
Quantum Beast is a hardcore sci-fi stylish action fighting game where you need to execute massive crazy robots to save the city. Be sure fully acquiring various skills to pass through those hard battles.
Modeled estimate, not a reported figure. How we estimate →
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About
Quantum Beast focuses on rumble fighting that you need to fight against massive enemies ALONE. So if you are confident of your power, then go for it.
Cool Fighting Style
Kick the robots in the ass!
This is the core mechanic that you can counter enemy's attacks to blow them in the air. And after that, a heavy strike kick could teach then a good lesson.
Throw them toward the wall!
Crash the enemies away. When they hit the wall, the additional stamina damage could stun them more easily. And may get chances to execute continuously.
Multi-Weapon System
You can switch between several main weapon at any time.
Use Sub Weapons
Shoot or explode, your choice.
Powerful Skills
Quantum Blade!
Search The Area
Weapons and resources are spread in the whole area. Those little things could help you pass through the challenges.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
三年前,一个普通的开发者做了一段打击感很强的短片, 流畅的动作居然是自己亲自一帧一帧K出来的。 三年后,开发者带着他的沉淀,制作了这款游戏,没有宣发,没有宣传,悄无声息的就上架了。 游戏有很多缺点,光影,部分细节并没有达到一线动作游戏的水准。 但这是只有一个人的团队,独立开发的。 这就牛逼了 虽然国内学习游戏开发的人很多,但少有人能独立完成一款游戏并上架。 尤其难能可贵的是这游戏的动作系统其实非常强, 能操作的武器,副武器都很多,打击感也很强, 连击,浮空,招式切换都有想法。 真正体验过后会发现,国内做独立游戏的,超过这款游戏动作系统的并不多。 26元,就能资助一个中国的游戏开发者的梦想。 谁说他的下一款游戏,就不是一款更强的,气质上更接近大厂的动作游戏呢。 所以我的朋友,你,难道不冲一发吗?
Great first project. Really enjoyed it despite some of the issues that I will mention later. Those I remember right away: -Shotgun has no sound if it doesn't reach an enemy. -Long sword sounds not to my liking, like it's a paralone stick that hits something hard. -The physics feel very sluggish, like you are underwater. -Not enough feel of impact on the enemy. -Walking with the weapon in the hand is quite clumsy. -Maybe making battle action a bit sharper would make the fights more Ninja Gaiden-ish. -Riffle sounds too loud compared to other weapons. Good thing: No clippings, enemies AI is good (maybe a bit too good at times), special thanks to Izuna Drop. Music is good. Would like to have a bit of a narrative in the future project. Hope RaidenV_00 can earn some money and hire a team to work on the future project. Especially an art designer. Quantum Beast looks very promising as a potential franchise. Thank you for the game.
很有风格的格斗游戏,打架起来有一种很酷炫的感受,再加上机器人爆炸溅出的光效,视觉上的爽感拉满了。
一款不错的机甲风动作游戏,有点像sifu,但是有枪。总之跟sifu一样,战斗起来打击感很爽,一对多要注意格斗反击!
Quelques maj sont nécessaire, mais pour 5 euros et la qualité du jeux c'est vraiment incroyable... Bravo !
质量很高的动作游戏,操作丝滑,打击反馈感强,招式很酷炫,难度就见仁见智了,个人觉得还行,不是很难,属于刚刚好的那种
这战斗爽感真的不错,加油,很不容易
这个游戏画风很独特,打击感很强,拳拳到肉的感觉,战斗爽就完了
在独游中,高速动作战斗系统看起来挺有潜力的,但是目前看起来很多部分还欠打磨仅仅是原型级别,比如相机、场景、UI、音频、优化,甚至能玩出 fatal error 闪退... 难能可贵的是作者发售后持续在保持更新,未来可期。
机甲格斗游戏,一个字爽。我化身为机甲,打击感拳拳到肉,欺我者,就一个字,打,打到你“服”。拿到武器的我进可攻退可守,我就是机甲世界王者。
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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