somewhat enjoyable.
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