
From Remedy Entertainment, the masters of cinematic action games, comes Quantum Break, a time-amplified suspenseful blockbuster. The Quantum Break experience is part game, part live action show—where decisions in one dramatically affect the other.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 617 reviews with recorded playtime.
Reviews
Themes across 617 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A very underrated game. Played this years ago, it has a great storyline and is great for anyone who loves time manipulation in games
De momento esta genial, aunque aún no lo termino.
черный экран по среди игры появляется баг какой то
Мезинец делает харам
лень играть
Bis auf mehrere Crashes beim Endkampf, war das ein unterhaltsames Spiel.
Bellissima perla sottovalutata della grande Remedy e di quel kojima occidentale che è Sam Lake
The combat in this game is actually enjoyable, it's also incredibly easy, you have powers that control time. Guns are an accessory, it's about the powers, I mean the main character controls time. How very Max Payne of you, Remedy. The gameplay loop is exploration, combat, narrative decision, live action cutscene, and repeat. The characters are well written, well captured in-game, and the live action cutscenes are of much higher budget than a lot of content anywhere these days. The graphics and effects still look good 10 years after release. I've talked all positives so far, so why am I not recommending this game? 1. This is a problem with every game that has time travel, and it is that the story doesn't make any sense at all. The dialogue in the beginning is especially jarring, expecting that phrases like "the end of time" is supposed to bring gravity to the situation. Well, what does that really mean "the end of time"? That time stops and break every law of the known universe? 2. The live action cutscenes are between 20-25 minutes each, and there's 4 of them. That is a full feature length film. They break up the game for too long and players just lose agency and quit the game until the next session or just go away and do something else. 3. The producers have hired some famous faces, and so cutscenes are done with these famous faces, you have the actor for Iceman Bobby Drake from X2 who you control most of the game, they hired Little Finger from Game of Thrones as the main villain, and they brought in the always excellent Lance Reddick as the side villain. But that's the problem, because the live action cutscenes have become the game, the game feels like the completely secondary experience. The people who made this game really wanted to make this a HBO mini-series. The biggest criticism of this game is that this game is trying so hard to be what it is not, a TV show. Games are an art form unlike anything else because of the interactivity, and people who make games should always design the game in a way where the story is told through player interaction. This game failed spectacularly at this.
I can't with these "game movies" style and you need to "download" live action cutscene? not included in the game files? really?
주인공 눈동자 초점이 대체 어딜 보는지 모르겠어서 몰입이 안되네 ㅣ발 ㅋㅋ 개멍청해보임
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, German*, Spanish - Spain, Japanese, Korean, Portuguese - Brazil*, Russian*, Traditional Chinese, Italian**languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| Gunfire Reborn | $27.3M | 103.4K | 93% | $19.99 |
| Farthest Frontier | $27.3M | 25.1K | 86% | $34.99 |
| The Walking Dead | $27.3M | 80K | 97% | $14.99 |
| The Elder Scrolls IV: Oblivion® Game of the Year Edition Deluxe (2009) | $27.2M | 52.8K | 95% | $19.99 |
| Brick Rigs | $27.4M | 58.5K | 95% | $13.99 |
| Wobbly Life | $27.2M | 35K | 97% | $24.99 |