
Our civilization has fallen. From the ashes, four new powers emerge. Immerse yourself in a combat-heavy twist on a classic turn-based 4X strategy where steam, steel, atom and diesel-punk corporations clash to spread their technology and the way of life.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 3 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−90% | 124reviews | 59% | — | $4.6K |
| $1.99−90% | 48ratings | 62% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Different societies reinventing technology in a completely different direction, with different power sources. Brilliant retrofuturism and postapocalypse synthesis that feels like Mad Max, Fallout, WW2 post-apo and Victorian era post-apo mixing on a single 4X map, having its distinctive vibe. Every unit and building has its style and the map itself is interesting by having different height levels joined by passages instead of just a flat wasteland, which feels and looks nice.
Had to return this garbage, it lags like crazy in OBS and even on lowest settings it's laggy/unplayable.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Polish, Russian*languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Holy cow this game is not even worth the 4 bucks i paid for it. Just play something else.
While i wouldve loved more ways to interact with other factions without shooting at them, i still find it an enjoyable game.
This game has a lot going for it. Its a refreshing turned based strategy, I love the inclusion of steam and dieselpunk. It is however lacking in several areas. This game would benefit greatly from procedural map generation and more customizations for startup. This game would also benefit from options to speed up any aspect of the game that the player deems necessary. Research should be a tree, allowing the player to focus on how they want to evolve their military. The core of its problem in my opinion is how slow it feels, even for a turned based strategy, its slow. The game seems to emulate the experience of a economy management system like Civ, but barely manages to include it. It all honestly feels more like a hindrance in its current state. The same could be said for the technology researching. Then there's a happiness factor as well, which I believe doesn't actually work as intended. I built and improved several buildings meant to keep the people happy but nothing affected that counter/meter. Altogether too much time micromanaging. The combat is engaging, I wasn't able to satiate myself. I believe any method to allow a player to engage combat without being forced to wait per animation would benefit this game greatly. This game should either drop the micromanaging or speed things up.
Ich hab das Tutorial nur ca. 20 Minuten gespielt. Das ist zu langsam und zu unübersichtlich, kein bischen intutitiv. Gefällt mir nicht.
Geht nicht weiter in der Runde bleibt einfach Stehen kann dann nicht weiterspielen schade ums Geld :(
Juego muy entretenido, obviamente no llega al nivel del Civilization ni de lejos pero me parece un buen título para entrar en éste tipo de juegos si no eres muy experto o si te apetece algo más light. Básicamente es un Civ con una ambientación genial y muchas menos opciones, pero funciona todo relativamente bien salvo algunos fallos en la traducción y el único defecto medianamente gordo que le veo es que al no poder apilar las tropas se forman atascos y ralentiza en exceso las batallas. Por lo demás me parece un juego muy recomendable sobre todo con un precio reducido como el que tiene por debajo de 20€. Si queréis comprobarlo por vosotros mismos aquí os dejo un Primer Vistazo: https://youtu.be/DeHjb2eO7VU
At first the game may looks like Sid Meier's Civilization. It is NOT. DO NOT BUY this full price. Buy it like when it is 1.99 or else you will regret it. Storyline it is very shallow. There isn't any depth at all. The story bits may keep you interest it for awhile but the rest is very mediocre. The gameplay is very similar as Sid Meier's Civilization. So it is easy to learn.
Tylko dla fanów turówek
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | 73% | Free | |
| $31.7K | 43 | 86% | $18.99 | |
| $29.6K | 54 | 93% | $17.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | — | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6K | 107 | 68% | $2.99 | |
| $4.6K | 57 | 72% | $4.99 | |
| $4.6K | 77 | 81% | $2.99 | |
| $4.6K | 51 | 94% | $4.99 | |
| $4.6K | 76 | 57% | $4.99 | |
| $4.6K | 67 | 42% | $2.99 |