
You wake up in the desert and find yourself surrounded by some not too friendly ghouls. Blast your way out with your twin blasters! A unique control method lets you control a violent little action figure's arms and shoot Ghouls (not Zombies!) right in their dumb looking faces!
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Languages: English
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[h1] Experienced on the Oculus Rift with Touch Controllers [/h1] [i] Note for Oculus users: I recommend a full roomscale setup as you have to see 360 and shoot & aim 360 [/i] Pretty cool game. I got all the way to the boss fight after finally clearing the few levels up to the boss. Then I got totally owned by the boss and decided that I should quit while I'm way behind. I had fun though. The game ran smoothly for the most part and I personally liked the art style. This is a third person shooter in like God / tabletop view where you control your avatar like a puppet. I think the biggest trick is just getting used to the controls. You control your puppet with one hand as for as going forward or sideways, but then you aim & shoot with both hands and turn with your body. Ghouls (that totally look like zombies) come at you from 360. It's tricky shooting from all sides and having to physically move your hands and body accordingly. Luckily, there is easy / medium / and hard difficulty to choose from. There's also a tutorial and that's really the only place where I experienced any issues. The tutorial didn't want to start for me. After a restart and second/third attempt I finally got the bubble text to show up on the avatar for the tutorial. After doing the tutorial though, I can definitely say it's worth skipping as it doesn't really teach you anything you can't figure out quickly on your own. Rate 6.5/10. It's free. It's nicely done. However, it feels like a demo.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 24 reviews with recorded playtime.
Puppet Blaster 10 из 10
It's free. Novel control scheme is weird and hard. Excellent graphics, music, game mechanics, game design.
The graphics, the animations... so funny! The trailer is hilarious too! Even the music is kinda cute, I ran the game just to listen to the music...
3rd person shooter where you see the game from above kinda like watching a tabletop game. You character follows your movements, so where you aim with your hand the little guy aims on the "board", its quite original as i cant recall another game that uses this kind of game mechanics, at the same time its quite hard even with the lasers to help you aim. The game is split in a few "rooms" where you have to kill all enemies for the gates to open, then you pick the next room you want to move to, like the old classic "Smash Tv" (if you ever played it). I reached the Boss a few times, but he was a bit too difficult, no idea what happens if i beat him. Overall i liked the originality of the mechanics, graphics where simple but worked fine, music was great. I wish this was developed further, because i totally see the potential. Recommended because its a fun Free Game that i think is worth your time at least for a couple of runs.
Çölde uyanıyorsunuz ve kendinizi pek de dost canlısı olmayan gulyabanilerle çevrili buluyorsunuz. İkiz patlayıcılarınızla dışarı çıkın! Benzersiz bir kontrol yöntemi, şiddetli küçük bir aksiyon figürünün kollarını kontrol etmenize ve Ghoul'ları (Zombileri değil!) aptal görünümlü yüzlerinden vurmanıza olanak tanır!
I like the control scheme, it's very interesting! Still haven't managed to beat the boss on easy :)
Puppet Blaster von Mad Gnolas beinhaltet laut Entwickler comicartige Gewalt. Das sollte uns von vorneherein klar sein. Puppet Blaster ist im Grunde ein Waveshooter. Aber keiner der klassischen Art, der wie so oft in VR aus einer Egoperspektive dargestellt wird. Besonders ist bei diesem nicht nur die eingesetzte 3rd Person-Perspektive, sondern eigentlich die Steuerung des Spiels. Sie ist schon sehr eigen und man beherrscht sie erst nach längerem Üben. Der vollbärtige doppelhändig ausgerüstete Cowboycharkter. Er ist so etwas wie eine Aktionfigur und wird wahlweise mit dem linken oder dem rechten Thumbpad über das Spielfeld gesteuert. Geschoßen wird mit den Triggertasten, beidhändig. Auch geziehlt wird mit den jeweiligen Controllern. Will der Spieler den Charkter drehen, so muß er sich selbst um seine eigene Achse drehen. Das hört sich alles sehr verwirrend an, läßt sich nach einiger Zeit aber durchaus komfortabel steuern. Um die Übersicht über das Geschehen etwas besser behalten zu können, ist das Spielfeld höhenverstellbar. Es gibt viele Einstellungsmöglichleiten, die ungewöhnliche Steuerung etwas anzupassen. Im Spiel selbst bewegt man sich über labyrinthartige Abschnitte und erledigt sich dort der hereinströmenden Gouhlen (nein, keine Zombies. Auch ein Novum.) so gut es eben geht. Schön wäre noch die Implementierung einer Highscore oder ein Mehrspielermodus. Die Steuerung ist einzigartig, Puppet Master ist ordentlich programmiert und es kostet nichts, da kann man schon mal ein Experiment wagen. Mehr experimentelle Reviews: https://store.steampowered.com/curator/32170554/
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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