Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Brought to you by the Ezz Show! Thousands of handcrafted little scenes of pun excellence, built like collectible art toys, lovingly assembled and now your problem. Every Punzzle was lovingly made by the RoadRocks team. We can no longer hold a normal conversation. Thousands of Punzzles have consequences. Play at your own pace. Our pace involved a mild dissociative episode. No timers. No star ratings. No pressure. Nobody is coming to grade you. Nobody is coming at all, actually. Punzzle works offline, so you can play on a train, in a bunker, or next to that younger uncle who thinks his Grade-C puns are gifts to humanity. Much love from The Ezz Show & RoadRocks. Thanks for spending a little time in our world of puns and questionable art pieces.
Estimated range $1.7K – $27.1K. Not checked against reported figures.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Google Play | Free | Score96% | approximately $6.8K |
| App Store | Free | Score96% |
Punzzle Mania has grossed an estimated approximately $6.8K on Google Play.
About approximately $6.8K gross, estimated range approximately $1.7K to approximately $27.1K — roughly approximately $5K net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $6.8K | 65 | 85% | Free | |
| approximately $6.7K | 67 | 100% | $3.99 | |
| approximately $6.8K | 68 | 96% | Free | |
| approximately $6.7K | 50 | 68% | Free | |
| approximately $6.9K | 62 | 89% | $0.99 | |
| approximately $6.7K | 72 | 90% | Free |